Hey, new updates here. Its been years since I've updated anything...I won't be updating content but I will update some aspects of my life.
I started this gig of making crappy plugins in 2017. Now I'm still actively playing the game, unfortunately I don't have the motivation to work on plugins for ...
Search found 177 matches
- 02 Feb 2026, 16:46
- Forum: Smalltalk
- Topic: ITS ME PEN (my daily updates)
- Replies: 29
- Views: 23685
- 31 Jul 2022, 14:11
- Forum: Plug-In Discussion
- Topic: New PH plugin!!!
- Replies: 2
- Views: 1968
Re: New PH plugin!!!
Add more to the empty grounds. Acceptable shapes. Can be made better, but nevertheless admirable.
- 30 Jul 2022, 12:05
- Forum: Suggestions
- Topic: Add atmosphere units
- Replies: 12
- Views: 6359
Re: Add atmosphere units
Adding air cleanliness to TheoTown is a bit of a stretch on a technical standpoint. Pollution is already a factor included within the game, and depolluter plugins exist.
- 30 Jul 2022, 11:52
- Forum: Plug-In Discussion
- Topic: Prototype Version of my Future Plugin
- Replies: 12
- Views: 5532
Re: Prototype Version of my Future Plugin
Fix the hands, it's too long.
- 30 Jul 2022, 11:36
- Forum: Plug-In Discussion
- Topic: My concerns about the plugin community.
- Replies: 110
- Views: 312560
Re: My concerns about the plugin community.
This is a much more critical post.
The reasoning why bad plugins should be filtered out and removed isn't because there is no obligation for them to download, it's that no matter what people will always download the plugins even if it has the quality of the pitiful depths of Hell. Admit it ...
The reasoning why bad plugins should be filtered out and removed isn't because there is no obligation for them to download, it's that no matter what people will always download the plugins even if it has the quality of the pitiful depths of Hell. Admit it ...
- 28 Jul 2022, 21:00
- Forum: Game Discussion
- Topic: Theotown economic refinement project
- Replies: 2
- Views: 2911
Theotown economic refinement project
Theotown GDP Calculation Project
Help is always appreciated :)
1. Introduction
Ever since Theotown was introduced, a certain part of the game attracted much following: numbers and charts. These components have become a staple in the game, where players will look at important figures ...
Help is always appreciated :)
1. Introduction
Ever since Theotown was introduced, a certain part of the game attracted much following: numbers and charts. These components have become a staple in the game, where players will look at important figures ...
- 27 Jul 2022, 08:46
- Forum: Plug-In Discussion
- Topic: My concerns about the plugin community.
- Replies: 110
- Views: 312560
Re: My concerns about the plugin community.
I don't understand the point of limiting plugin approvals to several users within the community that has no experience of actually making a plugin that looks good. No offense, Abab, you're talented when it comes to the programming aspect of the game, but I find it hard to get convinced of certain ...
- 25 Jul 2022, 15:04
- Forum: Plug-In Discussion
- Topic: A proposal to counterweight against junk-quality plugins
- Replies: 0
- Views: 1248
A proposal to counterweight against junk-quality plugins
It's not really a long post.
Shouldn't we create tags for certain trusted creators in the community for the Plugins store? It works like Youtube, where certified creators would be granted special tags indicating their positions.
Trusted members within the plugin-making community should be selected ...
Shouldn't we create tags for certain trusted creators in the community for the Plugins store? It works like Youtube, where certified creators would be granted special tags indicating their positions.
Trusted members within the plugin-making community should be selected ...
- 25 Jul 2022, 14:58
- Forum: Commercial
- Topic: Four Seasons Hotel, Kuala Lumpur.
- Replies: 17
- Views: 20607
Re: Four Seasons Hotel, Kuala Lumpur.
I have published a new version of the plugin. It's been 3-years, but never too late for change. Have fun downloading.
- 25 Jul 2022, 13:41
- Forum: Plug-In Discussion
- Topic: My concerns about the plugin community.
- Replies: 110
- Views: 312560
Re: My concerns about the plugin community.
@DelTaco24?That was not what I meant. In the previous message I wrote that they should not be too strict and go looking for the hair in the egg in each of my plugins, but it is already better. Of course maybe the first plugins are not so attractive, but you will see that your problem with ...
