Search found 99 matches

by ian`
Sun Feb 21, 2021 19:47
Forum: Lua Scripting
Topic: Animation Dev Tool (Open Source)
Replies: 8
Views: 977

Re: Animation Dev Tool (Open Source)

Can you add more id of the lamp in next update sir ?? More lamp color and size... Ohh in-game lamp id 4x4l2 error can't found after i apply to in the building :bd :bd actually, all the light id's those i added are already in the game by default, who want to use it only need the id without need anot...
by ian`
Wed Feb 17, 2021 5:10
Forum: Plug-In Discussion
Topic: Road Avenue Plugin. (Discussion and Documentation)
Replies: 5
Views: 1222

Re: Road Avenue Plugin. (Discussion and Documentation)

imajoke wrote:
Wed Feb 10, 2021 0:58
Is it only one lane per tile or is it still two lanes?
one lane per tile.
Show
olpt.PNG
by ian`
Tue Feb 16, 2021 9:39
Forum: Lua Scripting
Topic: Lua chatbox
Replies: 168
Views: 11288

Re: Lua chatbox

Code: Select all    Reset

function script:click(x,y) if Tile.isBuildingWorking(x,y) then -- check the building is not in construction and not empty, has power, water, and road connection if needed. yourGUI() -- GUI function return false -- prevent the default dialog appears end end
Interactive Lua editor
Run
by ian`
Mon Feb 15, 2021 7:02
Forum: Plug-In Discussion
Topic: Animation Dev. Tool Thread
Replies: 4
Views: 582

Re: Animation Dev. Tool Thread

:bd Please help me , after i made the code , how to add light on the building. Please give me tutorial to copy the code in json. Iam android user and iam a newbie thanks [ { "id": "yourPluginId", "type": "yourPluginType", // another tags you need. e.g. title, text, frames, price, width, height, etc...
by ian`
Fri Feb 05, 2021 5:06
Forum: Tutorials and Documentation
Topic: Road decoration
Replies: 41
Views: 10299

Re: Road decoration

Yes, but it's not easy to make. :?
by ian`
Sun Jan 31, 2021 14:00
Forum: Lua Scripting
Topic: Custom GUI -Unofficial
Replies: 6
Views: 208

Re: Custom GUI -Unofficial

rjroldan1 wrote:
Sat Jan 30, 2021 20:25
I'm waiting for these Awesome job ! One more thing is there any "text" Parameters for that movable button?
i'm not going to include any text for the movable button because i anticipate if it's too wide, it will block the screen. :calc
by ian`
Sat Jan 30, 2021 17:04
Forum: Lua Scripting
Topic: Custom GUI -Unofficial
Replies: 6
Views: 208

Re: Custom GUI -Unofficial

A screenshot of the plugin. there is sample code in rar file. You can try it. anyway, this is not a complete plugin. this is just a module for plugin creators who want to add features like my plugins. (e.g. shortcut box or part of the animation dev. tool). and also i post this in tutorial and docum...
by ian`
Sat Jan 30, 2021 15:08
Forum: Lua Scripting
Topic: Custom GUI -Unofficial
Replies: 6
Views: 208

Re: Custom GUI -Unofficial

LZS Gaming wrote:
Sat Jan 30, 2021 13:52
Can you show me a picture before it starts using all my cache from lua?
sorry, what kind of picture? i don't understand. :bq
by ian`
Sat Jan 30, 2021 13:47
Forum: Lua Scripting
Topic: Custom GUI -Unofficial
Replies: 6
Views: 208

Custom GUI -Unofficial

This is an unofficial functions that i made for another plugin creators. For now, this module only have two functions, running text (label) and movable button. All functions will be declared as global variables, so, you can use these functions with copy this module file into your plugin folder and u...
by ian`
Sat Jan 23, 2021 20:14
Forum: Plug-In Discussion
Topic: Animation Dev. Tool Thread
Replies: 4
Views: 582

Re: Animation Dev. Tool Thread

reserved for documentation. :mine
by ian`
Sat Jan 23, 2021 20:13
Forum: Plug-In Discussion
Topic: Animation Dev. Tool Thread
Replies: 4
Views: 582

Animation Dev. Tool Thread

This thread is for Animation Dev. Tool documentation, tutorial, report issue, change logs, and spoiler about future update.

Open source code from older versions : Animation Dev Tool (Open Source)

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WIP Update
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Tutorial of Latest Version
by ian`
Fri Jan 22, 2021 12:12
Forum: Tutorials and Documentation
Topic: Advanced tags for building plugins
Replies: 167
Views: 39706

Re: Advanced tags for building plugins

building type is on the list :bt
by ian`
Fri Jan 01, 2021 10:14
Forum: Lua Scripting
Topic: Lua chatbox
Replies: 168
Views: 11288

Re: Lua chatbox

i got the other fact. if you call the build mode from createDraftDrawer, the draft will be added to the history as a new even if the draft in there before, not replace the last one. @Lobby Sorry to mention you, could you fix this bug?
by ian`
Thu Dec 31, 2020 11:40
Forum: Lua Scripting
Topic: Lua chatbox
Replies: 168
Views: 11288

Re: Lua chatbox

I think I found a bug or maybe an oversight in my coding. I am using that function to open the building tool when a sidebar button is pressed, but it creates multiple instances of the item in the recent tab for every time I push the button: image.png Oddly enough, these extra instances will disappe...
by ian`
Wed Dec 30, 2020 20:43
Forum: Lua Scripting
Topic: Lua chatbox
Replies: 168
Views: 11288

Re: Lua chatbox

You forgot to add .select() after draft drawer.

Code: Select all

City.createaDraftDrawer(draft).select()
by ian`
Wed Dec 02, 2020 9:14
Forum: Lua Scripting
Topic: GUI Compendium
Replies: 19
Views: 2068

Re: GUI Compendium

@Löbby is there any way to change the parent color of the GUI .createDialog{}? i'd experementing to put onDraw function but it's not work a i thougth XD and if i use the main Gui root i gonna have conflict about the casting of it specially the coordinates in some other resolution. I think you can't...
by ian`
Fri Nov 27, 2020 10:40
Forum: Plug-In Discussion
Topic: Plugin Store quality control discussion
Replies: 23
Views: 4163

Re: Plugin Store quality control discussion

how about the moderator can change the price to be free or 0 for "bad plugins"? it will make the creators can improve their ability and not continuously make the same things. "if you want diamonds, making a better from the last your plugins". but yeah, it will be need a competent moderators.
by ian`
Wed Nov 18, 2020 12:24
Forum: Lua Scripting
Topic: Lua chatbox
Replies: 168
Views: 11288

Re: Lua chatbox

i think you can use string.gmatch and table of the "words" you want to censor.
by ian`
Fri Nov 13, 2020 12:45
Forum: Problems
Topic: [1.9.49p][windows] Tile.getBuildingName not work
Replies: 2
Views: 1264

Re: [1.9.49p][windows] Tile.getBuildingName not work

yeah, it's still available. You only need to do something to get the tileX and tileY values. The simpliest things are you can use script:click(x,y,level) and attach the script into building draft. so the tileX and tileY values can be set when the user click the building. function script:click(x,y,le...

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