Search found 398 matches

by 22Alpha
Sun Feb 04, 2018 9:56
Forum: Industrial
Topic: Oil Depot and Oil Refinery [Fixed]
Replies: 2
Views: 3150

Re: Oil Depot and Oil Refinery

Oh, okay. I'll remove car local only first and see if it works. Then I'll remove the zone target just in case it still does not work.
by 22Alpha
Sun Feb 04, 2018 6:07
Forum: Industrial
Topic: Oil Depot and Oil Refinery [Fixed]
Replies: 2
Views: 3150

Oil Depot and Oil Refinery [Fixed]

I made a car for the Oil Depot and Oil Refinery.
by 22Alpha
Sun Feb 04, 2018 2:33
Forum: Fun attribute
Topic: Date dependent fun condition
Replies: 21
Views: 2732

Re: Date dependent fun condition

Here:

If I build building A,

after 5 days,

building A will be removed, then building B will replace it.
by 22Alpha
Sat Feb 03, 2018 16:56
Forum: Service
Topic: Old Police department
Replies: 2
Views: 3238

Re: Old Police department

Are there also old version of fire station? I think I saw the old version of the clinic but, maybe you can show it too.
by 22Alpha
Fri Feb 02, 2018 11:24
Forum: Residential
Topic: Big res
Replies: 13
Views: 4154

Re: Big res

Maybe you can add it on education category. But I don't know what it can be... it can be a library, museum, science department, college(?)... its up to you though.
by 22Alpha
Fri Feb 02, 2018 5:32
Forum: Transport, Airport, Roads
Topic: More traffic variety [UPDATE MARCH 17, 2018]
Replies: 16
Views: 9068

Re: More traffic variety

Well good job on making alternative cars. But just like what Commander and Koala specified, I would prefer to wait for an update if there would be.

@A dutch Guy
by 22Alpha
Thu Feb 01, 2018 12:40
Forum: Fun attribute
Topic: Date dependent fun condition
Replies: 21
Views: 2732

Re: Date dependent fun condition

Looks like I'm one very confused guy. Maybe trying it into plugin would help me understand more. Thank you for all your help guys!
by 22Alpha
Thu Feb 01, 2018 10:21
Forum: Fun attribute
Topic: Date dependent fun condition
Replies: 21
Views: 2732

Re: Date dependent fun condition

Without the "frames": line anymore?
by 22Alpha
Thu Feb 01, 2018 8:30
Forum: Fun attribute
Topic: Date dependent fun condition
Replies: 21
Views: 2732

Re: Date dependent fun condition

@Lobby , I think I phrased it wrong. It was supposed to be 3 or 5 days. Does the code would remain the same?

A specific example would be:

If I build building A, after 5 days building B will automatically be replaced.
by 22Alpha
Thu Feb 01, 2018 6:04
Forum: Fun attribute
Topic: Date dependent fun condition
Replies: 21
Views: 2732

Re: Date dependent fun condition

Lobby wrote:
Wed Jan 31, 2018 16:40
Have you tried this? :json

Code: Select all

"condition": {
  "type": "date",
  "min": 0,
  "max": 2,   // Trigger at days 0, 1, 2
  "frame": 8  // Overall time frame of 3 + 5 = 8 days
},
Not yet, but will try! That's something new :bc Thanks!
by 22Alpha
Wed Jan 31, 2018 9:32
Forum: Fun attribute
Topic: Date dependent fun condition
Replies: 21
Views: 2732

Re: Date dependent fun condition

I think I've asked this before but maybe there is an update about it. Does this fun activation have duration coding now? I mean action would trigger within a duration of time like 3 days, 5 days.
by 22Alpha
Wed Jan 31, 2018 1:58
Forum: Game Discussion
Topic: What waterslides?
Replies: 1
Views: 332

Re: What waterslides?

Click on your pool that was built then see the upgrades.
by 22Alpha
Wed Jan 31, 2018 1:51
Forum: Parks, Sports and Management
Topic: Realistic forest by Matison55557 (high density)
Replies: 10
Views: 3033

Re: Realistic forest by Matison55557 (high density)

Mind if I keep tinkering on it? To see it's full potential.
by 22Alpha
Mon Jan 29, 2018 8:12
Forum: Terrain and Trees
Topic: Elevated Terrain (1.5) (5 Add-ons)
Replies: 49
Views: 11222

Re: Elevated Terrain (1.5) (5 Add-ons)

Oh sorry. I thought I've read it right. It is something said like: You can put deco tiles above this one.
by 22Alpha
Mon Jan 29, 2018 7:34
Forum: Terrain and Trees
Topic: Elevated Terrain (1.5) (5 Add-ons)
Replies: 49
Views: 11222

Re: Elevated Terrain (1.5) (5 Add-ons)

I think I've read it somewhere, that you can now put something on the hill. Was that right?
by 22Alpha
Mon Jan 29, 2018 4:52
Forum: Plug-In Discussion
Topic: Plug-ins to make the game harder
Replies: 8
Views: 623

Re: Plug-ins to make the game harder

New Supply System?
by 22Alpha
Mon Jan 29, 2018 2:34
Forum: Supply - Energy, Water, Waste Disposal
Topic: (energy)wawe and sun power(v1.3.5)
Replies: 14
Views: 5369

Re: (energy)wawe and sun power(v1.3.4)

For me, ES File Explorer I think the name. haha Forgot the whole name but it starts with ES/EZ.
by 22Alpha
Sun Jan 28, 2018 12:44
Forum: Supply - Energy, Water, Waste Disposal
Topic: [Finished] geothermal energy power plant
Replies: 55
Views: 11603

Re: [Finished] geothermal energy power plant

I can do that, I added it before on the first versions. But I'm still studying the dynamics and engineering of it to be close to reality.
by 22Alpha
Sun Jan 28, 2018 12:34
Forum: Fun attribute
Topic: Fun basics
Replies: 7
Views: 2379

Re: Fun basics

Thanks! Big help.
by 22Alpha
Sun Jan 28, 2018 11:57
Forum: Supply - Energy, Water, Waste Disposal
Topic: New Supply System 2.1 (Revision)
Replies: 50
Views: 10532

Re: New Supply System 2.1 (Revision)

Holla! Update again! Revision and upgrade.

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