Search found 833 matches

by mdk_813
Mon Apr 02, 2018 23:04
Forum: Schools, Religion and Culture
Topic: Centre Pompidou, Paris
Replies: 4
Views: 3570

Re: Centre Pompidou, Paris

The overall building looks very good.
I would add some toning to the frontside, though. It looks too neutral. There is not enough separation to the surrounding ground texture.
by mdk_813
Mon Apr 02, 2018 23:01
Forum: Transport, Airport, Roads
Topic: Harbor Road (my first plugin!) UPDATE Ver.1.3
Replies: 21
Views: 5158

Re: Harbor Road (my first plugin!)

This looks quite nice. I like it.
by mdk_813
Mon Apr 02, 2018 22:57
Forum: Transport, Airport, Roads
Topic: S-Bahn System (inter-station category) UPDATE
Replies: 76
Views: 19833

Re: S-Bahn System (inter-station category) UPDATE

I am suggesting updating this by making the S-Bahn trains look more like real S-Bahn trains instead of simply retextures of the default elevated railroad train What exactly do you mean? and putting it in the default Theotown railroad category. Sorry, I have stopped updating the game quite a while a...
by mdk_813
Mon Mar 19, 2018 20:06
Forum: Decorations and Tools
Topic: Harbor pack part 2 (cranes) v.1.2
Replies: 8
Views: 4093

Re: Harbor pack part 2 (cranes) by Pounkiller

This is pretty cool! :thumbsup:
by mdk_813
Sun Mar 18, 2018 15:43
Forum: Residential
Topic: European building
Replies: 5
Views: 3018

Re: Europe building

I was mainly talking about a larghe shadow of the house which should be visible on the ground of the right view.
The shadows of the small marquees in the left view probably wouldn't reach the ground. They would darken bits of the wall instead.
by mdk_813
Sun Mar 18, 2018 0:11
Forum: Residential
Topic: European building
Replies: 5
Views: 3018

Re: Europe building

The building looks quite good! One of the views needs a shadow on the ground. You should also change the brightness of the building's sides from one view to next to simulate shadows. Maybe you could also add some people or trees on the sidewalk? Finally, you should use the classic shader for your pr...
by mdk_813
Sun Mar 18, 2018 0:00
Forum: Service
Topic: Courthouse by Montenarino
Replies: 13
Views: 4369

Re: Courthouse by Montenarino

Very good coop-work, guys!
There is nothing for me to complain about ;)

by the way: The golden statues look awesome.
[mention]MONTEMARINO[/mention] , your getting better and better :thumbsup:
by mdk_813
Sat Mar 17, 2018 19:41
Forum: Transport, Airport, Roads
Topic: S-Bahn System (inter-station category) UPDATE
Replies: 76
Views: 19833

Re: S-Bahn System (inter-station category) UPDATE

UPDATE
I've added a version without the interstation category.
by mdk_813
Mon Mar 12, 2018 15:05
Forum: Map Showcase
Topic: Map of the Iberian Peninsula (Playable)
Replies: 16
Views: 2875

Re: Map of the Iberian Peninsula (Playable)

Great Work!
You should really consider doing more real life maps. How about a map of New York for example?
by mdk_813
Sat Mar 10, 2018 13:06
Forum: Award and Special
Topic: Amsterdam Royal Palace
Replies: 9
Views: 3209

Re: Amsterdam Royal Palace

[mention]A dutch Guy[/mention]
Cool, I like the lighter version!
You should also draw some shadows for the building on the ground ;) remember, shadows go straight to the right in Theotown.
by mdk_813
Tue Mar 06, 2018 22:31
Forum: Award and Special
Topic: Amsterdam Royal Palace
Replies: 9
Views: 3209

Re: Amsterdam Royal Palace

Good job and great attention to detail.
I think it is too dark overall, though. It should be lighter.
by mdk_813
Tue Mar 06, 2018 22:22
Forum: Plug-In Discussion
Topic: Mg3094066 2x2 Residential pack?
Replies: 4
Views: 549

Re: Mg3094066 2x2 Residential pack?

Mg1 looks very nice. The blue of Mg3 is too dark and too saturated, I think.
by mdk_813
Tue Mar 06, 2018 22:20
Forum: Problems
Topic: mdk's s-bahn system and tunnels
Replies: 7
Views: 773

Re: mdk's s-bahn system and tunnels

I have no idea, sorry. I haven't used the tunnels, so I don't know how that works.
by mdk_813
Sat Mar 03, 2018 14:50
Forum: Plug-In Discussion
Topic: Inter-station
Replies: 228
Views: 15782

Re: Inter-station

Jesus wrote:
Tue Feb 27, 2018 23:48
Where did you get the plane from your profile? It's just curiosity :bq
Sorry, that fighter jet is not released.
by mdk_813
Sat Mar 03, 2018 14:48
Forum: Screenshots
Topic: Region of Petrovolgrad
Replies: 44
Views: 4185

Re: Region of Petrovolgrad

[mention]MONTEMARINO[/mention]
That's a very nice town!
What's the deal with the large church with golden domes? Is that available somewhere? I like it very much.
by mdk_813
Sun Feb 25, 2018 16:00
Forum: Plug-In Discussion
Topic: Railroad with transparent base plugin
Replies: 43
Views: 2344

Re: Railroad with transparent base plugin

Yes, go ahead.
by mdk_813
Wed Feb 21, 2018 23:47
Forum: Transport, Airport, Roads
Topic: S-Bahn System (inter-station category) UPDATE
Replies: 76
Views: 19833

Re: S-Bahn System (inter-station category)

[mention]wetguy[/mention]
I will look into it.
by mdk_813
Wed Feb 21, 2018 23:44
Forum: Plug-In Discussion
Topic: Inter-station
Replies: 228
Views: 15782

Re: Inter-station

THEMAX wrote:
Mon Feb 19, 2018 22:20
is a tunnel , high bridge update planned for S-bahn system?
Not at the moment, sorry.
I didn't update the game, so I' haven't used the tunnels or the raised bridges so far.
by mdk_813
Mon Feb 19, 2018 20:58
Forum: Transport, Airport, Roads
Topic: S-Bahn System (inter-station category) UPDATE
Replies: 76
Views: 19833

Re: S-Bahn System (inter-station category)

wetguy wrote:
Sun Feb 18, 2018 19:22
Can you do what Lobby suggested for Kingtut101's Trams?
I don't know what he suggested.
by mdk_813
Mon Feb 19, 2018 20:57
Forum: Plug-In Discussion
Topic: Inter-station
Replies: 228
Views: 15782

Re: Inter-station

KINGTUT10101 wrote:
Sun Feb 18, 2018 18:01
Can I use your freight train textures @mdk_813
@Kulche
@22Alpha
As long as the others' say yes, I don't see a reason why you shouldn't. So go ahead.

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