
Search found 136 matches
- Fri Jan 01, 2021 20:20
- Forum: Smalltalk
- Topic: TheoTown Forum Chatbox
- Replies: 10718
- Views: 610027
Re: TheoTown Forum Chatbox
happy new year yall 

- Sat Sep 05, 2020 11:20
- Forum: Smalltalk
- Topic: TheoTown Forum Chatbox
- Replies: 10718
- Views: 610027
Re: TheoTown Forum Chatbox
No idea...RayXP wrote: ↑Thu Sep 03, 2020 21:34Why's that?Uncle Koala wrote: ↑Thu Sep 03, 2020 20:07EDIT : my posts have to be approved by a moderator for some reason... thanks, appreciate it a lot!

- Thu Sep 03, 2020 20:07
- Forum: Smalltalk
- Topic: TheoTown Forum Chatbox
- Replies: 10718
- Views: 610027
Re: TheoTown Forum Chatbox
Uncle Koala do you have plans to reupload all your previous plugins? Probably not since there's a better version of all my older plugins nowadays. I might release my unfinished plugins and concepts on the forum though :space EDIT : my posts have to be approved by a moderator for some reason... than...
- Fri Aug 28, 2020 10:50
- Forum: Smalltalk
- Topic: Here's the good news from tcps
- Replies: 26
- Views: 3234
Re: Here's the good news from tcps
29th April? That's a quite long waiting time...
- Fri Aug 28, 2020 10:48
- Forum: Suggestions
- Topic: Trading system
- Replies: 1
- Views: 782
Re: Trading system
I don't think resources for building fit TheoTown. They are usually used by games with a history theme (Caesar and Stronghold come to mind), or by mobile games which use them in scummy ways to make you spend more real money.
- Thu Aug 27, 2020 21:46
- Forum: Tutorials and Documentation
- Topic: Ground/terrain/asphalt
- Replies: 1
- Views: 758
Re: Ground/terrain/asphalt
If you don't want to draw border frames, you can "cheat" by putting 4 pixels below the tile. example.png If you reuse the normal frames, your tile will float above water and it makes your plugin look low quality. Just putting this out there for all the "decal" makers who use one frame for everything...
- Thu Aug 27, 2020 20:18
- Forum: Smalltalk
- Topic: TheoTown Forum Chatbox
- Replies: 10718
- Views: 610027
Re: TheoTown Forum Chatbox
11 days since my game was last updated. I don't want to play before it updates since I still have the bus depot problem and I'm missing the new lua stuff... 

- Thu Aug 27, 2020 8:25
- Forum: Smalltalk
- Topic: TheoTown Forum Chatbox
- Replies: 10718
- Views: 610027
Re: TheoTown Forum Chatbox
I wonder what was going on in Theo's mind when he was designing this tile...

- Wed Aug 26, 2020 18:01
- Forum: Decorations and Tools
- Topic: Walls - Nature update
- Replies: 8
- Views: 1334
Re: Walls - Nature update
I agree

- Tue Aug 25, 2020 20:52
- Forum: Smalltalk
- Topic: TheoTown Forum Chatbox
- Replies: 10718
- Views: 610027
Re: TheoTown Forum Chatbox
Since when does TheoTown have car crashes? I have never seen one in normal gameplay. I was just testing out something right now and a burning red car appeared out of nowhere
- Tue Aug 25, 2020 19:26
- Forum: Smalltalk
- Topic: TheoTown Forum Chatbox
- Replies: 10718
- Views: 610027
- Tue Aug 25, 2020 18:19
- Forum: Decorations and Tools
- Topic: Walls - Nature update
- Replies: 8
- Views: 1334
Re: Walls - Nature update
Nature update has been released adding 5 new nature themed wall designs. Plugin store version is still pending approval.
- Tue Aug 25, 2020 17:37
- Forum: Smalltalk
- Topic: TheoTown Forum Chatbox
- Replies: 10718
- Views: 610027
Re: TheoTown Forum Chatbox
Ah, so in the USA it's normal thing for a huge storm to come and wipe out your house every few weeks? 

- Tue Aug 25, 2020 13:00
- Forum: Decorations and Tools
- Topic: Walls - Nature update
- Replies: 8
- Views: 1334
Re: Walls with graffiti
Like these

- Tue Aug 25, 2020 12:32
- Forum: Smalltalk
- Topic: TheoTown Forum Chatbox
- Replies: 10718
- Views: 610027
Re: TheoTown Forum Chatbox
Hmm... I'll think about it. Meanwhile, you can think about thisJustAnyone wrote: ↑Tue Aug 25, 2020 12:16pls share with meUncle Koala wrote: ↑Tue Aug 25, 2020 8:56JustAnyone can show diamond exploits but if I did something like that, I would be banned.![]()

Uncle Koala wrote: ↑Mon Aug 24, 2020 20:11<..>
Suggestion to devs: please add something like Tile.setUntouchable(x, y)![]()
- Tue Aug 25, 2020 12:30
- Forum: Game Discussion
- Topic: What is possible within the engine
- Replies: 2
- Views: 1010
Re: What is possible within the engine
Everything is possible nowadays. "Engine limitations" is just a silly excuse for not wanting to do something. I don't know what you mean by "variable terrain levels", because we have elevated terrain and hills since last year. Animated players in the stadium are totally possible. So easy that plugin...
- Tue Aug 25, 2020 8:56
- Forum: Smalltalk
- Topic: TheoTown Forum Chatbox
- Replies: 10718
- Views: 610027
Re: TheoTown Forum Chatbox
JustAnyone can show diamond exploits but if I did something like that, I would be banned. 

- Tue Aug 25, 2020 8:53
- Forum: Resources
- Topic: World texture
- Replies: 56
- Views: 13101
Re: World texture
Can I access the truck and trailer textures? I noticed they were removed from the world textures and wanted to use them as reference to help make some more trucks. They weren't removed, it's just that these world textures are outdated. Probably not updated since 2018 and the trucks were added later...
- Mon Aug 24, 2020 20:11
- Forum: Lua Scripting
- Topic: Lua chatbox
- Replies: 161
- Views: 9267
Re: Lua chatbox
Thanks 🆎, it only builds if there's a road next to that tile. A bit weird, but understandable. I was trying to build RCI stuff just to see if they will be set as "Untouchable" if they are built by Lua. Turns out they won't be set as untouchable. :space Suggestion to devs: please add something like T...
- Mon Aug 24, 2020 19:34
- Forum: Lua Scripting
- Topic: Lua chatbox
- Replies: 161
- Views: 9267
Re: Lua chatbox
Yes, everything is zoned. I also tried adding Builder.buildZone to my script. The zone is built but the house isn't, and the toast still says Nope! which means Lua doesn't see that tile as buildable even if it's zoned.