Search found 3258 matches
- Yesterday, 15:47
- Forum: News
- Topic: TheoTown full update changelogs
- Replies: 423
- Views: 561450
Re: TheoTown full update changelogs
Version 1.12.60 Fix unusually high traffic on single road tiles Fix city backgrounds not handling resolution changes Fix coastline rendering in background cities Fix potential crash in the tutorial Fix opening the maps folder on Windows being unreliable Fix icon overflow in the legacy toolbar Show ...
- 08 Feb 2026, 15:50
- Forum: News
- Topic: TheoTown full update changelogs
- Replies: 423
- Views: 561450
Re: TheoTown full update changelogs
Version 1.12.59
- Fix soft restarts breaking road connection signs to neighboring cities
- Fix crashes caused by power and water calculations
- Fix crash caused by tornadoes near the city edge
- In the zone tool, indicate when there isn’t enough money to build adjacent roads
- 07 Feb 2026, 18:35
- Forum: News
- Topic: TheoTown full update changelogs
- Replies: 423
- Views: 561450
Re: TheoTown full update changelogs
Version 1.12.58
- Add city restore dialog
- Fix crash in pipe tool
- Adjust aspect limits
- 07 Feb 2026, 13:49
- Forum: Problems and Errors (bugs)
- Topic: Why is it yellow when I was adding the electric devices?
- Replies: 5
- Views: 55
Re: Why is it yellow when I was adding the electric devices?
That means this building causes the (health) influence.
- 06 Feb 2026, 17:04
- Forum: Tutorials and Documentation
- Topic: [1.12.47] Heightmaps
- Replies: 1
- Views: 100
[1.12.47] Heightmaps
result.png You’ve been able to generate cities or regions from heightmap images for quite some time already. If you’re new to the concept, you can find a detailed explanation here: Generating a city or region from a height map image Since version 1.12.47 heightmaps can also be defined as part of a ...
- 06 Feb 2026, 11:30
- Forum: News
- Topic: TheoTown full update changelogs
- Replies: 423
- Views: 561450
Re: TheoTown full update changelogs
Version 1.12.57
- Fix water being placeable near slopes
- Add another memory optimization
- 05 Feb 2026, 19:08
- Forum: News
- Topic: TheoTown full update changelogs
- Replies: 423
- Views: 561450
Re: TheoTown full update changelogs
Version 1.12.56 Fix changing bridge types involving terrain Fix game freezes when changing bridge types of long roads Fix zones incorrectly transporting high voltage Add more memory optimizations Improve store usability in portrait mode Highlight influence-providing buildings in the influence marke...
- 05 Feb 2026, 12:51
- Forum: Problems and Errors (bugs)
- Topic: Why is it yellow when I was adding the electric devices?
- Replies: 5
- Views: 55
Re: Why is it yellow when I was adding the electric devices?
There are two power levels, blue is normal and green is the one distrubuted by high power lines. Where they overlap it becomes yellow.
- 04 Feb 2026, 20:50
- Forum: News
- Topic: TheoTown full update changelogs
- Replies: 423
- Views: 561450
Re: TheoTown full update changelogs
Version 1.12.55
- Fix broken power calculations
- Fix handling of plugin loading errors
- Add even more memory optimizations
- Update third-party dependencies
- 04 Feb 2026, 16:54
- Forum: News
- Topic: TheoTown full update changelogs
- Replies: 423
- Views: 561450
Re: TheoTown full update changelogs
Version 1.12.54 Add setting to disable lazy texture loading for troubleshooting reported crashes Fix transportation system map rendering for certain city sizes Fix plugins like Classic Icons not working with lazy texture loading Fix shader issues on macOS Add further memory optimizations
- 03 Feb 2026, 10:41
- Forum: News
- Topic: TheoTown full update changelogs
- Replies: 423
- Views: 561450
Re: TheoTown full update changelogs
Version 1.12.53
- Fix out-of-memory issue related to power calculations
- Adjust high-voltage power line coloring
- Recalculate power and water distribution more reliably
- Improve memory usage of water calculations
- 02 Feb 2026, 13:17
- Forum: News
- Topic: TheoTown full update changelogs
- Replies: 423
- Views: 561450
Re: TheoTown full update changelogs
Version 1.12.52
- Add experimental lazy texture loading for faster start-up time
- Fix screen recording issues on some devices (with help from Vivo)
- Fix rain and snow causing lag in older cities
- Improve memory usage of power calculations
- Update translations
- 01 Feb 2026, 11:00
- Forum: News
- Topic: Monthly Plugin Store Update: January 2026
- Replies: 0
- Views: 429
Monthly Plugin Store Update: January 2026
<r>Greetings, fellow enthusiasts! It's that time again for an exciting glimpse into the Plugin Store's statistics. Let's delve into the numbers and uncover the latest insights!<br/> <br/> <SIZE size="200"><s>[size=200]</s>Fresh Additions<e>[/size]</e></SIZE><br/> During January 2026, an impressive t...
- 29 Jan 2026, 21:11
- Forum: News
- Topic: TheoTown full update changelogs
- Replies: 423
- Views: 561450
Re: TheoTown full update changelogs
Version 1.12.51
- Add built-in file manager on iOS
- Add music import function on iOS
- Add folder decorations to file manager
- 29 Jan 2026, 12:02
- Forum: News
- Topic: TheoTown full update changelogs
- Replies: 423
- Views: 561450
Re: TheoTown full update changelogs
Version 1.12.50 Fix inconsistent casing in heightmap detection Fix issues with arbitrary non-square building rendering Improve notification bar and settings rendering on narrow screens Adjust how back button works in region view on Android Adjust how randomize seed works when heightmap is used Upda...
- 27 Jan 2026, 18:22
- Forum: News
- Topic: TheoTown full update changelogs
- Replies: 423
- Views: 561450
Re: TheoTown full update changelogs
Version 1.12.49 Add some memes from the community Add support for arbitrary non-square buildings Add support for sub-integer "pedestrian count" property Fix shader errors could crash the game Fix drag tool confirm dialog placement Fix issues with ambient sound (attempt) Fix screenshot fun...
- 24 Jan 2026, 20:04
- Forum: Problems and Errors (bugs)
- Topic: Not able to create a new region.
- Replies: 3
- Views: 113
Re: Not able to create a new region.
Thank you for the report. A bugfix was submitted today and should be available within a few days.
- 24 Jan 2026, 13:58
- Forum: News
- Topic: TheoTown full update changelogs
- Replies: 423
- Views: 561450
Re: TheoTown full update changelogs
Version 1.12.48
- Add show up to three lowest happiness values in building information
- Fix critical issue on iOS that prevented the creation of new regions and cities
- 24 Jan 2026, 13:54
- Forum: Problems and Errors (bugs)
- Topic: I get a critical error every time I tap the “New Region” button on iOS.
- Replies: 5
- Views: 135
Re: I get a critical error every time I tap the “New Region” button on iOS.
Thank you for the report. A bugfix was submitted today and should be available within a few days.
- 23 Jan 2026, 11:52
- Forum: News
- Topic: TheoTown full update changelogs
- Replies: 423
- Views: 561450
Re: TheoTown full update changelogs
Version 1.12.47
- Add hotkey for eyedropper tool ([;] by default)
- Add plugin type "heightmap"
- Fix build tool preview for composition buildings that contain non-square buildings
- Update translations