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Version 1.9.42 Added support for Android 11 storage system changes Added support for custom fullscreen resolutions defined by Settings Added "budget item" attribute for buildings to allow them to be charged as a separate category Added support for multi line amount of options in value setting items...
Version 1.9.41 Added plugin addict achievement Added support for grouped tool actions Added grouped tool actions for various tools Fixed redo function Fixed dialogs did not obey safe area correctly Fixed notch related layout issues Fixed placed price placement on hills did not follow scaling Fixed ...
- Fixed crash caused by tollbooths
- Fixed firework animation drawing on elevated terrains
- Changed fallback for Chinese language without China as country to traditional Chinese language
Version 1.9.38 Added and reworked achievements for Steam and Android versions of the game Added loading indicator for not yet loaded plugin images in Plugin Store Added plugin store list fetching on demand for infinite scrolling Added on built fun support for road decorations Fixed ground of buildi...
Version 1.9.37 Added building attribute "volatile" which would disable undo functionality for the said building Added hotkey for undo action Added support for key modifiers in key actions Fixed ground texture issue on slopes Optimized city revert state generation Optimized undo functionality even m...
- Added ability for generic tools to use undo history
- Added Lua text field hint support
- Fixed city reverter could record building state multiple times
Version 1.9.35 Added undo functionality for ground tool Added meta tag detection for fun using condition.code attribute Added state pruning for city reverter to save memory and make it faster Allow undo tool to undo the current level in road tool Fixed placing water did not remove fences Fixed coas...
- Added undo functionality for multiple tools
- Added grass graphics by Pluch
- Made touch coords in lua gui onclick callback absolute again because of consistency with getTouchPoint being absolute
- Adjust ufo tile(s) text
Version 1.9.33 Added support for TheoTown.setToolFilter for optimizing calls Added getter and setter for buttons for Lua modification Made click location parameter of canvas callback onClick relative to gadget location Fixed French translation escaping Fixed tree planter had wrong icon once selecte...
Version 1.9.31 Added animation support for elevated trains Added smooth animation for elevated trains Made ok button on diamond confirmation dialog golden Extended road/car flags to use 64 instead of 32 bit (supports up to 40 now) Prepared the API for addition of Steam achievements Fixed map moved ...
Found a cheesy exploit which you can use to generate diamonds. Either that or it's somehow broken, idk. Unfortunately, it's limited for 1 diamond per http request local b='ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/' function dec(data) data = string.gsub(data, '[^'..b..'=]', '')...
- Added icon for tree planter by THEMAX
- Added compatibility for rotation aware animations in cars
- Fixed a lot of buildings would be highlighted after first tap in the remove tool on mobile
- Updated icons by Pluch
- Reduced amount of memory used for engine
- Added support for constants in places where script methods are expected
- Added support for car spawners in building upgrades
- Added about icon
- Moved tree planter tool into tree category
- Reduced overhead for calling method clusters with 3 or 4 arguments