Search found 1347 matches

by Barky
Sun Apr 30, 2017 19:58
Forum: Showcase
Topic: My first building. :)
Replies: 3
Views: 1484

Not too shabby :D
by Barky
Sun Apr 30, 2017 19:05
Forum: Screenshots
Topic: The Reagold Region
Replies: 29
Views: 5220

Sometheotown mayor wrote:Nice I'm happy that you are my neighbor on the map ! :)
Same :)
by Barky
Sun Apr 30, 2017 14:51
Forum: Game Discussion
Topic: City without traffic jams
Replies: 11
Views: 1285

FaizalGo112 wrote:
waders wrote:I dont know what you mean
you just go to settings and disabled cars
There are clearly cars in the screenshot...
by Barky
Sun Apr 30, 2017 13:24
Forum: Game Discussion
Topic: Dirt Tracks/trails
Replies: 1
Views: 387

Dirt Tracks/trails

Hello,


I would love to maybe make some "nature trails" and so on and I would love if there were dirt tracks, they wouldnt have to function, just be placeable and a bit smaller than the dirt road, let me know what you think.


Thanks.
by Barky
Sun Apr 30, 2017 13:21
Forum: Game Discussion
Topic: Dirt Road Bridges
Replies: 2
Views: 566

That would be kind of cool
by Barky
Sun Apr 30, 2017 13:17
Forum: Screenshots
Topic: The Reagold Region
Replies: 29
Views: 5220

jospiekar wrote:Looks very good!!!
Thank you :D
by Barky
Sat Apr 29, 2017 23:31
Forum: Screenshots
Topic: The Reagold Region
Replies: 29
Views: 5220

Image

Heels, a small town south of Laurence Military Base, to the right is a construction site of the soon to be build local E.P.A due to be completed in late 2019
by Barky
Sat Apr 29, 2017 20:14
Forum: Game Discussion
Topic: Mysterious Car
Replies: 15
Views: 1310

Mayor Jeffrey IX wrote:That's just a limo.
Its a creepy limo :D
by Barky
Sat Apr 29, 2017 0:02
Forum: Screenshots
Topic: The Reagold Region
Replies: 29
Views: 5220

Image

Wahavi, Reagold's first large city with over 30k inhabitants, complete with an interchange to connect the 4 cities as well as Wahavi Military Site GA03 capable of holding out an invasion
by Barky
Fri Apr 28, 2017 23:58
Forum: Game Discussion
Topic: Mysterious Car
Replies: 15
Views: 1310

Mysterious Car

Image

A spooky car :D
by Barky
Fri Apr 28, 2017 16:16
Forum: Game Discussion
Topic: Templates
Replies: 2
Views: 578

I dont get what you mean, that you can have certain buildings handy to access?
by Barky
Thu Apr 27, 2017 0:19
Forum: Game Discussion
Topic: Hills
Replies: 8
Views: 944

I don't like it tbh
by Barky
Wed Apr 26, 2017 23:07
Forum: Game Discussion
Topic: Traffic Lights
Replies: 2
Views: 592

Traffic Lights

Hello,


Like auto road placement, I think automatic traffic lights should be disabled than having to disarm them manually, it would be easy to implement and help a ton.

Thanks
by Barky
Tue Apr 25, 2017 16:39
Forum: Game Discussion
Topic: Multiple suggestions about Military Base
Replies: 3
Views: 557

I agree
by Barky
Tue Apr 25, 2017 16:37
Forum: Screenshots
Topic: The Reagold Region
Replies: 29
Views: 5220

fairviewbuilder wrote:This is awesome! Especially the intersection you made. I took inspiration to this to my WIP city soon :D
:)
by Barky
Mon Apr 24, 2017 23:26
Forum: Screenshots
Topic: The Reagold Region
Replies: 29
Views: 5220

Completed a new town Witos with an interchange to connect the region

Image
by Barky
Mon Apr 24, 2017 21:57
Forum: Screenshots
Topic: The Reagold Region
Replies: 29
Views: 5220

Lookatmemeow wrote:Yes
Ill wit till he says it himself :D
by Barky
Mon Apr 24, 2017 19:14
Forum: Tips and Tricks
Topic: Traffic
Replies: 5
Views: 3164

They do connect with buildings. Perhaps someone didn't add it as text, but Lobby said they work with buildings now because traffic was a big problem when best roads don't connect with buildings. It was added in 260-270, something like that. Could you do me a favor? Could you go to my "The Reagold R...
by Barky
Mon Apr 24, 2017 18:57
Forum: Smalltalk
Topic: what is favorites kairosoft games?
Replies: 9
Views: 1322

FaizalGo112 wrote:
-BarkySharky- wrote:I liked the soccer one, can't remember the name
You mean Pocket League Story and for me is Mega Mall Story
Ye pocket league story
by Barky
Mon Apr 24, 2017 16:42
Forum: Game Discussion
Topic: Visible Ranges While Building
Replies: 2
Views: 736

Yea I have no clue why it didnt stay like that

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