Search found 836 matches

by mdk_813
Wed Jul 26, 2017 20:21
Forum: Game Discussion
Topic: Bunker
Replies: 23
Views: 1292

Re: Bunker

Barky wrote:
Wed Jul 26, 2017 20:09
That depends, the problem is most people just wait for diamonds and don't buy them

Just my opinion
Yes I agree, that seems to be the weak point at least of the current IAP-system.
But, as none of us knows the real numbers, we merely can give our opnions and nothing more.
by mdk_813
Wed Jul 26, 2017 20:14
Forum: Screenshots
Topic: Tourist Attractions in Metroville
Replies: 20
Views: 1199

Re: Tourist Attractions in Metroville

I don't think they would look more realistic. It's just a hill, not a mountain. True, it is a hill, But think about it, when was the last time that you've seen a vertical wall of pure brown dirt next to a road? It would quickly erode and turn into a slope. In your pictures it looks like the road wa...
by mdk_813
Wed Jul 26, 2017 19:20
Forum: Terrain and Trees
Topic: Palms and Bushes UPDATE by mdk_813
Replies: 20
Views: 6509

Re: Palms and Bushes by mdk_813

Its invalid file I'm sorry, I don't really know how to help you there. It should all work fine, because it is a zip-file which every explorer app should be able to handle. I've just downloaded it again and it all worked. Did you click on the link next to the violet-blue-green book symbol? Because t...
by mdk_813
Wed Jul 26, 2017 19:08
Forum: Screenshots
Topic: Tourist Attractions in Metroville
Replies: 20
Views: 1199

Re: Tourist Attractions in Metroville

KINGTUT10101 wrote:
Wed Jul 26, 2017 2:38
I'll start working on that after I finish the beach terrain.
That's cool, take your time :)
You could also consider turning these brown dirt-sides into grey to represent some kind of a rock formation. This would probably look even more realistic.
by mdk_813
Wed Jul 26, 2017 19:03
Forum: Game Discussion
Topic: Bunker
Replies: 23
Views: 1292

Re: Bunker

Yes, that would be okay. That's a disadvantage of the plugin system, users may create even better content than our own paid one. Ah I see, it would be okay, but you probably wouldn't be very happy about it. Although, if I made a replacement for the drivable tanks (which is possible, right?) players...
by mdk_813
Tue Jul 25, 2017 23:46
Forum: Screenshots
Topic: Tourist Attractions in Metroville
Replies: 20
Views: 1199

Re: Tourist Attractions in Metroville

... I noticed something about your hills in the first screenshot with the Metroville fair: I think you should add some texture to the brown sides of your hills (so the part that is earth), Sure, it is covered if you make sloped hillsides, but if you use them to represent a cliff, as you did here, t...
by mdk_813
Tue Jul 25, 2017 23:37
Forum: Game Discussion
Topic: Bunker
Replies: 23
Views: 1292

Re: Bunker

The texture is part of premium content, therefore it may not be used for public plugins. I have two questions about that: 1) Let's say I I built my own tanks as an addition to the military base, they are inspired by the original tanks but not the same model (so not a reskin or anything), would that...
by mdk_813
Tue Jul 25, 2017 18:11
Forum: Plug-In Discussion
Topic: My first building/plugin
Replies: 19
Views: 1338

Re: My first building/plugin

Yes, there you go! That's it :D

But there is one lonely pixel of the shadow color below the monolith that doesn't belong there. You should erase that.

