Search found 17 matches

by CloakedGamer
Wed Oct 11, 2017 0:12
Forum: Residential
Topic: The Aparkment Pack
Replies: 12
Views: 5758

Re: The Aparkment Pack

mdk_813 wrote:
Tue Oct 10, 2017 18:59
CloakedGamer wrote:
Tue Oct 10, 2017 18:26
Actually, yea, lol, I hope you don't mind.
Actually, I do mind.
The image is meant to be used as a plugin for the game. It is, however, not open source.
Ah, okay, I'll change the avatar.
by CloakedGamer
Tue Oct 10, 2017 18:27
Forum: Residential
Topic: The Aparkment Pack
Replies: 12
Views: 5758

Re: The Aparkment Pack

FajarIDN wrote:
Tue Oct 10, 2017 14:51
What name the aplication you're use ?
Quickedit for the json files, and Pixly for the graphics.
by CloakedGamer
Tue Oct 10, 2017 18:26
Forum: Residential
Topic: The Aparkment Pack
Replies: 12
Views: 5758

Re: The Aparkment Pack

mdk_813 wrote:
Tue Oct 10, 2017 16:40
@CloakedGamer
Hey, isn't that my helicopter which you're using as your avatar?
:fire
Actually, yea, lol, I hope you don't mind.
by CloakedGamer
Tue Oct 10, 2017 1:05
Forum: Residential
Topic: The Aparkment Pack
Replies: 12
Views: 5758

The Aparkment Pack

The Aparkment Pack As my first plug-in, I decided to create some multipurpose residential buildings. By the name you might be able to guess what these buildings do, however, for the less educated, put simply, this plug-in adds apartment buildings that double as parks. There are three different size...
by CloakedGamer
Mon Oct 09, 2017 2:42
Forum: Plug-In Discussion
Topic: Mini Water Treatment
Replies: 5
Views: 467

Re: Mini Water Treatment

[ { "id":"$filterplant00", "type":"water", "width":4, "height":4, "frames":[{"x":1536,"y":1777,"w":128,"h":63}], "price":40000, "monthly price":200, "water":-1, "water waste":-20000 } ] So a negative "water waste" value will do the trick (positive values will add waste). Is there a code for anti-po...
by CloakedGamer
Sun Oct 08, 2017 23:58
Forum: Plug-In Discussion
Topic: Mini Water Treatment
Replies: 5
Views: 467

Re: Mini Water Treatment

Alrighty, thanks!
by CloakedGamer
Sun Oct 08, 2017 22:24
Forum: Plug-In Discussion
Topic: Mini Water Treatment
Replies: 5
Views: 467

Mini Water Treatment

I'm working on a plug-in that basically adds a mini water treatment center, however I don't know what codes are used in the original center. More specifically, what codes are used to lower water waste.
by CloakedGamer
Sun Oct 08, 2017 18:41
Forum: Tutorials and Documentation
Topic: Airplanes
Replies: 15
Views: 6033

Re: [Beta]Airplanes

What is the width and height of a single frame of the aircraft?
by CloakedGamer
Sun Oct 08, 2017 9:26
Forum: Problems
Topic: Newbie plug-in maker dying here!
Replies: 5
Views: 797

Re: Newbie plug-in maker dying here!

That design looks really good, to me at least.

EDIT: I'm trying to find a specific pixel coordinate so that I can attach a smoke animation, and I'm using Pixly. Do you know how?
by CloakedGamer
Sun Oct 08, 2017 9:15
Forum: Problems
Topic: Newbie plug-in maker dying here!
Replies: 5
Views: 797

Re: Newbie plug-in maker dying here!

It works! It ACTUALLY works now! I am shamelessly proud of this tiny, ugly building that I could even make on my own. I'm also extremely grateful for your help, both of you.
by CloakedGamer
Sun Oct 08, 2017 6:48
Forum: Problems
Topic: Newbie plug-in maker dying here!
Replies: 5
Views: 797

Newbie plug-in maker dying here!

So here's the deal, I decided to try and create a basic building and implement it into the game. Sounds easy, yea? Well not so much for me, I already looked through the tutorials but am lost on what to do. I wanted it to create a small pollution and noise radius around it, but decided to just try an...
by CloakedGamer
Sat Oct 07, 2017 21:16
Forum: Parks, Sports and Management
Topic: Aircraft Carrier Stymest Update CV- 58 and 59
Replies: 13
Views: 6717

Re: Aircraft Carrier Stymest Update CV- 58 and 59

Yes, but it would take up a lot of space and that would not be cool. He also would not have a sufficient lead for airplanes and would lose the sense of '' broad, dynamic and powerful. '' I've developed this model especially for the game, so people using cities with small maps will have no problem w...
by CloakedGamer
Sat Oct 07, 2017 18:03
Forum: Lists
Topic: Officialy Recognised Countries
Replies: 47
Views: 5601

Re: Officialy Recognised Countries

Josh wrote:
Fri Sep 22, 2017 0:37
List

Could I get my country up there?
by CloakedGamer
Sat Oct 07, 2017 16:21
Forum: Parks, Sports and Management
Topic: Aircraft Carrier Stymest Update CV- 58 and 59
Replies: 13
Views: 6717

Re: Aircraft Carrier Stymest Update CV- 58 and 59

This is a new model of aircraft carriers that I developed for my city, is powered by nuclear power and can house up to three fighter jets. Be careful as it may explode in the event of a fire (an explosion similar to that of the nuclear power plant), so be very careful about it. It also comes equipp...
by CloakedGamer
Sat Oct 07, 2017 6:23
Forum: Parks, Sports and Management
Topic: Aircraft Carrier Stymest Update CV- 58 and 59
Replies: 13
Views: 6717

Re: Aircraft Carrier Stymest Update CV- 58 and 59

This is a new model of aircraft carriers that I developed for my city, is powered by nuclear power and can house up to three fighter jets. Be careful as it may explode in the event of a fire (an explosion similar to that of the nuclear power plant), so be very careful about it. It also comes equipp...
by CloakedGamer
Sat Oct 07, 2017 3:46
Forum: Game Discussion
Topic: Roundabouts [Traffic Challenge]
Replies: 2
Views: 803

Re: Roundabouts [Traffic Challenge]

Oh wow, how does it handle large amounts of traffic?
by CloakedGamer
Sat Oct 07, 2017 1:57
Forum: Game Discussion
Topic: Roundabouts [Traffic Challenge]
Replies: 2
Views: 803

Roundabouts [Traffic Challenge]

round-about challenge! So, as decided by me, my first post will consist of a challenge in an attempt to engage with the community. Though I wanted to keep the challenge relevant, and what better way to do that then addressing a huge problem in most cities? Traffic... Dreaded, dreaded traffic. Lucki...

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