Search found 462 matches

by theotheoderich
Sat Feb 18, 2017 19:31
Forum: Commercial
Topic: Royal Coast News by Matison55557
Replies: 4
Views: 1815

The windows are ways to big!

3 pixel in heigth = round about 2 meter

Your windows are 4.3 meters high :shock:
by theotheoderich
Sat Feb 18, 2017 19:06
Forum: Commercial
Topic: [Commerce]McDonald's
Replies: 14
Views: 5195

Funny
All done by yourself?
by theotheoderich
Sat Feb 18, 2017 17:27
Forum: Commercial
Topic: police agency COMMERCIAL $$
Replies: 19
Views: 4593

I like the building, but it is too small for a rework. Please use the ground templates for your buildings. The borders does not match the correct line. And shadows on the ground for buildings or people should be darker as the surrunding colors. http://www.theotown.com/forum/userpix/2_hint_1.png Alwa...
by theotheoderich
Sat Feb 18, 2017 15:35
Forum: News
Topic: New buildings in progress / Neue Gebäude in Arbeit
Replies: 307
Views: 112035

Ahmad Nur Aizat wrote:Any plans to make 2x2 > decorations?
not now
by theotheoderich
Sat Feb 18, 2017 15:01
Forum: News
Topic: New buildings in progress / Neue Gebäude in Arbeit
Replies: 307
Views: 112035

EN: Some construction site decoration tiles. Is only decoration for free placement. Has no gameplay effects, just for fun. DE: Baustellen Dekorations Felder. Reine Dekoration zur freien Platzierung. Hat keinerlei spielerische Auswirkungen. Aber ich weiss wie gerne einige von Euch "basteln". Original...
by theotheoderich
Fri Feb 17, 2017 18:03
Forum: Plug-In Discussion
Topic: Palette
Replies: 6
Views: 1092

That is the reason why we do not use pure pixelart. I create most of the buildings with a mixture of pixelart, drawing tools, textures and special effects functions. Most the buildings in the plugin forum, where users can show their own houses, are "ugly" because the user are not trained to draw bui...
by theotheoderich
Fri Feb 17, 2017 16:45
Forum: Plug-In Discussion
Topic: Palette
Replies: 6
Views: 1092

You do not have to use a color palette.
TheoTown use a 32 bit graphics engine. So you can use alle colors ant transparency.
by theotheoderich
Fri Feb 17, 2017 10:55
Forum: Showcase
Topic: The Pentagonal building (Original version)
Replies: 16
Views: 4684

Ahmad Nur Aizat wrote:It doesn't seem like almost 2 hours
I already started yesterday. It was about two hours of working time, including the snow graphics.
by theotheoderich
Fri Feb 17, 2017 10:43
Forum: Showcase
Topic: The Pentagonal building (Original version)
Replies: 16
Views: 4684

Done!
Rework time was around two hours:

http://theotown.de/forum/viewtopic.php?p=6099#6099
by theotheoderich
Fri Feb 17, 2017 10:41
Forum: News
Topic: New buildings in progress / Neue Gebäude in Arbeit
Replies: 307
Views: 112035

EN: An office building (COM) on 4x4 tiles for level €€. The building was built by Ahmad Nur Aizat and was reworked by me. The original building you can see here DE: Ein Bürogebäude auf 4x4 Feldern für Level €€. Das Gebäude stammt von Ahmad Nur Aizat und wurde von mir überarbeitet. Das original Gebäu...
by theotheoderich
Thu Feb 16, 2017 22:45
Forum: Residential
Topic: Big res
Replies: 13
Views: 4216

very strange building :shock:

very large people must have lived here. The door is 8 meters high!
by theotheoderich
Thu Feb 16, 2017 20:54
Forum: Screenshots
Topic: Kunla
Replies: 15
Views: 1566

A small, nice, peacefull village.
I like it :D
by theotheoderich
Thu Feb 16, 2017 20:53
Forum: Game Discussion
Topic: vu tower
Replies: 5
Views: 597

Ahmad Nur Aizat wrote:So that means we will have a DMC (Disaster Management Center)?
No Time for such a building at the moment, sorry.
by theotheoderich
Thu Feb 16, 2017 18:11
Forum: News
Topic: Announcement of InApp-Purchases instead of a premium version
Replies: 122
Views: 17863

LukasMelbourne wrote: All features you can buy for free.
Do you have a link or source for that which we can analyze?
by theotheoderich
Thu Feb 16, 2017 17:15
Forum: Showcase
Topic: The Pentagonal building (Original version)
Replies: 16
Views: 4684

Very nice. I like the way you are using lights and shadows :D I really like the building. The windows are a bit too big. But it is an office building, so it is ok. I would like to rework the building and then add it to the free basic version of TheoTown with one of the next updates. Do you agree to ...
by theotheoderich
Thu Feb 16, 2017 13:50
Forum: Game Discussion
Topic: vu tower
Replies: 5
Views: 597

Not so stupid....i really thought about it to have a disaster control station in the city.
But other things are more important at the moment
by theotheoderich
Wed Feb 15, 2017 9:36
Forum: Plug-In Discussion
Topic: how to write JSON
Replies: 8
Views: 1201

http://theotown.de/forum/viewtopic.php?t=1215 :wink:

Please have a look at Notes for Plug-ins.
There is also an pixel tutorial.
by theotheoderich
Wed Feb 15, 2017 7:58
Forum: Game Discussion
Topic: car parking in building
Replies: 13
Views: 1276

This is impossible with a pure 2D game engine, because of to many needed background and foreground images.
by theotheoderich
Tue Feb 14, 2017 18:23
Forum: News
Topic: Announcement of InApp-Purchases instead of a premium version
Replies: 122
Views: 17863

This is a pity, but your decision :cry:

It is not unexpected that TheoTown will be paid.
Four months ago we began to announce it.

But it makes no sense to discuss further. You have your opinion, I see it differently.
by theotheoderich
Tue Feb 14, 2017 18:05
Forum: News
Topic: Announcement of InApp-Purchases instead of a premium version
Replies: 122
Views: 17863

Unfortunately, it is not possible to offer a game over a period of more than two years always totally free. For example...the webserver on which the forum is located and on which you can show your screenshots costs 18 euros a month. The graphic tablet which I use cost 250 euros. An ergnomische mouse...

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