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by Wekabu city
Sun Aug 12, 2018 23:32
Forum: Plug-In Discussion
Topic: Night [NEW]
Replies: 26
Views: 1917

Re: Night [NEW]

Ist the title of the Little Programm I spoke earlier…
Doesn't fit Oracles Code Convention but screw it...
by Wekabu city
Sun Aug 12, 2018 22:52
Forum: Plug-In Discussion
Topic: Night [NEW]
Replies: 26
Views: 1917

Theotown_NightPlugin_Scriped_Project

The Code is About 5 - 10 % complete…
I'm now testing the Color Picker may be completed at the end of this week?
If this doesn't end up in my "Maybe in the future"- Folder like Sand or NewSpace it would be Pretty helpfull...
Maybe youll find it on git soon… (Maybe)
by Wekabu city
Sun Aug 12, 2018 21:30
Forum: Plug-In Discussion
Topic: [Version 1.2.3] [390+] [(WINTER)]Night Plug-in
Replies: 154
Views: 10307

Re: [Version 1.2.2] [WINTER]Night Plug-in

We should simplify that...
What about a big dose of JAVA?!
JK programming the code would take forever...
But would be worth your time...
by Wekabu city
Sat Aug 11, 2018 10:18
Forum: Plug-In Discussion
Topic: Jakarta-town zone community
Replies: 16
Views: 1646

Re: Jakarta-town zone community

Sad to know this will never be finished
by Wekabu city
Fri Aug 10, 2018 23:00
Forum: Plug-In Discussion
Topic: [Community Project] food industry
Replies: 119
Views: 7411

Re: [Community Project] food industry

That was the 1400th Attachment! Lol
by Wekabu city
Fri Aug 10, 2018 22:56
Forum: Plug-In Discussion
Topic: [Community Project] food industry
Replies: 119
Views: 7411

Re: [Community Project] food industry

Here :

Doesn't contain :

Foodindustrytank2 (didn't found sprite)
European Truk (incorrect sprites, a.k.a. incorrect rotation)

Have a good Day....
Oh, maybe I'll make a Orchard.
by Wekabu city
Fri Aug 10, 2018 21:51
Forum: Plug-In Discussion
Topic: [Community Project] food industry
Replies: 119
Views: 7411

Re: [Community Project] food industry

I will do it... We'll hope it.
by Wekabu city
Fri Aug 10, 2018 13:38
Forum: Zones
Topic: Apocalypse Dwelling Pack (1.1)
Replies: 18
Views: 4139

Re: Apocalypse Dwelling Pack (1.1)

I recommend making the lights a little bit less bright, if possible match the night Plugin colour Palette.
by Wekabu city
Thu Aug 09, 2018 20:17
Forum: Plug-In Discussion
Topic: [Version 1.2.3] [390+] [(WINTER)]Night Plug-in
Replies: 154
Views: 10307

Re: [Version 1.2.2] Night Plug-in (BIG UPDATE SOON!)

Here it is...

Important Note!!!!!!
THIS PLUGIN WAS MOST RECENTLY TESTED ON 466, USING NEW VERSION MAY NOT WORK
by Wekabu city
Thu Aug 09, 2018 20:01
Forum: Plug-In Discussion
Topic: [Version 1.2.3] [390+] [(WINTER)]Night Plug-in
Replies: 154
Views: 10307

Re: [Version 1.2.2] Night Plug-in (BIG UPDATE SOON!)

Sorry I'm compiling it please wait...
by Wekabu city
Thu Aug 09, 2018 19:53
Forum: Suggestions
Topic: day / night cycle and night lighting of buildings
Replies: 12
Views: 1359

Re: day / night cycle and night lighting of buildings

You copy and paste OTTDs code? Oh yeah its written in C while Theotown in JAVA ...
by Wekabu city
Thu Aug 09, 2018 19:49
Forum: Problems
Topic: [443] Plugin crash (Dynamic Day-night cycle.json:2291)
Replies: 2
Views: 587

Re: [443] Plugin crash (Dynamic Day-night cycle.json:2291)

It's mine, but it never worked
by Wekabu city
Sat Apr 28, 2018 22:42
Forum: Plug-In Discussion
Topic: My first plugin (Finished)
Replies: 3
Views: 547

Re: My first plugin (WIP)

And never finished?
by Wekabu city
Sat Apr 28, 2018 22:40
Forum: Plug-In Discussion
Topic: [Community Project] food industry
Replies: 119
Views: 7411

Re: [Community Project] food industry

Here :bp

Requires Night-Plugin Version 1.2.1 or greater
by Wekabu city
Tue Apr 24, 2018 14:01
Forum: Smalltalk
Topic: Qna with Henderion The Mayor
Replies: 19
Views: 994

Re: Qna with Henderion The Mayor

Would you kill someone for 1,000,000 $ (or your regional equivalent)?
by Wekabu city
Mon Apr 23, 2018 22:26
Forum: Plug-In Discussion
Topic: [Community Project] food industry
Replies: 119
Views: 7411

Re: [Community Project] food industry

Please do your car Frames properly, I don't want to change them or mess up with the Plugin!
Only Buildings will be added (not the chips factory...) as no car Frames was made correctly
by Wekabu city
Thu Apr 19, 2018 22:04
Forum: Plug-In Discussion
Topic: [Version 1.2.3] [390+] [(WINTER)]Night Plug-in
Replies: 154
Views: 10307

Re: [Version 1.2.2] Night Plug-in (BIG UPDATE SOON!)

Didn't you ask this question before?
Well, the reason is, that I'm using OoenTTD's 'Nightgfx' as reference. And it's Video Games, who cares about realism? About the Headlights, they would be cool, but I want to keep its 'dark' Theme, but I could do a Lighten up Theme.
by Wekabu city
Thu Apr 19, 2018 21:58
Forum: Plug-In Discussion
Topic: [Community Project] food industry
Replies: 119
Views: 7411

Re: [Community Project] food industry

I will create a new Version! Please post your finished buildings if you want them to be included!
by Wekabu city
Tue Apr 17, 2018 22:41
Forum: Plug-In Discussion
Topic: [Version 1.2.3] [390+] [(WINTER)]Night Plug-in
Replies: 154
Views: 10307

Re: [Version 1.2.2] Night Plug-in (BIG UPDATE SOON!)

When we are doing night time, then with winter!
Happy late Christmas
by Wekabu city
Tue Apr 17, 2018 21:28
Forum: Plug-In Discussion
Topic: [Version 1.2.3] [390+] [(WINTER)]Night Plug-in
Replies: 154
Views: 10307

Re: [Snapshot 2.0.1] Night Plug-in (BIG UPDATE SOON!)

Well, I suppose the Problem is the shift, if that's the case, I will do something else (because Factorio's shift was hard to understand), so yeah.

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