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Re: JSON

Posted: 07 Dec 2018, 21:15
by Nexus24680
@Lobby[Posts][PM]
Please
Waste Disposal and Funeral (Body Disposal) JSON
As always, exclude the IAP content.

Re: JSON

Posted: 31 Dec 2018, 08:05
by XNOTE
@Lobby
Can I see JSON of Weather machine? I'm just curious about how to add blocks (I mean buttons that next to upgrade button) on information window.

Re: JSON

Posted: 31 Dec 2018, 11:33
by Lobby
You can't, that is done by the game.

Re: JSON

Posted: 29 Jan 2019, 21:26
by yusuf8a684
Hello Lobby,
Can I have the full and updated residential json?

Re: JSON

Posted: 05 Feb 2019, 19:45
by Lobby
Thank you for the reminder, I updated residential, commercial and industrial jsons :)

Re: JSON

Posted: 10 Feb 2019, 08:25
by 22Alpha
Good to know it is updated. Guess who's back playing and doing plugins!

Re: JSON

Posted: 12 Feb 2019, 04:25
by Chinasapling
I think I need classified information about garbage dumps, and I want to know about JSON for garbage trucks to clean up the road.

Re: JSON

Posted: 30 Jun 2019, 23:54
by Elmana4321
Waste JSON? Please

Re: JSON

Posted: 01 Jul 2019, 19:15
by CommanderABab
Chinasapling wrote:
12 Feb 2019, 04:25
I think I need classified information about garbage dumps, and I want to know about JSON for garbage trucks to clean up the road.

Code: Select all

  "car spawner":[
    {
     "cars":["your_vehicle_id"],
     "radius":4000,
     "count":10,
     "flags":["garbage"]
     }
  ]
within any plugin will spawn cars that clean garbage from the roads when they encounter it.
The large radius will allow these cars to travel city wide finding garbage.

If you plan on using more than one building to spawn the cars, the radius should be smaller than shown and the count small to keep your roads clear of extra vehicles.

This will not make residents happy about waste disposal though, that still requires the incinerators, landfills, etc to be built.

Re: JSON

Posted: 02 Jul 2019, 01:14
by CommanderABab

Re: JSON

Posted: 30 Nov 2019, 18:26
by Chinasapling

Re: JSON

Posted: 08 Dec 2019, 19:09
by Hadestia
Can i have the list of the in game plane Id?

Re: JSON

Posted: 08 Dec 2019, 20:34
by Lobby
Here you go :)

Code: Select all

$airplane00
$airplane02
$airplane01
$prm_airplane00

Re: JSON

Posted: 11 Dec 2019, 11:40
by Hadestia
Lobby wrote:
08 Dec 2019, 20:34
Here you go :)

Code: Select all

$airplane00
$airplane02
$airplane01
$prm_airplane00
If it possible to have a multiple target?

Re: JSON

Posted: 11 Dec 2019, 13:59
by Lobby
What do you mean by "multiple target"?

Re: JSON

Posted: 11 Dec 2019, 14:43
by Hadestia
Lobby wrote:
11 Dec 2019, 13:59
What do you mean by "multiple target"?
The car spawner

Re: JSON

Posted: 11 Dec 2019, 15:30
by Lobby
Yes, this should work fine:

Code: Select all

    "car spawner":[
      {
        "cars":["$lobby_carplugin00"],
        "radius":10,
        "count":10,
        "targets":["$building00","$building01"]
      }
    ]

Re: JSON

Posted: 11 Dec 2019, 18:32
by CommanderABab
Yes, it's fun too. Watching traffic going all around the city. :)

Re: JSON

Posted: 14 Jan 2020, 13:43
by yusuf8a684
Lobby,
I can't find the prm coded building IDs in there. Are they paid access building?
Also why there are no base for gencom00. That one has no type about commercial but only types for animation. (There are some more buildings like that)

And night textures, will they shared with us?

Re: JSON

Posted: 15 Jan 2020, 08:25
by Kulche
Looks like the "prm" prefix means something like premium, so I guess they aren't shared because they are paid.
About night frames, don't worry, they are still in works and if you want to create your own you can visit my tutorial :)