Search found 1055 matches
- 13 Mar 2024, 16:17
- Forum: Problems
- Topic: [Asked][1.11.35a] Plugin crash (code.json:149)
- Replies: 2
- Views: 1031
Re: [Asked][1.11.35a] Plugin crash (code.json:149)
I'm just going to ban you if you keep up the spam, I'm tired of it
- 13 Mar 2024, 15:05
- Forum: Problems
- Topic: [Asked][1.11.35a] Plugin crash (code.json:149)
- Replies: 2
- Views: 1031
Re: [Asked][1.11.35a] Plugin crash (code.json:149)
...any dressing for that word salad?
- 09 Mar 2024, 16:23
- Forum: Problems
- Topic: [Asked][1.11.35a] Plugin crash (code.json:149)
- Replies: 2
- Views: 1031
Re: [Asked][1.11.35a] Plugin crash (code.json:149)
tried reading?
- 09 Mar 2024, 16:19
- Forum: Plug-In Discussion
- Topic: the problem with approving plugins
- Replies: 3
- Views: 852
Re: the problem with approving plugins
It's one thing when my plugins with 500+ textures are approved for a month [...]. It's another matter when plugins with 10-20 textures and simple code are waiting for the same amount. Image/json count doesn't really have much of an impact on approval time. It's not hard to go over a few extra files...
- 20 Feb 2024, 15:56
- Forum: Plug-In Discussion
- Topic: animation on cars
- Replies: 4
- Views: 684
Re: animation on cars
yes, you use animations the same way as for buildings
- 04 Feb 2024, 20:32
- Forum: Smalltalk
- Topic: TheoTown Forum Chatbox
- Replies: 11957
- Views: 5503310
Re: TheoTown Forum Chatbox
goodbye 2012, welcome 2013!!!!!!!!!!!!!!! happy new year!!!!!!
- 25 Jan 2024, 20:45
- Forum: Smalltalk
- Topic: TheoTown Forum Chatbox
- Replies: 11957
- Views: 5503310
Re: TheoTown Forum Chatbox
is this loss?????????????
- 13 Jan 2024, 21:47
- Forum: Problems
- Topic: How to hide frame in upgrade?
- Replies: 2
- Views: 1973
Re: How to hide frame in upgrade?
Yes I have seen your report, and I'd like to remind you that you have received a response both on these forums as well as on the official Discord server. Perhaps it'd be wise to read those responses and follow that advice instead of crying about how no one is helping you.
- 13 Jan 2024, 21:45
- Forum: Problems
- Topic: How to change manifest contents? please teach me
- Replies: 4
- Views: 1807
Re: How to change manifest contents? please teach me
what's this is that moderator slander about
- 13 Jan 2024, 09:53
- Forum: Transport, Airport, Roads
- Topic: Sidewalk Pedestrians (1.3) (312+)
- Replies: 15
- Views: 18153
Re: Sidewalk Pedestrians (1.3) (312+)
who would've thought, on a post from 2017
- 10 Jan 2024, 17:24
- Forum: Problems
- Topic: How to hide frame in upgrade?
- Replies: 2
- Views: 1973
Re: How to hide frame in upgrade?
Stop spamming, jesus christ. I've seen this exact post at least 5 times now.
- 17 Dec 2023, 15:15
- Forum: Game Discussion
- Topic: Can you somehow get the steam version on your phone?
- Replies: 2
- Views: 728
- 29 Nov 2023, 17:09
- Forum: Problems
- Topic: problem with my train
- Replies: 4
- Views: 1696
Re: problem with my train
probably game drawing issue, can't say much
- 28 Nov 2023, 15:12
- Forum: Problems
- Topic: problem with my train
- Replies: 4
- Views: 1696
Re: problem with my train
if it throws an error then it's not 'all correct'
- 25 Nov 2023, 09:33
- Forum: Plug-In Discussion
- Topic: how does "auto colorize" work
- Replies: 2
- Views: 9514
Re: how does "auto colorize" work
It's for car type drafts and simply paints the sprites in random colors (multiply mode).
- 20 Nov 2023, 10:35
- Forum: Smalltalk
- Topic: TheoTown Forum Chatbox
- Replies: 11957
- Views: 5503310
- 09 Nov 2023, 13:50
- Forum: Plug-In Discussion
- Topic: How do I change the total number of residents?
- Replies: 2
- Views: 1519
Re: How do I change the total number of residents?
"people": integer
- 20 Oct 2023, 10:41
- Forum: Tutorials and Documentation
- Topic: Cars
- Replies: 150
- Views: 122548
Re: Cars
TheoTown units are arbitrary and do not represent any real life units, be it kmph, mps or mph
- 20 Oct 2023, 10:39
- Forum: Suggestions
- Topic: walking around town
- Replies: 4
- Views: 1931
- 12 Oct 2023, 19:48
- Forum: Suggestions
- Topic: walking around town
- Replies: 4
- Views: 1931
Re: walking around town
And how useful would that be? You already have the car following/controlling tool which is exact same.