Search found 2135 matches

by THEMAX
06 Jun 2022, 19:13
Forum: Tutorials and Documentation
Topic: Cars
Replies: 150
Views: 121736

Re: Cars

I have been working on a car plugin this week-end, and I'd like to know if there is a way to create a group of cars (different models & different colours) for one category (TTT residential, T industrial, police and so on) to override vanilla cars with new ones. Is that something feasible
by THEMAX
08 Dec 2021, 20:39
Forum: Miscellaneous
Topic: Bepis n' conke
Replies: 18
Views: 10764

Re: Bepis n' conke

Awesome plugin
by THEMAX
22 Nov 2021, 12:53
Forum: Tutorials and Documentation
Topic: Cars
Replies: 150
Views: 121736

Re: Cars

Alternatively, night animations code really need to be simplified or have ways to reduce the workload for those.
by THEMAX
22 Nov 2021, 12:38
Forum: Tutorials and Documentation
Topic: Cars
Replies: 150
Views: 121736

Re: Cars

Would be nice if it was supported regardless tho, cause afaik, at least for the train expansion plugin, they dont take that much plugin space.
by THEMAX
21 Nov 2021, 00:52
Forum: Tutorials and Documentation
Topic: Cars
Replies: 150
Views: 121736

Re: Cars

JustAnyone wrote:
20 Nov 2021, 13:23
Such declaration of night animations would lead to a lot of wasted plugin space, henceforth, such feature is not available.
Thanks for the answer then.
by THEMAX
18 Nov 2021, 21:39
Forum: Tutorials and Documentation
Topic: Cars
Replies: 150
Views: 121736

Re: Cars

So essentially, I would like to be able to do this : Themax_Train_Real_33_Bombardier_Innovia_200_LasVegas_End.png Themax_TrainNight_Real_33_Bombardier_Innovia_200_LasVegas_End.png And be able to have both over each ones, like it is possible with a json like that : [ { "id": "$Themax_T...
by THEMAX
18 Nov 2021, 21:22
Forum: Tutorials and Documentation
Topic: Cars
Replies: 150
Views: 121736

Re: Cars

WTH(What the heck) is "v2":true Please read the tutorial. If I want to add night animations to the diagonal variants of my trains, can I still use a v2 night animation frame like I did it before except it would be for 8 different frames or does it only work with 2 or 4 rotations ? @JustAn...
by THEMAX
18 Nov 2021, 17:41
Forum: Tutorials and Documentation
Topic: Cars
Replies: 150
Views: 121736

Re: Cars

WTH(What the heck) is "v2":true Please read the tutorial. If I want to add night animations to the diagonal variants of my trains, can I still use a v2 night animation frame like I did it before except it would be for 8 different frames or does it only work with 2 or 4 rotations ? @JustAn...
by THEMAX
18 Nov 2021, 11:25
Forum: Tutorials and Documentation
Topic: Road decoration
Replies: 52
Views: 33634

Re: Road decoration

With the diagonal road update, have diagonal road decorations become possible or will it be something for later ? @Lobby @JustAnyone
by THEMAX
18 Nov 2021, 10:35
Forum: Tutorials and Documentation
Topic: Roads
Replies: 123
Views: 76048

Re: Roads

I was wondering something, are diagonal bridges supported yet and if so, can we get a tutorial for these too ?

@JustAnyone @Lobby
by THEMAX
18 Nov 2021, 10:33
Forum: Tutorials and Documentation
Topic: Cars
Replies: 150
Views: 121736

Re: Cars

If I want to add night animations to the diagonal variants of my trains, can I still use a v2 night animation frame like I did it before except it would be for 8 different frames or does it only work with 2 or 4 rotations ?

@JustAnyone @Lobby
by THEMAX
28 Sep 2021, 18:56
Forum: Tutorials and Documentation
Topic: Car & Road Flags
Replies: 39
Views: 20360

Re: Car & Road Flags

By the way, could we have some type of flags have support for slopped vehicles textures ? (mainly for cable car and funiculary)
by THEMAX
07 Sep 2021, 14:46
Forum: Tutorials and Documentation
Topic: Car & Road Flags
Replies: 39
Views: 20360

Re: Car & Road Flags

I was wondering something Lobby JustAnyone . Could we get new flags for vehicles ? I am currently working on my railroad expansion plugin and aiming to add new vehicles types but refraining to do so as I’d prefer to get custom flags to prevent uncompatibility issues with others plugins. - "bicy...
by THEMAX
04 Sep 2021, 22:34
Forum: Plug-In Discussion
Topic: Fictional TheoTown Companies.
Replies: 2
Views: 2159

Re: Fictional TheoTown Companies.

Fictional Shipping Companies (or at least, those made by me) Kersan Fictional logistic company in TheoUniverse that specialise on maritime shipping. Logo Kersan_Logo.png Props Templates Shipping Container template : Kersan_Container.png ______________________________________________________________...
by THEMAX
04 Sep 2021, 22:32
Forum: Plug-In Discussion
Topic: Fictional TheoTown Companies.
Replies: 2
Views: 2159

Fictional TheoTown Companies.

This idea originated a few hours ago on a modding discord for TT. I and Yusuf were talking about how we could have fictional theotown companies coming with custom templates, so there we are. The idea of this new project is that with each fictional brands comes a logo and various props and templates ...
by THEMAX
03 Sep 2021, 11:36
Forum: Plug-In Discussion
Topic: some parisian / haussmann buildings plugin?
Replies: 6
Views: 3401

Re: some parisian / haussmann buildings plugin?

I might at some point make some more haussmannian buildings but it will take a while, for now there isn’t a lot of quality ones.
by THEMAX
30 Jul 2021, 02:56
Forum: Commercial
Topic: Themax Commercial Building Assets
Replies: 7
Views: 6648

Re: Themax Commercial Building Assets

Keith ward wrote:
29 Jul 2021, 23:41
sorry does not work, otherwise this is class
Weird, I’ll see if i can fix that.
by THEMAX
29 Jul 2021, 15:36
Forum: Commercial
Topic: Themax Commercial Building Assets
Replies: 7
Views: 6648

Themax Commercial Building Assets

The following buildings are part of an old project of mine to create commercial buildings with an european style, but since I lack time for that now, I decided to stop the project and post what has been made until now instead of simply forgetting about it. It features unique night animations and var...
by THEMAX
26 Jul 2021, 12:25
Forum: Residential
Topic: San Francisco Residential Pack Part 2
Replies: 7
Views: 5659

Re: San Francisco Residential Pack Part 2

The shadows are wrong and there is a serious lack of shading, keep working on that and you will come to good results, dont hesitate to ask for help if needed too.
by THEMAX
28 Apr 2021, 22:23
Forum: Tutorials and Documentation
Topic: Rotation aware night animations.
Replies: 3
Views: 2577

Re: Rotation aware night animations.

Kulche wrote:
28 Apr 2021, 15:29
Didn't really know that rotation aware could be used for animations. You might as well use "frame": index in your animation object for greater control :)
I just discovered about that but I haven't mastered it enough to make a tutorial yet. Will come soon, most likely.

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