Search found 3259 matches

by Lobby
12 Feb 2026, 00:30
Forum: News
Topic: TheoTown full update changelogs
Replies: 424
Views: 562185

Re: TheoTown full update changelogs

Version 1.12.61
  • Fix multiple roads or rails per tile on elevated terrain causing pathfinding issues
  • Fix follow car camera not taking game speed into account
by Lobby
10 Feb 2026, 15:47
Forum: News
Topic: TheoTown full update changelogs
Replies: 424
Views: 562185

Re: TheoTown full update changelogs

Version 1.12.60 Fix unusually high traffic on single road tiles Fix city backgrounds not handling resolution changes Fix coastline rendering in background cities Fix potential crash in the tutorial Fix opening the maps folder on Windows being unreliable Fix icon overflow in the legacy toolbar Show ...
by Lobby
08 Feb 2026, 15:50
Forum: News
Topic: TheoTown full update changelogs
Replies: 424
Views: 562185

Re: TheoTown full update changelogs

Version 1.12.59
  • Fix soft restarts breaking road connection signs to neighboring cities
  • Fix crashes caused by power and water calculations
  • Fix crash caused by tornadoes near the city edge
  • In the zone tool, indicate when there isn’t enough money to build adjacent roads
by Lobby
07 Feb 2026, 18:35
Forum: News
Topic: TheoTown full update changelogs
Replies: 424
Views: 562185

Re: TheoTown full update changelogs

Version 1.12.58
  • Add city restore dialog
  • Fix crash in pipe tool
  • Adjust aspect limits
by Lobby
07 Feb 2026, 13:49
Forum: Problems and Errors (bugs)
Topic: Why is it yellow when I was adding the electric devices?
Replies: 5
Views: 61

Re: Why is it yellow when I was adding the electric devices?

That means this building causes the (health) influence.
by Lobby
06 Feb 2026, 17:04
Forum: Tutorials and Documentation
Topic: [1.12.47] Heightmaps
Replies: 1
Views: 126

[1.12.47] Heightmaps

result.png You’ve been able to generate cities or regions from heightmap images for quite some time already. If you’re new to the concept, you can find a detailed explanation here: Generating a city or region from a height map image Since version 1.12.47 heightmaps can also be defined as part of a ...
by Lobby
06 Feb 2026, 11:30
Forum: News
Topic: TheoTown full update changelogs
Replies: 424
Views: 562185

Re: TheoTown full update changelogs

Version 1.12.57
  • Fix water being placeable near slopes
  • Add another memory optimization
by Lobby
05 Feb 2026, 19:08
Forum: News
Topic: TheoTown full update changelogs
Replies: 424
Views: 562185

Re: TheoTown full update changelogs

Version 1.12.56 Fix changing bridge types involving terrain Fix game freezes when changing bridge types of long roads Fix zones incorrectly transporting high voltage Add more memory optimizations Improve store usability in portrait mode Highlight influence-providing buildings in the influence marke...
by Lobby
05 Feb 2026, 12:51
Forum: Problems and Errors (bugs)
Topic: Why is it yellow when I was adding the electric devices?
Replies: 5
Views: 61

Re: Why is it yellow when I was adding the electric devices?

There are two power levels, blue is normal and green is the one distrubuted by high power lines. Where they overlap it becomes yellow.
by Lobby
04 Feb 2026, 20:50
Forum: News
Topic: TheoTown full update changelogs
Replies: 424
Views: 562185

Re: TheoTown full update changelogs

Version 1.12.55
  • Fix broken power calculations
  • Fix handling of plugin loading errors
  • Add even more memory optimizations
  • Update third-party dependencies
by Lobby
04 Feb 2026, 16:54
Forum: News
Topic: TheoTown full update changelogs
Replies: 424
Views: 562185

Re: TheoTown full update changelogs

Version 1.12.54 Add setting to disable lazy texture loading for troubleshooting reported crashes Fix transportation system map rendering for certain city sizes Fix plugins like Classic Icons not working with lazy texture loading Fix shader issues on macOS Add further memory optimizations
by Lobby
03 Feb 2026, 10:41
Forum: News
Topic: TheoTown full update changelogs
Replies: 424
Views: 562185

Re: TheoTown full update changelogs

Version 1.12.53
  • Fix out-of-memory issue related to power calculations
  • Adjust high-voltage power line coloring
  • Recalculate power and water distribution more reliably
  • Improve memory usage of water calculations
by Lobby
02 Feb 2026, 13:17
Forum: News
Topic: TheoTown full update changelogs
Replies: 424
Views: 562185

Re: TheoTown full update changelogs

Version 1.12.52
  • Add experimental lazy texture loading for faster start-up time
  • Fix screen recording issues on some devices (with help from Vivo)
  • Fix rain and snow causing lag in older cities
  • Improve memory usage of power calculations
  • Update translations
by Lobby
01 Feb 2026, 11:00
Forum: News
Topic: Monthly Plugin Store Update: January 2026
Replies: 0
Views: 496

Monthly Plugin Store Update: January 2026

<r>Greetings, fellow enthusiasts! It's that time again for an exciting glimpse into the Plugin Store's statistics. Let's delve into the numbers and uncover the latest insights!<br/> <br/> <SIZE size="200"><s>[size=200]</s>Fresh Additions<e>[/size]</e></SIZE><br/> During January 2026, an impressive t...
by Lobby
29 Jan 2026, 21:11
Forum: News
Topic: TheoTown full update changelogs
Replies: 424
Views: 562185

Re: TheoTown full update changelogs

Version 1.12.51
  • Add built-in file manager on iOS
  • Add music import function on iOS
  • Add folder decorations to file manager
by Lobby
29 Jan 2026, 12:02
Forum: News
Topic: TheoTown full update changelogs
Replies: 424
Views: 562185

Re: TheoTown full update changelogs

Version 1.12.50 Fix inconsistent casing in heightmap detection Fix issues with arbitrary non-square building rendering Improve notification bar and settings rendering on narrow screens Adjust how back button works in region view on Android Adjust how randomize seed works when heightmap is used Upda...
by Lobby
27 Jan 2026, 18:22
Forum: News
Topic: TheoTown full update changelogs
Replies: 424
Views: 562185

Re: TheoTown full update changelogs

Version 1.12.49 Add some memes from the community Add support for arbitrary non-square buildings Add support for sub-integer "pedestrian count" property Fix shader errors could crash the game Fix drag tool confirm dialog placement Fix issues with ambient sound (attempt) Fix screenshot fun...
by Lobby
24 Jan 2026, 20:04
Forum: Problems and Errors (bugs)
Topic: Not able to create a new region.
Replies: 3
Views: 116

Re: Not able to create a new region.

Thank you for the report. A bugfix was submitted today and should be available within a few days.
by Lobby
24 Jan 2026, 13:58
Forum: News
Topic: TheoTown full update changelogs
Replies: 424
Views: 562185

Re: TheoTown full update changelogs

Version 1.12.48
  • Add show up to three lowest happiness values in building information
  • Fix critical issue on iOS that prevented the creation of new regions and cities
by Lobby
24 Jan 2026, 13:54
Forum: Problems and Errors (bugs)
Topic: I get a critical error every time I tap the “New Region” button on iOS.
Replies: 5
Views: 135

Re: I get a critical error every time I tap the “New Region” button on iOS.

Thank you for the report. A bugfix was submitted today and should be available within a few days.

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