TheoTown update full changelog

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Re: TheoTown update full changelog

#41

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Version 1.8.74
  • Added download indicator when entering online regions
  • Fixed flickering of region coin indicator when entering region
  • Save scrolling in online region list
  • Use 1000 version code format to correspond with version name (1875 -> 1.8.75)
  • Update translations

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Re: TheoTown update full changelog

#42

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Version 1.8.75
  • Added once attribute for plugin manifest files to ignore collisions
  • Fixed region coin synchronization issue
  • Fixed negative diamond count
  • Fixed drawing issues in underground view
  • Don't show special offers automatically when entering foreign cities
  • Adjust download overlay in plugin store

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Re: TheoTown update full changelog

#43

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Version 1.8.76
  • Fixed potential crash in class initialization due to bad timing
  • Fixed fence drawing on hills
  • Disable smooth music transitions completely

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Re: TheoTown update full changelog

#44

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Version 1.8.77
  • Fixed winter frames of com40 was floating by one pixel
  • Fixed downloaded plugins had sometimes wrong image in plugin store
  • Fixed fence tool flickering when clicking on start position using a mouse and precision when dragging
  • Attempt to further reduce chances of bad luck in success overlay initialization

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Re: TheoTown update full changelog

#45

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Version 1.8.78
  • Added support for own action buttons in notifications
  • Fixed preview of diagonal roads in road build tool
  • Fixed tool tile hoverings can change color of nearby tiles
  • Fixed in-between tile precision e.g. for fence tool
  • Indicate over which tile mouse is currently located for all tools

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Re: TheoTown update full changelog

#46

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Version 1.8.79
  • Added support for more region flags (rules and settings) in the future
  • Added compatibility for loading corrupted city files
  • Allow lua notification actions to have a nil onClick function
  • Fixed fence tool preview during start point selection mode
  • Fixed content positioning on iOS devices with home touch bar thingy
  • Fixed pink borders in map preview images
  • Fixed iOS used 16 bit framebuffer
  • Fixed preview creator masking channels were reversed
  • Optimize preview image creation
  • Update translations

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Re: TheoTown update full changelog

#47

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Version 1.8.80
  • Fixed Android used 16 bit framebuffer as well
  • Fixed potential NPEs caused by weird behavior of jsonObj.names()
  • Fixed not all rails were take into account for rail statistics
  • Fixed tollbooths could be built on metro lines
  • Fixed bus stop tool didn't draw marker on tiles with underground road
  • Fixed restart functionality on Android Q
  • Kind of fix success overlay animation
  • Show plugin acquisition animation also on desktop

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Re: TheoTown update full changelog

#48

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Version 1.8.81
  • Added online city gifts
  • Allow to switch region using Q and E keys
  • Allow postponed region texture upload for smoother loading experience
  • Fixed memory leak related to region views (mostly online)
  • Fixed potential issue with non closed network resources
  • Fixed scrolling in plugin store
  • Fixed region sandbox setting could be ignored
  • Fixed own online cities had non functional download button
  • Try to fix texture precision issues by using highp on an attribute
  • Adjust the way cities in a region are rendered
  • Adjust drawing of rating in plugins in Plugin Store
  • Adjust style of Plugin Store
  • Adjust dialog animation
  • Compress plugin ids in store requests to reduce their length

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Re: TheoTown update full changelog

#49

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Version 1.8.82
  • Added fancy region animation
  • Added caching for select user dialog to show last selected users
  • Fixed display money issue if not short representation is in use
  • Fixed entering a region after logging out still showed once owned regions
  • Fixed online list provided user categories even if no user was logged in
  • Adjust some frames to make lines more unlikely
  • Restructure settings

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Re: TheoTown update full changelog

#50

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Version 1.8.83
  • Added online city visit count
  • Added new icons by Pluche
  • Fixed potential concurrency issue of nuke disaster
  • Fixed crash cause by use of freed up gadget
  • Fixed automatic bus route generation for bus stops that are placed on hills
  • Fixed exception in sound loading could block whole game
  • Fixed potential NPE in font factory
  • Fixed plugin store layout spacing
  • Fixed online file store expected content length in any header
  • Fixed some errors caused by fun inner conditions being null
  • Fixed visibility of comments category in store
  • Attempt to fix division by zero crash caused by preview creator
  • Online mode gift system improvements and fixes
  • Increase possible file size of log file on Android

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Re: TheoTown update full changelog

#51

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Version 1.8.84
  • Added rank condition for fun transitions
  • Added City.getRegionId and City.getRegionName lua functions
  • Added DSA lua library
  • Added option for map renderings with transparent background
  • Added more sensitivity to enter key for various buttons
  • Made heightmap based map generation more lenient
  • Fixed some more line issues
  • Fixed behavior of TheoTown library user functions if user is not logged in
  • Fixed receiver name in gift creation confirmation dialog
  • Fixed missing title in Plugin Store when showing used/missing plugins
  • Fixed region screenshot for non square regions
  • Fixed crash caused by region city panel in online mode
  • Call System.gc during region generation to reduce the risk of OOM exceptions
  • Localization improvements and updates
  • Change adminstrator and region author representation in online mode
  • Automatically scroll to end when entering comments
  • Make Pulche's download icon green
  • Use short id list for plugin update check
  • Change technical number type used by money

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Re: TheoTown update full changelog

#52

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Version 1.8.85
  • Update translations

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Re: TheoTown update full changelog

#53

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Version 1.8.86
  • Added more light definitions for cars
  • Allow recycling center to spawn recycling trucks
  • Fixed hide ui option in portrait view

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Re: TheoTown update full changelog

#54

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Version 1.8.87
  • Fixed light city info reader exception
  • Adjust success overlay animations

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Re: TheoTown update full changelog

#55

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Version 1.8.88
  • In not much space left dialog added a hint to check for external permissions
  • Fixed NPE in getBySku function
  • Don't show building indicator on buildings in foreign cities

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Re: TheoTown update full changelog

#56

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Version 1.8.89
  • Prepare to add online mode notifications
  • Added the maximum allowed size for uploaded regions (in terms of width and height)
  • Fixed animation fg didn't show up for rails
  • Fixed one-way railway had no tunnels and therefore no underground capabilities
  • Fixed online region provider did not recognize if it loaded the most recently requested type list
  • Fixed formatting in Japanese language
  • Fixed the title was too long to display issue in dialogs
  • Fixed the rating indicator was too short
  • Fixed the external permissions required dialog if permissions are not granted was not being shown
  • Ensure that input and output streams are closed even in case of an error
  • Include the version name in log files on Android
  • Improve error reporting for online stuff
  • Increase store request timeouts
  • Tutorial adjustment experimentations

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Re: TheoTown update full changelog

#57

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Version 1.8.90
  • Added online mode notifications
  • Added specify reason dialog for certain actions in online mode
  • Added support for "night light probability" for animation drafts
  • Added support for color definitions within animation spots
  • Added setting for system notifications for online mode
  • Added log file on desktop and iOS
  • Added support for starting game without Discord binaries
  • Allow iOS version to run without shared folder
  • Fixed redeeming of online mode gifts
  • Fixed line layout when padding is used
  • Fixed multiple pixel lines issues
  • Fixed multiple light definitions
  • Fixed the account button was not visible in online region view
  • Hide account button from region stage if user is logged in
  • Use more compression for session based communication
  • Update some light graphics
  • Update translations and localizations

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