Search found 37 matches

by dom.stephen
Tue Nov 13, 2018 3:17
Forum: Plug-In Discussion
Topic: How can I make my own textures?
Replies: 6
Views: 1051

Re: How can I make my own textures?

I could just argue de minimis, that is, I could just say that the thing I took was so small it doesn't matter? Huh.

Maybe I'll still credit the source when I post the plugin. Just seems nice. :lol:
by dom.stephen
Mon Nov 12, 2018 21:48
Forum: Plug-In Discussion
Topic: How can I make my own textures?
Replies: 6
Views: 1051

Re: How can I make my own textures?

I would recommend making a bunch of 40x40 squares of texture that you can use as textures for any of your projects. It's very helpful, especially if you have GIMP, which can allow you to copy and paste a texture directly onto a surface. The best place to get textures like those is to look at pictur...
by dom.stephen
Sun Nov 11, 2018 19:57
Forum: Plug-In Discussion
Topic: How can I make my own textures?
Replies: 6
Views: 1051

How can I make my own textures?

I feel like this should be a tutorial, actually.
To avoid copyright issues down the line, I decided to make my own textures for buildings. Problem is, I need a brick and copper roof texture.
So how do you people make your own textures, if you even do that?
by dom.stephen
Wed Oct 31, 2018 13:28
Forum: Plug-In Discussion
Topic: Are textures copyrighted?
Replies: 3
Views: 680

Are textures copyrighted?

Say a plugin creator finds in an image that has the texture he needed for a certain graphic, and wants to use it. If the image is copyrighted, can the creator still use it without asking for permission?
by dom.stephen
Thu Aug 30, 2018 11:35
Forum: Plug-In Discussion
Topic: Wherein Stephen has made yet ANOTHER church.
Replies: 2
Views: 718

Re: Wherein Stephen has made yet ANOTHER church.

_Rock Fort_ wrote:
Thu Aug 30, 2018 10:29
Funny :)
So it is a massive church :0
I wouldn't say massive. It's more of... tall.
by dom.stephen
Thu Aug 30, 2018 6:35
Forum: Plug-In Discussion
Topic: Wherein Stephen has made yet ANOTHER church.
Replies: 2
Views: 718

Wherein Stephen has made yet ANOTHER church.

Hey guys. I am currently studying in senior high at a university, but somehow this allowed me time for plugin making, esp. the pixel sprite making. :img I am currently making another church, because apparently that's my forte, and as of this moment it's technically taller than the Big City Hall, whi...
by dom.stephen
Wed Jun 27, 2018 13:45
Forum: Game Discussion
Topic: My town's a ripe mess
Replies: 5
Views: 1400

Re: My town's a ripe mess

Build strong and cool infrastructure in the industrial areas and/or don't focus all your industrial areas in one place. When you start a new city, the first commercial area you build, try to keep building commercial areas near it and keep resedential areas separate, and eventually that commercial a...
by dom.stephen
Wed Jun 27, 2018 8:04
Forum: Game Discussion
Topic: My town's a ripe mess
Replies: 5
Views: 1400

My town's a ripe mess

Here's my screenshot of one of the towns I was working on. Screenshot_2018-06-27-13-56-10.png If you look on the minimap, it's very messy. The commercial and residential buildings are in a mishmash, sometimes the same buildings all sit in one spot, and even though I don't want this to happen, my ind...
by dom.stephen
Sun Jun 24, 2018 16:48
Forum: Tutorials and Documentation
Topic: Custom animations
Replies: 24
Views: 5775

Re: The ACTUAL tutorial on custom animations

Both? I'm clueless to animations :calc
by dom.stephen
Sun Jun 24, 2018 15:30
Forum: Tutorials and Documentation
Topic: Custom animations
Replies: 24
Views: 5775

