Share your ideas about possible future content here.
Posting rules
Replies: 9
by
danekbel »
Mon Jun 12, 2017 16:45
First post
So, here I'd like to tell you some rules to make this forum more organized
1. Suggest adequate ideas
I don't think that developers would like...
Last post
Not really.
9 Replies
21810 Views
Last post by Kulche
Sun Sep 16, 2018 11:40
Futuristic Zones
Replies: 1
by
Neski »
Tue Apr 20, 2021 22:59
First post
Futuristic Zones
You know those dense zones well they got denser (and harder).With these zones you will have futuristic cities of 2050.Where is the...
Last post
Cool idea but this is a very graphic heavy task. the developers don't have someone who (mainly) does graphics anymore.
If you have enough motivation...
1 Replies
72 Views
Last post by Bearbear76
Wed Apr 21, 2021 5:59
Some modern buildings
Replies: 16
by
Bevise »
Sat Apr 25, 2020 14:27
First post
2017-06-05-1496692742-9823863-chrisbarbalis98731.jpg 109629950.jpg cong-trinh-xanh-paris2050-greenmore4.jpg cong-trinh-xanh-paris2050-greenmore2.jpg...
Last post
I have some New York ideas. LIke One Vanderblit, 53W53 or Conde Nast Building (Times Square 4).
I am making a New York Pack containing many...
16 Replies
3950 Views
Last post by Cjmpres01
Tue Apr 20, 2021 3:43
I'm sorry.
Replies: 3
by
dc5 »
Tue Feb 23, 2021 11:30
First post
I spent seven hours finding the seeds for the area I wanted. So here is a suggestion. Would you consider developing a function or tool that can be...
Last post
Yes,developer please update this
3 Replies
677 Views
Last post by Cjmpres01
Thu Apr 15, 2021 18:39
Remove map rotation
Replies: 1
by
akunbaru123 »
Tue Apr 13, 2021 14:12
First post
hello developer, I suggest removing the automatic rotation feature on the map because there are some modulable buildings that don't follow the...
Last post
hello developer, I suggest removing the automatic rotation feature on the map because there are some modulable buildings that don't follow the...
1 Replies
126 Views
Last post by Bearbear76
Wed Apr 14, 2021 14:05
Max size 25x25
Replies: 3
by
DESOLAN »
Mon Apr 12, 2021 14:10
First post
Screenshot_20210412-200430_TheoTown.jpg Screenshot_20210412-200428_TheoTown.jpg Screenshot_20210401-150451_TheoTown.jpg
Last post
The large size is befitting for this ship.
3 Replies
181 Views
Last post by KINGTUT10101
Tue Apr 13, 2021 23:36
(Asian perspective)Some suggestions on agricultural areas
Replies: 1
by
emperor »
Mon Apr 12, 2021 7:05
First post
Although I've been in touch with the game since 2017, this is the first time I've published a proposal here. As a Chinese mainland game player, my...
Last post
Hi emperor!
The like the idea you proposed!
This would make farmlands more valuable in the game as currently they are pretty much just aesthetics...
1 Replies
153 Views
Last post by Bearbear76
Mon Apr 12, 2021 8:02
Tax Subtotal
Replies: 2
by
SpinnyKick »
Wed Apr 07, 2021 3:26
First post
So I was trying to work out how much money each of the 3 main types of zone was making, and I was just wondering if it was possible to get sub totals...
Last post
SpinnyKick U can see the sub tax in the tax section in the statistic page of the page which is found in the top left.
2 Replies
209 Views
Last post by PresidentSmith609
Wed Apr 07, 2021 5:39
I want to add a rectangular template.
by
mun08 »
Sun Mar 28, 2021 5:43
spuare templates create unnecessary space when a building is long. Even if it's a modular building, it's a bit inconvenient to use, so I want to make...
0 Replies
376 Views
Last post by mun08
Sun Mar 28, 2021 5:43
Make water and boats more realistic
Replies: 4
by
byxxiaonanhui »
Sun Jul 12, 2020 11:34
First post
Add water on the ramps.
Add flows of the water.
Change the energy made by hydroelectricity plants depending on the flowing speed of the water.
Make...
Last post
Yes, but the produced energy on the hydroelectric power plant depending on the water flow. I disagree with that. Other than that. Yes
4 Replies
1083 Views
Last post by MrKingGuy
Sat Mar 27, 2021 12:36
Military
Replies: 6
by
chaun2006 »
Sat Mar 23, 2019 18:52
First post
B) I think you should add more military vehicles and buildings like air force navy etc. also you should add placeable military vehicles. B)
Last post
and night animation.
6 Replies
1851 Views
Last post by ajimaul
Wed Mar 24, 2021 2:12
0 Replies
276 Views
Last post by Bassem.90
Tue Mar 23, 2021 13:02
Airlines packs suggestions
by
Bassem.90 »
Tue Mar 23, 2021 9:48
Hello Please I want to kindly suggest and request some airlines packs suggestions:
A320 middle eastern pack ( Middle East Airlines of Lebanon, Egypt...
0 Replies
300 Views
Last post by Bassem.90
Tue Mar 23, 2021 9:48
More use for military base
Replies: 21
by
Xunggoy »
Sat Jan 20, 2018 22:45
First post
Hey everyone, this is my first post on this forum.
I've started playing a few days ago and already have a huge city that i love and keep...
Last post
I pretty much agree on enemy base but not the zombies
21 Replies
4407 Views
Last post by Commodore
Tue Mar 23, 2021 9:06
_, _, _, _, _, _, _, pivotPointX, pivotPointY, hoverX, hoverY = GUI:getTouchPoint()
by
Jeremiah Stephens »
Mon Mar 22, 2021 18:19
Please add pivotPointX , pivotPointY , hoverX -- *, and hoverY -- * parameters to GUI:getTouchPoint() , same as x and y parameters but of the pivot...
0 Replies
296 Views
Last post by Jeremiah Stephens
Mon Mar 22, 2021 18:19
0 Replies
291 Views
Last post by Jeremiah Stephens
Sun Mar 21, 2021 18:31
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