Search found 36 matches

by Madbro
13 Apr 2019, 09:53
Forum: Plug-In Discussion
Topic: ECO-CITY PACK (idea topic)
Replies: 34
Views: 10811

Re: ECO-CITY PACK (idea topic)

NEW SPRITE

An Ecoscience Academy. You know to research the best designs you’ll need a lab.
Ecoacademy.png
Ecoacademy.png (3.14 KiB) Viewed 6837 times
Suggested settings:
I prefer you to let it require high school built before you are building this.
Also provides some education stuff.
by Madbro
13 Apr 2019, 09:46
Forum: Plug-In Discussion
Topic: ECO-CITY PACK (idea topic)
Replies: 34
Views: 10811

ECO-CITY PACK (idea topic)

Hello guys! (•ω•)/ Eco-friendly city becomes one of the common topic in our world. You know, global warming (←believe or not) and stuff related to climate change. :teach So our real world do consider this. However... HOW ’BOUT IN THEOTOWN? I am trying to put something that can be interesting into t...
by Madbro
12 Mar 2019, 10:54
Forum: Plug-In Discussion
Topic: Ideas for plugins
Replies: 864
Views: 495991

Re: Ideas for plugins

Expansion wars?
I do mean, you have a competitor in the same map.
That may make military more useful.
:fire :fire :fire :mine :img :json :plugin
by Madbro
06 Mar 2019, 11:20
Forum: Plug-In Discussion
Topic: MADBRO’S STATIONERY SPRITES : Night pub zone pack vol.1.
Replies: 3
Views: 1440

MADBRO’S STATIONERY SPRITES : Night pub zone pack vol.1.

Hello guys! (•ω•) Second DIY sprites pack I published on the forum, for everybody to use! :mine Night Pubs Pack Vol.1 (Sprites) So what’s better than having a cup of beer after a long shift? But well, in Theotown we don’t really have pubs. It’s time to give your Theos more things to enjoy! No matter...
by Madbro
06 Mar 2019, 11:12
Forum: Plug-In Discussion
Topic: Hey guys, need some sprites for radioactive industry?
Replies: 1
Views: 991

Hey guys, need some sprites for radioactive industry?

Hello guys! (•ω•) So I have made some new sprites on an evil topic - Radioactive industry. Factories that processes radioactive products! Sprites is in the ZIP. Decompress it to gain the prototype sprites made my me, in format of PNG. Evil radioactive industry (sprites).zip Feel free to use it! I wo...
by Madbro
10 Feb 2019, 01:14
Forum: Plug-In Discussion
Topic: How to make a new "area"?
Replies: 3
Views: 1323

Re: How to make a new "area"?

CommanderABab wrote:
09 Feb 2019, 15:48
Do you mean a zone? #zone
Oh yes exactly sir!
by Madbro
09 Feb 2019, 15:46
Forum: Plug-In Discussion
Topic: How to make a new "area"?
Replies: 3
Views: 1323

How to make a new "area"?

I do mean, something similar to RCI areas.
I want to know how to create these kind of stuff.
Please help (•ω•)
by Madbro
07 Feb 2019, 07:58
Forum: Tutorials and Documentation
Topic: Building requirements
Replies: 74
Views: 34998

Re: Building requirements

CommanderABab wrote:
07 Feb 2019, 03:52

Code: Select all

...,
  "requirements":[
      {
        "type":"BUILDING",
        "id":"$exbuildingid"
      }
    ],...
Where $exbuildingid is the id of the building you require.
Sorry sir, I mean, requiring upgraded version of buildings.
by Madbro
07 Feb 2019, 00:47
Forum: Tutorials and Documentation
Topic: Building requirements
Replies: 74
Views: 34998

Re: Building requirements

Hello, how to make a building require an upgrade from another building?
Like what @JustAnyone done in his DSA pack?
by Madbro
03 Feb 2019, 02:05
Forum: Plug-In Discussion
Topic: Ideas for plugins
Replies: 864
Views: 495991

Re: Ideas for plugins

Radioactive industry (evil one)
by Madbro
28 Jan 2019, 12:56
Forum: Plug-In Discussion
Topic: The future city series (by Madbro)
Replies: 1
Views: 1059

The future city series (by Madbro)

Hello guys! (•ω•)/ So I have just started making some plugins... Yeah, I am a beginner, but don’t have to worry about quality. I test the plugins myself before putting on the store. So let’s talk about what I’m going to talk about today: A series of plugins, about FUTURE CITY . Ok, here are the brie...
by Madbro
28 Jan 2019, 12:45
Forum: Plug-In Discussion
Topic: Ideas for plugins
Replies: 864
Views: 495991

Re: Ideas for plugins

by Madbro
28 Jan 2019, 10:50
Forum: Tutorials and Documentation
Topic: Advanced tags for building plugins
Replies: 216
Views: 167754

Re: Advanced tags for building plugins

For income you can just use :json "monthly price":-1 Right now you can't produce more income than that to prevent cheating. You may ask for it after you have a plugin that could make use of it. Please elaborate what you mean by "unlock requirements” feature. There’s buildings that re...
by Madbro
27 Jan 2019, 03:56
Forum: Tutorials and Documentation
Topic: Advanced tags for building plugins
Replies: 216
Views: 167754

Re: Advanced tags for building plugins

Hello! I want to ask about how to get “monthly income” and “unlock requirements” feature into the plugin.
by Madbro
24 Jan 2019, 02:02
Forum: Plug-In Discussion
Topic: Ideas for plugins
Replies: 864
Views: 495991

Re: Ideas for plugins

Mg3094066 wrote:
14 Jan 2019, 02:58
just killing time :v
Humm, what’s your app making the plugin images?
by Madbro
23 Jan 2019, 15:01
Forum: Plug-In Discussion
Topic: Ideas for plugins
Replies: 864
Views: 495991

Re: Ideas for plugins

My ideas here:
1. Central Air Conditioning (probably for frostlands)
2. Generators will request fuels like what’s done in simcity
3. Future city...

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