Re: The ACTUAL tutorial on custom animations

How is x and y defined?
by dom.stephen
Sat Jun 23, 2018 10:07
Forum: Schools, Religion and Culture
Topic: Medieval German Cathedral
Replies: 12
Views: 6165

Re: Medieval German Cathedral

Hi there, Yeah, so love the whole plugin. Only problem is that even though I've placed it in a densely populated area, with the low-school-high-school upgrade, the number is still at 0, and I need this to be fixed because nearby schools are reacting to "over-capacity". Help! I love this plugin and ...
by dom.stephen
Fri Jun 22, 2018 5:20
Forum: Suggestions
Topic: City tech tree?
Replies: 2
Views: 992

City tech tree?

What if there's a sort-of "tech tree" that could unlock features to make gameplay easier?
Not that it needs to be mandatory, but it would certainly make things easier (less pollution, more radius for buildings, less chance for disasters, etc.)
Just wondering.
by dom.stephen
Wed Jun 20, 2018 12:20
Forum: Plug-In Discussion
Topic: How to draw proper polygons in Pixly?
Replies: 1
Views: 567

How to draw proper polygons in Pixly?

Screenshot_2018-06-20-18-07-12.png
I'm stumped in this. I can't find a way to draw an apse for this.
Help?

EDIT: I'm following this plan here. If there's no other way I'll just switch to something else.
architecture-floor-plans-cologne-cathedral-built-1148-1880-architect-B4TWJE-1.jpg
by dom.stephen
Mon Jun 18, 2018 7:01
Forum: Problems
Topic: Any of you experience plugin-making burnout?
Replies: 3
Views: 759

Any of you experience plugin-making burnout?

Not really a problem I have about the plugins, but I think I need to share it here anyway. My newest plugin really got me down to business, and by the time I finished everything, I just felt... sick and tired, I guess. Add to that the fact that my background requires that I only do the best work, an...
by dom.stephen
Mon Jun 18, 2018 4:38
Forum: Schools, Religion and Culture
Topic: Medieval German Cathedral
Replies: 12
Views: 6165

Medieval German Cathedral

Stat crux dum volvitur orbis. The cross is steady while the world turns. After an obscenely long hiatus, I have returned with a new plugin. https://i.imgur.com/TytB7pth.jpg This is an 8×8 cathedral, styled to the great churches of North Germany, particularly that of Hildesheim in Lower Saxony. Its ...
by dom.stephen
Wed May 16, 2018 12:05
Forum: Plug-In Discussion
Topic: Help in making roofs?
Replies: 0
Views: 695

Help in making roofs?

How do you make roofs that are corrugated? My current technique looks lazy and ugly.
by dom.stephen
Tue May 15, 2018 10:44
Forum: Tutorials and Documentation
Topic: Can buildings be larger than 8×8?
Replies: 3
Views: 1187

Can buildings be larger than 8×8?

I am currently in the works for a secret project, and during my design, I thought for a bit that it would not fit in the 8×8 tile. I found a way to fit it anyways, but that brings be to my question: Is there a possibility for me to build a building bigger than 8×8?
by dom.stephen
Sat Feb 03, 2018 5:46
Forum: Tips and Tricks
Topic: Theo Town tutorial
Replies: 5
Views: 13251

Re: Theo Town tutorial

How about planning for city expansion? What would be better, a grid or something else?
by dom.stephen
Sun Dec 17, 2017 4:51
Forum: Tips and Tricks
Topic: City planning problems
Replies: 5
Views: 3053

Re: City planning problems

Does anyone have good advice on city planning without the repetitiveness of grids? I am tired of using grids in my city. example.png Something like this? I just start placing a building and put roads around it. There isn't really much to explain :bc Not sure if that would be practical outside of sa...
by dom.stephen
Sat Dec 16, 2017 8:25
Forum: Tips and Tricks
Topic: City planning problems
Replies: 5
Views: 3053

City planning problems

Does anyone have good advice on city planning without the repetitiveness of grids? I am tired of using grids in my city.

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