If you want to make it thinner:
red = erase here
by mdk_813
Tue Jul 25, 2017 17:38
Forum: Plug-In Discussion
Topic: My first building/plugin
Replies: 19
Views: 1338

Re: My first building/plugin

I'm just saying that coloring the outlines makes the building thicker than before. It apears a bit thicker, because you see more of the sides' colors. But actually the object is not thicker at all, it has the same width in pixels as before. Anyway, here's it again. Is it better? Ok, it is better, b...
by mdk_813
Tue Jul 25, 2017 17:11
Forum: Plug-In Discussion
Topic: My first building/plugin
Replies: 19
Views: 1338

Re: My first building/plugin

This is one of the pictures from theo's tutorial:
Notice how the colors contact at the edges of the box? Its just the same principle as in my image above in step 2), only Theo's box is a little larger.
The same principles apply to every building with straight edges.
by mdk_813
Tue Jul 25, 2017 17:05
Forum: Plug-In Discussion
Topic: My first building/plugin
Replies: 19
Views: 1338

Re: My first building/plugin

former member wrote:
Tue Jul 25, 2017 16:55
That's what I don't know how to do.
When I paint over the outlines, it loses its shape.
And then I have to revert to the outlines again.
I need an in depth guide about painting the outlines that I can use for every building.
Actually, it doesn't change its shape then, it stays just the same:
by mdk_813
Tue Jul 25, 2017 16:50
Forum: Plug-In Discussion
Topic: My first building/plugin
Replies: 19
Views: 1338

Re: My first building/plugin

Don't worry, it really isn't hard at all. You were already on the right track with the version in the quoted post. Just one thing was missing, and that is painting over the outlines. That's all. Just paint over them, make them the same colors as the sides, but don't delete them! With geometry I mean...
by mdk_813
Tue Jul 25, 2017 16:20
Forum: Plug-In Discussion
Topic: My first building/plugin
Replies: 19
Views: 1338

Re: My first building/plugin

Yes, it's almost good. Almost, because the bottom and the top should be the same. Here they are inverted.

But why don't you just take the version from the posting I quoted above (the one with the black outlines)?
You have a correct geometry there and would just need to paint over the outlines.
by mdk_813
Tue Jul 25, 2017 14:53
Forum: Plug-In Discussion
Topic: My first building/plugin
Replies: 19
Views: 1338

Re: My first building/plugin

OK. I used Pixly to build the structure. And then color it. But how do I delete the black outline without affecting the building? Here's how it turned out: In this quoted posting, your geometry is correct. You only need to paint over the outlines with the same colors from the sides. The vertical ou...
by mdk_813
Mon Jul 24, 2017 19:37
Forum: Plug-In Discussion
Topic: Winter
Replies: 8
Views: 1664

Re: Winter

Very nice :D
by mdk_813
Mon Jul 24, 2017 19:21
Forum: Plug-In Discussion
Topic: My first building/plugin
Replies: 19
Views: 1338

Re: My first building/plugin

Plus at 320x320 pixels, that would set it as a 10x10 tile building.. Way too big! I think, these are meant as previews, so that we can actually see something here in the forum. In the original post at the top there is a normal sized version. But you are right, the object should be centered. Maybe i...
by mdk_813
Mon Jul 24, 2017 18:44
Forum: Plug-In Discussion
Topic: My first building/plugin
Replies: 19
Views: 1338

Re: My first building/plugin

Take a look here:

red = erase pixel
green = add top color
blue = add color of left side
orange = add shadow color
by mdk_813
Mon Jul 24, 2017 18:24
Forum: Plug-In Discussion
Topic: My first building/plugin
Replies: 19
Views: 1338

Re: My first building/plugin

It should look something like this:
by mdk_813
Mon Jul 24, 2017 18:14
Forum: Plug-In Discussion
Topic: My first building/plugin
Replies: 19
Views: 1338

Re: My first building/plugin

Yes, it's better, but the shape is still irregular. It kooks like it was wedged at the right side. Compare it to the example above. The top should be exactly the same as the bottom.

Also you should erase the bottom-most light grey pixel, it makes the shape irregular, too.
by mdk_813
Mon Jul 24, 2017 17:58
Forum: Commercial
Topic: [Commercial] CarDealer Store (Update)
Replies: 12
Views: 2502

Re: [Commercial] CarDealer Store

Very nice! I especially like the transparent windows. Just a couple of things: 1) The roof looks very thin, try making the yellow line on top 1px thicker (also you should use a lighter yellow on the roof than on the sides) 2) The chimneys look too flat. Add some light grey to the left and dark grey ...

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