- 25 Jul 2022, 12:12
- Forum: Plug-In Discussion
- Topic: My concerns about the plugin community.
- Replies: 110
- Views: 312560
Re: My concerns about the plugin community.
Monetizing the mobile game will be a suicidal decision. Its the equivalent of making yr game lose a big chunk of the player base. There's a difference between 5 million downloads, and the usual 20k downloads you'll see in paid games.
- 25 Jul 2022, 07:58
- Forum: Plug-In Discussion
- Topic: My concerns about the plugin community.
- Replies: 110
- Views: 312560
Re: My concerns about the plugin community.
This issue has gotten worse, I guess...but without the voices from the earliest of OGs here I'll make my point clear for that...
When I was apart of this sentiment against the leniency of plugin approvals, along with the first or second gen plugin creators (e.g. Kekman, I, Monte, Rockfort, etc ...
- 23 Jul 2022, 17:23
- Forum: Plug-In Discussion
- Topic: My concerns about the plugin community.
- Replies: 110
- Views: 312560
Re: My concerns about the plugin community.
This issue has gotten worse, I guess...but without the voices from the earliest of OGs here I'll make my point clear for that...
When I was apart of this sentiment against the leniency of plugin approvals, along with the first or second gen plugin creators (e.g. Kekman, I, Monte, Rockfort, etc ...
When I was apart of this sentiment against the leniency of plugin approvals, along with the first or second gen plugin creators (e.g. Kekman, I, Monte, Rockfort, etc ...
- 20 Jul 2022, 18:58
- Forum: Smalltalk
- Topic: ITS ME PEN (my daily updates)
- Replies: 29
- Views: 23685
Re: ITS ME PEN (my daily updates)
Hey, its me, Pen.
How long has this been? I'm the same guy, less childish than before, close to entering college. I have around 20 unreleased textures. 12 from the Rockefeller alone. Should I start rehauling the graphics for each of my old plugins?
How long has this been? I'm the same guy, less childish than before, close to entering college. I have around 20 unreleased textures. 12 from the Rockefeller alone. Should I start rehauling the graphics for each of my old plugins?
- 25 Apr 2022, 20:26
- Forum: Game Discussion
- Topic: Largest region possible?
- Replies: 7
- Views: 6990
Re: Largest region possible?
Technically it's only limited by your device's performing capabilities.
I attempted on making some huge regions 2 years ago, the largest I could achieve with my laptop was a 100-piece giant map region comprising of around 6400+ square kilometres of real life area (based on conservative ...
- 05 Jan 2022, 09:49
- Forum: Problems and Errors (bugs)
- Topic: Can you create a region based on a single map?
- Replies: 1
- Views: 2182
Can you create a region based on a single map?
I have difficulties trying to integrate a single map onto a region.
Is there a way to create a region based on a single map, or backtracing the seed of the master region?
E.g. creating a single city, and creating a region that includes the map of that city, but is part of a larger region.
Is there a way to create a region based on a single map, or backtracing the seed of the master region?
E.g. creating a single city, and creating a region that includes the map of that city, but is part of a larger region.
- 07 Oct 2021, 11:36
- Forum: Collections
- Topic: Age of Sail (beta 1.7.4)
- Replies: 78
- Views: 145594
Re: Age of Sail @ TT (Public release)
This is incredibly impressive, perhaps one of the most important plugins of all time since Kartofun's creation 4 years ago.
Dang, I'm now interested in making one for the Romans, interested?
Dang, I'm now interested in making one for the Romans, interested?
- 27 Sep 2021, 13:19
- Forum: Translation
- Topic: Malaysian Translation
- Replies: 10
- Views: 37182
Re: Malaysian Translation
was the translation ever finished?
blh cuba cari saya utk bantu habiskan projek ni
blh cuba cari saya utk bantu habiskan projek ni
- 27 Sep 2021, 13:14
- Forum: Smalltalk
- Topic: Rockefeller Center.
- Replies: 31
- Views: 80532
Re: Rockefeller Center.
updates
been nearly a year, i lost time and this project is officially halted.
been nearly a year, i lost time and this project is officially halted.
- 27 Sep 2021, 13:10
- Forum: Residential
- Topic: Empire State Building (not copying)
- Replies: 13
- Views: 13239
Re: Empire State Building (not copying)
lacking in some proper textures but promising on shape.