Search found 113 matches: requirement

Searched query: requirement

by Lobby
Thu Jul 20, 2017 15:20
Forum: Plug-In Discussion
Topic: [Question] Plugin Editing and Improving
Replies: 6
Views: 523

Re: [Question] Plugin Editing and Improving

... "monthly price":5, "auto join":false, "allow bus stop":false, "allow transfer":true, "one way":true, "allow crossing":false, "width":2, "requirement":{"requirements":[{"type":"RANK", "data":{"lvl":7}}]} } ] You may use it as reference.
by iborrobi
Thu Jul 20, 2017 15:06
Forum: Schools, Religion and Culture
Topic: Lala Tulpan the "Tulip in Bloom" Mosque
Replies: 13
Views: 4532

Lala Tulpan the "Tulip in Bloom" Mosque

... Muslim clerics at the mosque. This plugin based on real building. masjid-lala-tulpan-di-ufa-boshkortostan-rusia-_141030104558-728.jpg Note : Rank requirement is "Small City" similar to regular church and mosque. This building can be build three times. If you find some bugs let me know.... ;) oh ...
by iborrobi
Tue Jul 11, 2017 11:54
Forum: Plug-In Discussion
Topic: Types for plug-ins
Replies: 10
Views: 1146

Re: Types for plug-ins

Lobby wrote:
Tue Jul 11, 2017 11:45
See this thread for basic usage of requirements.

A rank requirement may look like

Code: Select all

"requirement":{
  "requirements":[
    {
      "type":"RANK",
      "data":{
        "id":"$rnk_town_medium"
      }
    }
  ]
}
Thanks Lobby ;)
by Lobby
Tue Jul 11, 2017 11:45
Forum: Plug-In Discussion
Topic: Types for plug-ins
Replies: 10
Views: 1146

Re: Types for plug-ins

See this thread for basic usage of requirements.

A rank requirement may look like

Code: Select all

"requirement":{
  "requirements":[
    {
      "type":"RANK",
      "data":{
        "id":"$rnk_town_medium"
      }
    }
  ]
}
by iborrobi
Sun Jul 09, 2017 17:12
Forum: Parks, Sports and Management
Topic: Circus Tent V2.02 Update
Replies: 26
Views: 3648

Circus Tent V2.02 Update

... size So what's new : some animations, click sound and noise influence added "max count" deleted (its mean you can build as much as you can) Rank requirement changed from" City" to "Town" (Thanks to Barky for suggestion :D ) . Screenshot : circusasasa.png if you find any problems... please let ...
by CommanderABab
Sat May 20, 2017 17:33
Forum: Plug-In Discussion
Topic: Help with types
Replies: 6
Views: 675

animation, residential (3), requirement, road (4), commercial (3), industrial (3), park, harbor (3), farm (3), education, medic, management, decoration, rail, tree, car, wire, pipe, sport, military, buoy, fire brigade, police, energy, ...
by Mayor Jeffrey IX
Fri May 19, 2017 0:07
Forum: Problems
Topic: [Solved]Rstring Exception
Replies: 6
Views: 813

I get the same thing with a school I made. The requirement is 40,000 habitants, I get the same message (but shorter).
by CommanderABab
Thu May 18, 2017 20:15
Forum: Problems
Topic: [Solved]Rstring Exception
Replies: 6
Views: 813

[Solved]Rstring Exception

... This is an offer to build the alien power plant which requires a poor population of 100,000 inhabitants. I had just met the population requirement. This is the requirement section of the plugin: "requirement":{ "requirements":[ { "type":"HABITANT_COUNT", "data":{ "count":100000, "factor0":1, ...
by Mayor Jeffrey IX
Tue May 02, 2017 18:26
Forum: Problems
Topic: [Solved]ArrayOutOfBoundsException
Replies: 19
Views: 1428

@BetterBear This "requirement": { "requirements": [ { "type":"HABITANT_COUNT", "data": { "count": 300 } } ] } is a seperate line of code, and if you look at the top, you'll see "type": "energy", I know this works 'cause I've used this ...
by Mayor Jeffrey IX
Mon May 01, 2017 20:03
Forum: Problems
Topic: [Solved]ArrayOutOfBoundsException
Replies: 19
Views: 1428

... "price": 8000, "monthly price": 60, "needs road": false, "water": 0, "influence noise": 35, "animation":[{"id":"wind_rotor01","x":0,"y":-85}], "requirement": { "requirements": [ { "type": "HABITANT_COUNT", "data": { "count": 300 } } ] } } ] Man I am such a noob http://www.theotown.com/forum/userpix/1221_screenshot_20170501140729_1.png
by BetterBear
Sat Apr 29, 2017 9:03
Forum: Tips and Tricks
Topic: Theo Town tutorial
Replies: 5
Views: 8943

Theo Town tutorial

... your city with roads. Nothing can be built without roads! So, build them first! Step 2: Build Power Plants and Water Pumps This is the first requirement of every city in Theo Town: Power and water. Make sure to build them! In the beginning you can choose (except if you had plug ins): Power: ...
by CommanderABab
Fri Apr 07, 2017 20:46
Forum: Game Discussion
Topic: construction not completr
Replies: 10
Views: 1113

Re: construction not completr

... and the building supports don't go away? (I'll upload photo when I get better reception on mobile) Not that I know of, but maybe there is some requirement not met yet again. Sometimes you can start a building because you have the population required and you try to place another one and can't ...
by Angell Damián
Wed Jan 18, 2017 21:36
Forum: Problems and Errors (bugs)
Topic: Problems with the last update (1.2.14)
Replies: 5
Views: 662

But what is the requirement because it looks like I have a good population?
Not that is a good idea and it gives a little more juice to a city, but my problem is that it does not let me build almost anything.

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