Search found 54 matches

by ArchaeoPX
12 Feb 2018, 12:01
Forum: Smalltalk
Topic: Put your countryball here
Replies: 32
Views: 6439

Re: Put your countryball here

Meanwhile:
Conference.png
by ArchaeoPX
10 Feb 2018, 21:48
Forum: Topical Screenshot Threads
Topic: Show your interchanges
Replies: 194
Views: 165868

Re: Show your interchanges

So after some time doing random things with my cities, these apparently happened:
I. Sorta a turbine interchange...? I call it the typhoon interchange.
I. Sorta a turbine interchange...? I call it the typhoon interchange.
II. A double roundabout, but this was scrapped for not being so practical.
II. A double roundabout, but this was scrapped for not being so practical.
III. A very, very finely made cloverleaf at one end of the map. And fortunately I was able to reread Leo's tutorial again so I can compact the design by a lot.
III. A very, very finely made cloverleaf at one end of the map. And fortunately I was able to reread Leo's tutorial again so I can compact the design by a lot.
Also, shoutout to @-LeoLeo- for the help o3o
And the inspiration to take his place if I could >:P
by ArchaeoPX
10 Feb 2018, 19:18
Forum: Topical Screenshot Threads
Topic: Show your interchanges
Replies: 194
Views: 165868

Re: Show your interchanges

Does the on-off ramp counted as an interchange? Or is it a part of the highway? Nevertheless I'll put it here I may name this design... The Helix Ramp © IMG_20180210_163901.JPG IMG_20180210_163748.JPG And after reading your tutorial on double-deck highways, I still don't get how to get hanging corn...
by ArchaeoPX
10 Feb 2018, 11:12
Forum: Topical Screenshot Threads
Topic: Show your university campuses
Replies: 11
Views: 6818

Re: Show your university campuses

Nurura_18-01-30_23.22.11.png
NSU in Nurura, Ruvalensk.
at least 17 more major universities to go~
by ArchaeoPX
07 Feb 2018, 15:28
Forum: Lists
Topic: The Grill
Replies: 59
Views: 13403

Re: The Grill

Brody Craft wrote:
07 Feb 2018, 13:37
I bet west iridane is a gold digger. They even dig for gold painted aluminium.
"Well,
Just thought you should know n---a
Oooooooh,
I got some news for you
Yeah go run and tell your little boyfriend"

Sorry I just had to do it XP
by ArchaeoPX
06 Feb 2018, 22:57
Forum: Lists
Topic: The Grill
Replies: 59
Views: 13403

Re: The Grill

I've revealed the true military prowess of the Socialist Union of Svostine.
It's a broken glowstick the size of Mt. Everest.
by ArchaeoPX
24 Jan 2018, 15:17
Forum: Smalltalk
Topic: What inspires your city name?
Replies: 24
Views: 6125

Re: What inspires your city name?

All of my city names are... pretty much made up, as long as they sound somewhat Slavic... (Except Nurura and Alsevo; I don't clearly know why I picked these names.) As for the country "Arkhaza", it's a corruption of my username and alias: ArchaeoPX. Archaeo >> Arch >> Arkh >> Arkhaza
by ArchaeoPX
10 Jan 2018, 21:23
Forum: Lists
Topic: Theotown Currency Exchange
Replies: 653
Views: 113935

Re: Theotown Currency Exchange

Arkhaza has been using the Arkhazan Ruble (ARB).
Its value has been announced today.
Currently: 1 ARB = 4.16 USD.
by ArchaeoPX
22 Dec 2017, 12:09
Forum: Tips and Tricks
Topic: •How to design a GOOD LOOKING flag•
Replies: 6
Views: 5876

Re: •How to design a GOOD LOOKING flag•

Is it fine to post examples here, or is that for another topic?
by ArchaeoPX
04 Dec 2017, 14:43
Forum: Game Discussion
Topic: Level 2 elevation?
Replies: 4
Views: 1511

Re: Level 2 elevation?

if it means that ground level is 0, then I'll understand I've also been wondering about that... What would've been equally radical is if railways can also have multiple levels. ...Though I doubt that that particular idea will be put into motion any time soon. EDIT: I realized I'm implying that this...
by ArchaeoPX
02 Dec 2017, 14:52
Forum: Trash
Topic: Show your interchanges split 6
Replies: 16
Views: 576

Re: Show your interchanges

CommanderABab wrote:
02 Dec 2017, 14:20
It looks like a double cloverleaf. Could you put some traffic on it?
I can't be sure of this since, I've hastily placed some buildings here and there so that vehicles would show up.
I can't be sure of this since, I've hastily placed some buildings here and there so that vehicles would show up.
Alternatively, here's the path the interchange takes.<br />Orange: Bottom Level<br />Light Blue: Top Level<br />*Arrows represent flow of traffic.
Alternatively, here's the path the interchange takes.
Orange: Bottom Level
Light Blue: Top Level
*Arrows represent flow of traffic.
Alsevus_17-11-30_19.26.27 - path.png (26.56 KiB) Viewed 750 times
by ArchaeoPX
02 Dec 2017, 14:52
Forum: Topical Screenshot Threads
Topic: Show your interchanges
Replies: 194
Views: 165868

Re: Show your interchanges

CommanderABab wrote:
02 Dec 2017, 14:20
It looks like a double cloverleaf. Could you put some traffic on it?
I can't be sure of this since, I've hastily placed some buildings here and there so that vehicles would show up.
I can't be sure of this since, I've hastily placed some buildings here and there so that vehicles would show up.
Alternatively, here's the path the interchange takes.<br />Orange: Bottom Level<br />Light Blue: Top Level<br />*Arrows represent flow of traffic.
Alternatively, here's the path the interchange takes.
Orange: Bottom Level
Light Blue: Top Level
*Arrows represent flow of traffic.
Alsevus_17-11-30_19.26.27 - path.png (26.56 KiB) Viewed 11815 times
by ArchaeoPX
02 Dec 2017, 13:59
Forum: Trash
Topic: Show your interchanges split 6
Replies: 16
Views: 576

Re: Show your interchanges

I wonder if a Pinavia interchange would be possible in the game...
For now though, an unintuitive interchange.
by ArchaeoPX
02 Dec 2017, 13:59
Forum: Topical Screenshot Threads
Topic: Show your interchanges
Replies: 194
Views: 165868

Re: Show your interchanges

I wonder if a Pinavia interchange would be possible in the game...
For now though, an unintuitive interchange.

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