Search found 406 matches

by FranchuFranchu
Wed Nov 13, 2019 0:10
Forum: Suggestions
Topic: Setting: Southern Hemisphere Seasons
Replies: 4
Views: 528

Re: Setting: Southern Hemisphere Seasons

Maybe the options for Winter can be
  • On
  • Off
  • Dec-Feb
  • Jun-Aug
...I'm technically bumping this. I hope no one is angry.
by FranchuFranchu
Thu Sep 12, 2019 1:26
Forum: Tutorials and Documentation
Topic: Preview frames
Replies: 4
Views: 894

Re: Preview frames

Note that you can also use the "x" and "y" and all the other attributes usable in normal frames to select a specific part of the image file
by FranchuFranchu
Thu Sep 05, 2019 22:15
Forum: Plug-In Discussion
Topic: Help with copyright
Replies: 12
Views: 2427

Re: Help with copyright

Also, always check if a image/texture is CC-licensed. If so, check what permissions does the license give you.
by FranchuFranchu
Mon Aug 19, 2019 17:28
Forum: Smalltalk
Topic: TheoTown Forum Chatbox
Replies: 9469
Views: 316376

Re: TheoTown Forum Chatbox

soumya-8974 wrote:
Mon Aug 19, 2019 8:31
What to call the hypothetical life force? "Qi" or "chi"? :calc
Hitpoints
by FranchuFranchu
Sun Aug 18, 2019 2:34
Forum: Smalltalk
Topic: TheoTown Forum Chatbox
Replies: 9469
Views: 316376

Re: TheoTown Forum Chatbox

I think I remember him from somewhere
He is a rather old user, from April 2018
also he has got exactly 750 posts
by FranchuFranchu
Mon Jul 08, 2019 22:18
Forum: Problems and Errors (bugs)
Topic: "Time since it was built" counter PC bug
Replies: 2
Views: 2802

"Time since it was built" counter PC bug

In PC sandbox mode, when you place a building (like a police station) and click it, next to "Built:" it shows a negative amount I think that is because the building time is added from the time since it was placed, giving the time when it gets built. But, if the building finishes instantaneously (in ...
by FranchuFranchu
Mon Jul 08, 2019 22:04
Forum: Suggestions
Topic: Problems with the controls of the Steam edition
Replies: 0
Views: 1420

Problems with the controls of the Steam edition

We need a key for the "remove" tool "R" should open the transport menu instead of the road one We also need a control, when on the tool selecting menu, to go "up" one menu (maybe backspace?) Those little blue arrows to rotate the building in the upper right corner need control too State other contro...
by FranchuFranchu
Mon Jul 08, 2019 21:59
Forum: Suggestions
Topic: TheoTown Time System
Replies: 22
Views: 3039

Re: TheoTown Time System

https://en.wikipedia.org/wiki/French_Re ... n_calendar
^
Similar to the one you proposed

We could also use the https://en.wikipedia.org/wiki/Metonic_cycle for this
by FranchuFranchu
Mon Jul 08, 2019 21:21
Forum: Smalltalk
Topic: TheoTown Forum Chatbox
Replies: 9469
Views: 316376

Re: TheoTown Forum Chatbox

Petition to make the TheoTown console POSIX - Compliant
by FranchuFranchu
Mon Jul 08, 2019 20:59
Forum: Suggestions
Topic: Remove the space from the 'Read me.txt'
Replies: 2
Views: 1512

Remove the space from the 'Read me.txt'

In ~/.local/share/Steam/steamapps/common/TheoTown in linux, i don't know where that would be in Windows, there are some files
Most of them are TheoTown executables
But one of them is a text file
It's called "Read me.txt"
In most READMEs, there are no spaces in the filename

just asking
by FranchuFranchu
Mon Apr 22, 2019 3:14
Forum: Forum
Topic: Have any PC version of TheoTown?
Replies: 14
Views: 4744

Re: Have any PC version of TheoTown?

I have an idea! 1) Download BlueStacks Emulator (do not use Android, use PC). 2) Download TheoTown.apk from GitHub (do not use Android, use PC). 3) Run that .apk file via the emulator. 4) Click to TheoTown. 5) Voilla! PC version of TheoTown! :D to do that in Linux, use VirtualBox and http://www.and...
by FranchuFranchu
Mon Apr 22, 2019 3:03
Forum: Suggestions
Topic: Real Map Exporter
Replies: 2
Views: 912

Re: Real Map Exporter

If lobby shared the format of the .city files, maybe we could make a program to edit them.
by FranchuFranchu
Tue Mar 19, 2019 12:24
Forum: Lua Scripting
Topic: Lua API documentation [741]
Replies: 7
Views: 1499

Re: Lua API documentation [550]

You can set a fun variable to nil at the start of the program, and then check every tick if it is not nil. Setup function script:init() City.setFunVar("banana",nil) end To broadcast City.setFunVar("banana",42) To receive function script:update() if City.getFunVar("banana",nil) ~= nil do --what to do...
by FranchuFranchu
Thu Feb 21, 2019 4:21
Forum: Smalltalk
Topic: TheoTown Forum Chatbox
Replies: 9469
Views: 316376

Re: TheoTown Forum Chatbox

Image
by FranchuFranchu
Mon Feb 18, 2019 20:33
Forum: Smalltalk
Topic: Did you know... [Stories and true facts]
Replies: 168
Views: 10974

Re: Did you know... [Stories and true facts]

Newtz wrote:
Mon Jan 21, 2019 16:31
[...]
Did you know the Legend of Gnome Ann?
Image
by FranchuFranchu
Mon Feb 18, 2019 20:29
Forum: Jailhouse Rock
Topic: A thread for offtopic games
Replies: 985
Views: 46971

Re: A thread for offtopic games

I bet i would get an opengl/directx error if i try to run that game
by FranchuFranchu
Fri Feb 15, 2019 21:49
Forum: Jailhouse Rock
Topic: A thread for offtopic games
Replies: 985
Views: 46971

Re: A thread for offtopic games

i play minecraft java
by FranchuFranchu
Fri Feb 15, 2019 21:44
Forum: Tutorials and Documentation
Topic: Advanced tags for building plugins
Replies: 140
Views: 16888

Re: Advanced tags for building plugins

Lua is 5th grade math compared to C, Assembly and other low level languages

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