Search found 17 matches
- 15 May 2024, 15:30
- Forum: Game Discussion
- Topic: What happened with the red tunnels?
- Replies: 5
- Views: 2450
Re: What happened with the red tunnels?
But do you have the plugin downloaded? https://forum.theotown.com/viewtopic.php?p=15765#p15765 Because I don't understand what you mean, u just need to press in Downwards in any road that has tunnels available. Yes, I have the plugin. I migrated my mobile game that I created 5 years ago to my steam...
- 14 May 2024, 14:16
- Forum: Game Discussion
- Topic: What happened with the red tunnels?
- Replies: 5
- Views: 2450
Re: What happened with the red tunnels?
Can anybody help me with this, please?
- 29 Apr 2024, 18:16
- Forum: Game Discussion
- Topic: What happened with the red tunnels?
- Replies: 5
- Views: 2450
What happened with the red tunnels?
I bought the new steam Windows version of Theotown and import my old android city that I created on my old tablet and now sadly I discovered that the red road tunnels can't be created anymore. I remember this thread and It worked that time, but now, when I tried to build new ones, there is no way to...
- 23 Apr 2017, 18:43
- Forum: Problems and Errors (bugs)
- Topic: Empty portuary zone
- Replies: 8
- Views: 4492
If you get a lot of fish processing plants, then your harbor zone is fully developed... all buildings are level1. I have an harbor industry plugin that is level 2, 1x1, with 7 workers. None formed with it set to level 3. Hi CommanderABab. I found your Red Road plugin and currently replace all the h...
- 23 Apr 2017, 05:32
- Forum: Problems and Errors (bugs)
- Topic: Empty portuary zone
- Replies: 8
- Views: 4492
Empty portuary zone
I recently had access to the Port Zone, but after many hours in game, there are no new buildings there. My first idea, is that this zone is a new addition to game, and is not fully developed, so, it could be the reason for this emptyness. Please, let me know if this is correct or I'm doing something...
- 23 Apr 2017, 05:26
- Forum: Problems and Errors (bugs)
- Topic: SPANISH translation errors
- Replies: 3
- Views: 2008
- 23 Apr 2017, 02:09
- Forum: Problems and Errors (bugs)
- Topic: SPANISH translation errors
- Replies: 3
- Views: 2008
SPANISH translation errors
I found some errors in spanish translation. It says: No alimentes a los trolls! it should say: ¡No alimentes a los trolls! It says: Doble It should say: Duplícalo It says: [name of my city] ganado [quantity]T mientras usted estaba ausente. It should say: [name of my city] ha generado [quantity]T mie...
- 10 Apr 2017, 16:49
- Forum: Game Discussion
- Topic: Tunnels
- Replies: 20
- Views: 7837
- 09 Apr 2017, 23:48
- Forum: Game Discussion
- Topic: Tunnels
- Replies: 20
- Views: 7837
- 06 Apr 2017, 20:34
- Forum: Problems and Errors (bugs)
- Topic: There is no medic :(
- Replies: 27
- Views: 10193
Wait a minute! How did yiu screenshot your city like that? Wait a minute! How did yiu screenshot your city like that? Editing :D Yes. I take enough screenshots and then I make the puzzle and combine the contamination view with the live view so you can take a better idea of my city and help me with ...
- 05 Apr 2017, 22:18
- Forum: Game Discussion
- Topic: Are there a list of all the options in game?
- Replies: 1
- Views: 1509
Are there a list of all the options in game?
I think there will be a sticky topic with a list of icons of the available options in game and the level or requirements to get it, so newbies can explore that before plan a new city and don't commit a mistake expending valuable T in build objects when there are better ones or, save T to catch an op...
- 05 Apr 2017, 21:26
- Forum: Problems and Errors (bugs)
- Topic: There is no medic :(
- Replies: 27
- Views: 10193
Industrials are too close!! Forests don't help, only tree parks. Needs more space between industrial and others. Exactly, this is the big error that I commit, but to maintain the challenge, I continue as it is, but with the goal to move the industrial area to a far location, but I'm thinking a lot ...
- 05 Apr 2017, 20:34
- Forum: Problems and Errors (bugs)
- Topic: There is no medic :(
- Replies: 27
- Views: 10193
May you post a map screenshot of your city? http://www.theotown.com/forum/userpix/1209_lisbethonia03042017c_1.jpg This map is before the latest Beta update version, and since I commit a lot of errors I made a lot of changes in my latest advance and since the new update give me more resources I fina...
- 03 Apr 2017, 18:55
- Forum: Problems and Errors (bugs)
- Topic: There is no medic :(
- Replies: 27
- Views: 10193
I don't know if its a bug, but when I upgrade to the latest Beta and load my old town, immeditely I get a sector of town with people sick and the game sends me the alert (as with firemen and police events) recommend me to attend this people with a medic, but as I said, in this beta version there wer...
- 02 Apr 2017, 19:26
- Forum: Problems and Errors (bugs)
- Topic: There is no medic :(
- Replies: 27
- Views: 10193
That's right, but I imagine the starter Medic as a single professional that occupy a little office an attends less than a 100 hundred population. I think that this will not drain a lot of money, but cover the necessity of maintain health of people in a little town, but a little medical post with at ...
- 02 Apr 2017, 18:55
- Forum: Problems and Errors (bugs)
- Topic: There is no medic :(
- Replies: 27
- Views: 10193
It comes soon. Probably around 2000-3000 inhabitants. Try to keep them happier with parks and schools. Thanks a lot CommanderABab. I don't understand the logic of lock medic in the beginning and unlock it later. Medic is a basic for a new colony, it must be from start as well as Police and Firemen ...
- 02 Apr 2017, 18:45
- Forum: Problems and Errors (bugs)
- Topic: There is no medic :(
- Replies: 27
- Views: 10193
There is no medic :(
I started to play yesterday and I loved the game, and after an early morning dealing with try and failure, I catch the trick, but after apply to Beta I found that Police and Medic are not anymore as an option since the beginning. I played my old town from previous version and after upgrade to 1000 h...