JSON

Resources from the game that you might use in your game can be found here

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Nexus24680
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Re: JSON

#41

Post by Nexus24680 » Fri Dec 07, 2018 21:15

@Lobby[Posts][PM]
Please
Waste Disposal and Funeral (Body Disposal) JSON
As always, exclude the IAP content.

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XNOTE
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Re: JSON

#42

Post by XNOTE » Mon Dec 31, 2018 8:05

@Lobby
Can I see JSON of Weather machine? I'm just curious about how to add blocks (I mean buttons that next to upgrade button) on information window.

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Re: JSON

#43

Post by Lobby » Mon Dec 31, 2018 11:33

You can't, that is done by the game.
...Have a nice stay

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yusuf8a684
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Re: JSON

#44

Post by yusuf8a684 » Tue Jan 29, 2019 21:26

Hello Lobby,
Can I have the full and updated residential json?
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Re: JSON

#45

Post by Lobby » Tue Feb 05, 2019 19:45

Thank you for the reminder, I updated residential, commercial and industrial jsons :)
...Have a nice stay

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22Alpha
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Re: JSON

#46

Post by 22Alpha » Sun Feb 10, 2019 8:25

Good to know it is updated. Guess who's back playing and doing plugins!
:mine

Chinasapling
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Re: JSON

#47

Post by Chinasapling » Tue Feb 12, 2019 4:25

I think I need classified information about garbage dumps, and I want to know about JSON for garbage trucks to clean up the road.

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Re: JSON

#48

Post by Elmana4321 » Sun Jun 30, 2019 23:54

Waste JSON? Please

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CommanderABab
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Re: JSON

#49

Post by CommanderABab » Mon Jul 01, 2019 19:15

Chinasapling wrote:
Tue Feb 12, 2019 4:25
I think I need classified information about garbage dumps, and I want to know about JSON for garbage trucks to clean up the road.

Code: Select all

  "car spawner":[
    {
     "cars":["your_vehicle_id"],
     "radius":4000,
     "count":10,
     "flags":["garbage"]
     }
  ]
within any plugin will spawn cars that clean garbage from the roads when they encounter it.
The large radius will allow these cars to travel city wide finding garbage.

If you plan on using more than one building to spawn the cars, the radius should be smaller than shown and the count small to keep your roads clear of extra vehicles.

This will not make residents happy about waste disposal though, that still requires the incinerators, landfills, etc to be built.
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CommanderABab
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Re: JSON

#50

Post by CommanderABab » Tue Jul 02, 2019 1:14

826!826Currently using beta 826. 826 What's new? :)
diagonal road tool!!
:)

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🆎️🆎️🆎️🆎️Commander🆎️🆎️

Chinasapling
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Re: JSON

#51

Post by Chinasapling » Sat Nov 30, 2019 18:26


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Re: JSON

#52

Post by rjroldan1 » Sun Dec 08, 2019 19:09

Can i have the list of the in game plane Id?
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Re: JSON

#53

Post by Lobby » Sun Dec 08, 2019 20:34

Here you go :)

Code: Select all

$airplane00
$airplane02
$airplane01
$prm_airplane00
...Have a nice stay

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Re: JSON

#54

Post by rjroldan1 » Wed Dec 11, 2019 11:40

Lobby wrote:
Sun Dec 08, 2019 20:34
Here you go :)

Code: Select all

$airplane00
$airplane02
$airplane01
$prm_airplane00
If it possible to have a multiple target?
T.P.C.


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PHILIPPINES :linux

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Re: JSON

#55

Post by Lobby » Wed Dec 11, 2019 13:59

What do you mean by "multiple target"?
...Have a nice stay

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Re: JSON

#56

Post by rjroldan1 » Wed Dec 11, 2019 14:43

Lobby wrote:
Wed Dec 11, 2019 13:59
What do you mean by "multiple target"?
The car spawner
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Re: JSON

#57

Post by Lobby » Wed Dec 11, 2019 15:30

Yes, this should work fine:

Code: Select all

    "car spawner":[
      {
        "cars":["$lobby_carplugin00"],
        "radius":10,
        "count":10,
        "targets":["$building00","$building01"]
      }
    ]
...Have a nice stay

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CommanderABab
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Re: JSON

#58

Post by CommanderABab » Wed Dec 11, 2019 18:32

Yes, it's fun too. Watching traffic going all around the city. :)
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diagonal road tool!!
:)

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yusuf8a684
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Re: JSON

#59

Post by yusuf8a684 » Tue Jan 14, 2020 13:43

Lobby,
I can't find the prm coded building IDs in there. Are they paid access building?
Also why there are no base for gencom00. That one has no type about commercial but only types for animation. (There are some more buildings like that)

And night textures, will they shared with us?
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Kulche
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Re: JSON

#60

Post by Kulche » Wed Jan 15, 2020 8:25

Looks like the "prm" prefix means something like premium, so I guess they aren't shared because they are paid.
About night frames, don't worry, they are still in works and if you want to create your own you can visit my tutorial :)
I'm not lazy, I'm motivated to do nothing!
...blame lobby for that

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