Search found 404 matches
- 25 Dec 2021, 06:28
- Forum: Tutorials and Documentation
- Topic: Cars
- Replies: 150
- Views: 128479
Re: Cars
Finally im understand how to make diagonal one, but not night animation yet, i know it such wasting plugin space but lobby did add winter even small amount of building have winter frame. But yeah im posting this comment just to show.
- 24 Dec 2021, 06:06
- Forum: Tutorials and Documentation
- Topic: Road decoration
- Replies: 52
- Views: 35826
Re: Road decoration
Is value true enabled and value false is disabled?
- 24 Dec 2021, 04:26
- Forum: Tutorials and Documentation
- Topic: Building requirements
- Replies: 74
- Views: 37495
Re: Building requirements
Is there a way to make building A that require Upgrade B or C
- 24 Dec 2021, 04:23
- Forum: Tutorials and Documentation
- Topic: [1.10.22] Custom loading texts/topics
- Replies: 5
- Views: 2226
Re: [1.10.22] Custom loading texts/topics
Finally my suggestions was granted :')
But is there a way to make this only shown on specific date of the IRL year?
But is there a way to make this only shown on specific date of the IRL year?
- 21 Dec 2021, 05:50
- Forum: Smalltalk
- Topic: TheoTown Forum Chatbox
- Replies: 11984
- Views: 6219352
- 20 Dec 2021, 12:44
- Forum: Tutorials and Documentation
- Topic: Cars
- Replies: 150
- Views: 128479
- 19 Dec 2021, 17:39
- Forum: Tutorials and Documentation
- Topic: Building requirements
- Replies: 74
- Views: 37495
Re: Building requirements
Can you provide some examples
- 19 Dec 2021, 16:52
- Forum: Tutorials and Documentation
- Topic: Building requirements
- Replies: 74
- Views: 37495
Re: Building requirements
Is there a way to hide the requirements text?
Like i want building A upgraded to building B (as shown up here) and building C requires building A while building D requires building B and i don't want building C upgrade requirements text shows up.
Like i want building A upgraded to building B (as shown up here) and building C requires building A while building D requires building B and i don't want building C upgrade requirements text shows up.
- 16 Dec 2021, 11:32
- Forum: Smalltalk
- Topic: TheoTown Forum Chatbox
- Replies: 11984
- Views: 6219352
Re: TheoTown Forum Chatbox
Found something on internet.
Swearing Warnings
- 16 Dec 2021, 10:02
- Forum: Terrain and Trees
- Topic: Nature Plus
- Replies: 28
- Views: 26593
- 05 Dec 2021, 10:56
- Forum: Smalltalk
- Topic: [ask] did i enough to be trusted creator?
- Replies: 8
- Views: 3918
- 04 Dec 2021, 08:47
- Forum: Smalltalk
- Topic: [ask] did i enough to be trusted creator?
- Replies: 8
- Views: 3918
- 02 Dec 2021, 15:14
- Forum: Smalltalk
- Topic: [Ask] Show your theotown music folder
- Replies: 3
- Views: 2982
[Ask] Show your theotown music folder
Show your musics albums, im asking what additional music you add on the game?
Here's is mine
Here's is mine
- 01 Dec 2021, 04:21
- Forum: Plug-In Discussion
- Topic: Can someone explain this
- Replies: 3
- Views: 1925
Can someone explain this
I need some explanation for latest update changelog
Especially for draft types "bus" and "train car"
It is a new type of car?, maybe send a picture of it.
Especially for draft types "bus" and "train car"
It is a new type of car?, maybe send a picture of it.
- 23 Nov 2021, 09:22
- Forum: Tutorials and Documentation
- Topic: Getting started
- Replies: 104
- Views: 249203
Re: Getting started
How to make a ship.
- 22 Nov 2021, 12:27
- Forum: Lua Scripting
- Topic: GUI Compendium
- Replies: 39
- Views: 25757
Re: GUI Compendium
Screenshot_2021-11-22-17-37-22-475_info.flowersoft.theotown.theotown.jpg Still doesn't show up --Show the test dialong local function showitptestdialog() local function createIconPreview(parent, frame) end local dialog = GUI.createDialog{ icon = Icon.PEOPLE_OFFICEWORKER, title = 'Credits', width = ...
- 22 Nov 2021, 06:16
- Forum: Problems and Errors (bugs)
- Topic: Error java:388, 201,111,345,68,1167,641,and 923
- Replies: 1
- Views: 1439
Error java:388, 201,111,345,68,1167,641,and 923
Error messages M2101K7AG, v: 30 (Android) 1.10.13a (11013), p:false java.lang.IllegalArgumentException: bound must be positive java.lang.IllegalArgumentException: bound must be positive at java.util.Random.nextInt(Random.java:388) at info.flowersoft.theotown.components.DefaultTransportation.updateCa...
- 22 Nov 2021, 04:28
- Forum: Lua Scripting
- Topic: GUI Compendium
- Replies: 39
- Views: 25757
Re: GUI Compendium
I need some help to make an list box because the list content didn't show up on the game. Screenshot_2021-11-22-09-23-20-279_info.flowersoft.theotown.theotown.jpg local function showitptestdialog() local function createIconPreview(parent, frame) end local dialog = GUI.createDialog{ icon = Icon.PEOPL...
- 20 Nov 2021, 18:24
- Forum: Terrain and Trees
- Topic: Nature Plus
- Replies: 28
- Views: 26593
Re: Nature +
The world geration is completely broken after I download this plugin Yeah many people complaining about that. Im still working to fix that problem. Plugin testing footage after the world generation update Screenshot_20211120-201008_TheoTown.jpg I think I need to disable some of my world generation ...
- 19 Nov 2021, 02:57
- Forum: Suggestions
- Topic: Custom Loading Messages
- Replies: 4
- Views: 2753
Custom Loading Messages
Just like minecraft, you can add your own loading messages, rather overriding original one.
Yeah just that.
Yeah just that.