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Dubland Island

Posted: 28 Oct 2018, 12:01
by ElephantEthan
Here I will post screenshots of my region Dubland. It's an island with 4 colossal maps. Cities in it are: Euife (capital), Runo, New Jutansko, Torrera. I'm starting in Euife on hard mode. I already built a national highway in it which will go around the whole island, however, since it's a national highway, no money is invested for it from the city's budget, unless I highly alter it (to build a huge interchange for example). I won't show the region for now because I need to terraform it and build highways, instead, I'll show you screenshots from Euife.
_18-10-28_10.50.59.png
The village will start near the edge of the map in low right part, it has a small interchange connecting it to the national highway, which is very bad for heavy traffic and since it's using country roads, it will need a rebuilt asap. (inspired by Cities Skylines)
NOTE: Anything you see here may or may not have something to do with Dubland in the roleplay forum. I'm building a city here, not screenshoting an already built nation.

Re: Dubland Island

Posted: 28 Oct 2018, 14:04
by ElephantEthan
Population: 1 800 :)
Town area
Town area
Body and garbage disposal. Same thing, right?
Body and garbage disposal. Same thing, right?
Farms
Farms

Re: Dubland Island

Posted: 28 Oct 2018, 17:00
by ElephantEthan
Population: 5 600 ( +3 800 )
I'm slowly making Lake Osho into a big park, since the city will be built around it. It costs a lot though, these wooden fences are literally the biggest investment so far.
The town has grown up a bit!
The town has grown up a bit!
Wind turbines and the weather machine!
Wind turbines and the weather machine!
Farms! Water pumps!
Farms! Water pumps!
When one roundabout isn't enough, build two!
When one roundabout isn't enough, build two!

Re: Dubland Island

Posted: 28 Oct 2018, 21:09
by ElephantEthan
I think someone is filming a movie in this park.
"Hit the gas! NOW!"
Euife_18-10-28_20.02.36.png
I'll call the police to arrest him, just in case it's not a movie :lol:

Re: Dubland Island

Posted: 28 Oct 2018, 22:21
by ElephantEthan
Population: 13 600 ( +8 000)
Euife.png
Harbor, industral TT zone, extended farmland, river power plant (low left), built a path around lake Osho, extended the town around the lake, new connection to the highway, lots of road tweaks, new tunnels, taxis and better traffic overall.

Re: Dubland Island

Posted: 29 Oct 2018, 15:34
by ElephantEthan
We mash up the place
Turn up the bass
And mek dem all have fun
A-we ablaze the fire
Make it bun dem

:bb
This block went down in flames, seems like the fire was too much for the firemen
This block went down in flames, seems like the fire was too much for the firemen
I also got few fields that went down in flames, guess I have to invest into some air fire protection.
I also got few fields that went down in flames, guess I have to invest into some air fire protection.
Of course the harbor's gonna burn too!
Of course the harbor's gonna burn too!

Re: Dubland Island

Posted: 29 Oct 2018, 17:58
by Wekabu city
And that was the End dubland island

Re: Dubland Island

Posted: 29 Oct 2018, 18:18
by ElephantEthan
Wekabu city wrote:
29 Oct 2018, 17:58
And that was the End dubland island
Naahh, we'll just build more fire depar-
*main fire department catches fire* Uhh... Houston, we have a problem

Re: Dubland Island

Posted: 29 Oct 2018, 21:52
by ElephantEthan
Population: 21 000 (+7 400)
The game says it's a large metropolis, although I don't agree with that. :) There's a new metro station and 2 access points for it, railway system is still underdeveloped, and the bus system doesn't even exist.

I'll be really happy if I can reach 100 000 pop.
Euife_18-10-29_20.45.38.png

Re: Dubland Island

Posted: 30 Oct 2018, 00:38
by wetguy
@ElephantEthan , What about your other Island dubland?

Re: Dubland Island

Posted: 30 Oct 2018, 13:27
by ElephantEthan
wetguy wrote:
30 Oct 2018, 00:38
@ElephantEthan , What about your other Island dubland?
Unfortunately, I lost all my TheoTown files, including the regions and plugins. I didn't have any backup, so I had to redownload all plugins and make a new region - this one. I'm also play in hard mode now, much more fun than sandbox.

Re: Dubland Island

Posted: 31 Oct 2018, 14:30
by ElephantEthan
- "Boss, this cemetery is full. We need a new one!"
- "Nah, we'll just dump the bodies in that lake over there. Nobody will notice!
- "But boss, isn't that a bit... disrespectful? It's Halloween, kids are everywhere"
- "What, you're afraid of little kids dressed as pumpkins?"
- "No, sir. I'll---Sir."
- "What?!"
- "Sir. That pumpkin..."
- "It's just kids, get to work!"
- "IT'S THE DEVIL!"
Euife_18-10-31_13.20.19.png
Euife_18-10-31_13.21.10.png
Euife_18-10-31_13.20.33.png
Don't deal with the devil!

Re: Dubland Island

Posted: 02 Nov 2018, 13:56
by ElephantEthan
Population: 30 000 (+9 000)
Expanding onto a small island, all the rich people are gonna live there therefore it's called Richmond. It's just what my keyboard suggested.
Euife_18-11-02_12.46.34.png