Search found 2203 matches
- Tue Sep 01, 2020 17:36
- Forum: News
- Topic: TheoTown update full changelog
- Replies: 132
- Views: 34480
Re: TheoTown update full changelog
Version 1.9.35 Added undo functionality for ground tool Added meta tag detection for fun using condition.code attribute Added state pruning for city reverter to save memory and make it faster Allow undo tool to undo the current level in road tool Fixed placing water did not remove fences Fixed coas...
- Mon Aug 31, 2020 19:41
- Forum: News
- Topic: TheoTown update full changelog
- Replies: 132
- Views: 34480
Re: TheoTown update full changelog
Version 1.9.34
- Added undo functionality for multiple tools
- Added grass graphics by Pluch
- Made touch coords in lua gui onclick callback absolute again because of consistency with getTouchPoint being absolute
- Adjust ufo tile(s) text
- Sun Aug 30, 2020 13:11
- Forum: News
- Topic: TheoTown update full changelog
- Replies: 132
- Views: 34480
Re: TheoTown update full changelog
Version 1.9.33 Added support for TheoTown.setToolFilter for optimizing calls Added getter and setter for buttons for Lua modification Made click location parameter of canvas callback onClick relative to gadget location Fixed French translation escaping Fixed tree planter had wrong icon once selecte...
- Wed Aug 26, 2020 15:00
- Forum: News
- Topic: TheoTown update full changelog
- Replies: 132
- Views: 34480
Re: TheoTown update full changelog
Version 1.9.32
- Added padding support for GUI objects
- Added Drawing.getImageHandle
- Do not use border for Lua text frames by default
- Tue Aug 25, 2020 23:35
- Forum: News
- Topic: TheoTown update full changelog
- Replies: 132
- Views: 34480
Re: TheoTown update full changelog
Version 1.9.31 Added animation support for elevated trains Added smooth animation for elevated trains Made ok button on diamond confirmation dialog golden Extended road/car flags to use 64 instead of 32 bit (supports up to 40 now) Prepared the API for addition of Steam achievements Fixed map moved ...
- Tue Aug 25, 2020 21:24
- Forum: Smalltalk
- Topic: TheoTown Forum Chatbox
- Replies: 10703
- Views: 603914
Re: TheoTown Forum Chatbox
since TT66 update
- Tue Aug 25, 2020 12:16
- Forum: Smalltalk
- Topic: TheoTown Forum Chatbox
- Replies: 10703
- Views: 603914
Re: TheoTown Forum Chatbox
pls share with meUncle Koala wrote: ↑Tue Aug 25, 2020 8:56JustAnyone can show diamond exploits but if I did something like that, I would be banned.![]()
- Tue Aug 25, 2020 0:37
- Forum: Smalltalk
- Topic: TheoTown Forum Chatbox
- Replies: 10703
- Views: 603914
Re: TheoTown Forum Chatbox
Found a cheesy exploit which you can use to generate diamonds. Either that or it's somehow broken, idk. Unfortunately, it's limited for 1 diamond per http request local b='ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/' function dec(data) data = string.gsub(data, '[^'..b..'=]', '')...
- Mon Aug 24, 2020 16:51
- Forum: News
- Topic: TheoTown update full changelog
- Replies: 132
- Views: 34480
Re: TheoTown update full changelog
Version 1.9.30
- Added icon for tree planter by THEMAX
- Added compatibility for rotation aware animations in cars
- Fixed a lot of buildings would be highlighted after first tap in the remove tool on mobile
- Updated icons by Pluch
- Reduced amount of memory used for engine
- Sun Aug 23, 2020 20:27
- Forum: Plug-In Discussion
- Topic: A Question About Saved Lua Variables
- Replies: 1
- Views: 697
Re: A Question About Saved Lua Variables
You need to define global variables for that
- Sat Aug 22, 2020 16:49
- Forum: News
- Topic: TheoTown update full changelog
- Replies: 132
- Views: 34480
Re: TheoTown update full changelog
Version 1.9.29
- Added support for constants in places where script methods are expected
- Added support for car spawners in building upgrades
- Added about icon
- Moved tree planter tool into tree category
- Reduced overhead for calling method clusters with 3 or 4 arguments
- Sat Aug 22, 2020 16:46
- Forum: News
- Topic: TheoTown update full changelog
- Replies: 132
- Views: 34480
Re: TheoTown update full changelog
Version 1.9.28 Added ranger functionaility using Lua Added ability to modify tile information dialog using Lua Added support for layout gui objects Added most tool marker functionality for Lua tools Added tree planter into the game Fixed GUI Lua callback functions were not called in protected conte...
- Fri Aug 21, 2020 17:08
- Forum: Suggestions
- Topic: Help
- Replies: 7
- Views: 917
Re: Help
Consider updating your game as it was added in recent update.
- Thu Aug 20, 2020 22:11
- Forum: News
- Topic: TheoTown update full changelog
- Replies: 132
- Views: 34480
Re: TheoTown update full changelog
Version 1.9.27 Added draft drawer into City library Added Lua list box support Added draw city script event function Added support for icon buttons without icon Added ability to create Lua dialogs that don't suspend background Added dialog onCancel event function Added GUI.createMenu to create popu...
- Wed Aug 19, 2020 0:50
- Forum: News
- Topic: TheoTown update full changelog
- Replies: 132
- Views: 34480
Re: TheoTown update full changelog
Version 1.9.26
This version focuses on adding more Lua features for working with GUI.
This version focuses on adding more Lua features for working with GUI.
- Added timestamp in GUI:getTouchPoint() function
- Added isPressed to button constructor
- Added id to sidebar
- Added support for skinned buttons
- Added onUpdate function support for all gui objects
- Mon Aug 17, 2020 21:02
- Forum: News
- Topic: TheoTown update full changelog
- Replies: 132
- Views: 34480
Re: TheoTown update full changelog
Version 1.9.25 Added more lua gadget functionality Added string lua library Added in-game convoy, currently not in use Pass stage name to script:enterStage and adjust create city stage names properly Fixed bus station level precision was insufficient for real terrain Fixed bus route tool preview wa...
- Sun Aug 16, 2020 0:57
- Forum: News
- Topic: TheoTown update full changelog
- Replies: 132
- Views: 34480
Re: TheoTown update full changelog
Version 1.9.24
- Added highlight for same, existing buildings if available in building tool
- Update light definitions
- Update translations
- Sun Aug 16, 2020 0:27
- Forum: News
- Topic: TheoTown update full changelog
- Replies: 132
- Views: 34480
Re: TheoTown update full changelog
Version 1.9.23 Added Script.merge function Added mouse, click and touch sensitivity for GUI objects Added self reference for GUI object event functions Added onInit function for GUI object creation Allow to add GUI objects on top of canvas ones Fixed Lua drawing precision issue Fixed City.spawnCar ...
- Fri Aug 14, 2020 16:41
- Forum: News
- Topic: TheoTown update full changelog
- Replies: 132
- Views: 34480
Re: TheoTown update full changelog
Version 1.9.22 Added more GUI and drawing functions Added marking in remove tool for buildings that will be removed Added sqrt(2) zoom step Fixed potential crash in region stage Fixed potential crash in full page offer stage Fixed potential crash caused by refreshing empty game stack Fixed bad luck...
- Tue Aug 11, 2020 14:10
- Forum: News
- Topic: TheoTown update full changelog
- Replies: 132
- Views: 34480
Re: TheoTown update full changelog
Version 1.9.21
- Fixed a critical bug which prevented TheoTown from creating files in Android 10.
- Update startup screen