Dubland Island

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ElephantEthan
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Dubland Island

#1

Post by ElephantEthan » Sun Oct 28, 2018 12:01

Here I will post screenshots of my region Dubland. It's an island with 4 colossal maps. Cities in it are: Euife (capital), Runo, New Jutansko, Torrera. I'm starting in Euife on hard mode. I already built a national highway in it which will go around the whole island, however, since it's a national highway, no money is invested for it from the city's budget, unless I highly alter it (to build a huge interchange for example). I won't show the region for now because I need to terraform it and build highways, instead, I'll show you screenshots from Euife.
_18-10-28_10.50.59.png
The village will start near the edge of the map in low right part, it has a small interchange connecting it to the national highway, which is very bad for heavy traffic and since it's using country roads, it will need a rebuilt asap. (inspired by Cities Skylines)
NOTE: Anything you see here may or may not have something to do with Dubland in the roleplay forum. I'm building a city here, not screenshoting an already built nation.

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Re: Dubland Island

#2

Post by ElephantEthan » Sun Oct 28, 2018 14:04

Population: 1 800 :)
Euife_18-10-28_12.59.34.png
Town area
Euife_18-10-28_13.00.01.png
Body and garbage disposal. Same thing, right?
Euife_18-10-28_13.00.07.png
Farms

ElephantEthan
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Re: Dubland Island

#3

Post by ElephantEthan » Sun Oct 28, 2018 17:00

Population: 5 600 ( +3 800 )
I'm slowly making Lake Osho into a big park, since the city will be built around it. It costs a lot though, these wooden fences are literally the biggest investment so far.
Euife_18-10-28_15.52.16.png
The town has grown up a bit!
Euife_18-10-28_15.52.38.png
Wind turbines and the weather machine!
Euife_18-10-28_15.52.49.png
Farms! Water pumps!
Euife_18-10-28_15.53.02.png
When one roundabout isn't enough, build two!

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Re: Dubland Island

#4

Post by ElephantEthan » Sun Oct 28, 2018 21:09

I think someone is filming a movie in this park.
"Hit the gas! NOW!"
Euife_18-10-28_20.02.36.png
I'll call the police to arrest him, just in case it's not a movie :lol:

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Re: Dubland Island

#5

Post by ElephantEthan » Sun Oct 28, 2018 22:21

Population: 13 600 ( +8 000)
Euife.png
Harbor, industral TT zone, extended farmland, river power plant (low left), built a path around lake Osho, extended the town around the lake, new connection to the highway, lots of road tweaks, new tunnels, taxis and better traffic overall.

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Re: Dubland Island

#6

Post by ElephantEthan » Mon Oct 29, 2018 15:34

We mash up the place
Turn up the bass
And mek dem all have fun
A-we ablaze the fire
Make it bun dem

:bb
Euife_18-10-29_13.54.55.png
This block went down in flames, seems like the fire was too much for the firemen
Euife_18-10-29_14.30.32.png
I also got few fields that went down in flames, guess I have to invest into some air fire protection.
Euife_18-10-29_14.31.08.png
Of course the harbor's gonna burn too!

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Re: Dubland Island

#7

Post by Wekabu city » Mon Oct 29, 2018 17:58

And that was the End dubland island
Oh Hey, you probably stumbled upon a 1 yrs old post.

The end before it begins

But maybe not

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Re: Dubland Island

#8

Post by ElephantEthan » Mon Oct 29, 2018 18:18

Wekabu city wrote:
Mon Oct 29, 2018 17:58
And that was the End dubland island
Naahh, we'll just build more fire depar-
*main fire department catches fire* Uhh... Houston, we have a problem

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Re: Dubland Island

#9

Post by ElephantEthan » Mon Oct 29, 2018 21:52

Population: 21 000 (+7 400)
The game says it's a large metropolis, although I don't agree with that. :) There's a new metro station and 2 access points for it, railway system is still underdeveloped, and the bus system doesn't even exist.

I'll be really happy if I can reach 100 000 pop.
Euife_18-10-29_20.45.38.png

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Re: Dubland Island

#10

Post by wetguy » Tue Oct 30, 2018 0:38

[mention]ElephantEthan[/mention] , What about your other Island dubland?

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Re: Dubland Island

#11

Post by ElephantEthan » Tue Oct 30, 2018 13:27

wetguy wrote:
Tue Oct 30, 2018 0:38
@ElephantEthan , What about your other Island dubland?
Unfortunately, I lost all my TheoTown files, including the regions and plugins. I didn't have any backup, so I had to redownload all plugins and make a new region - this one. I'm also play in hard mode now, much more fun than sandbox.

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Re: Dubland Island

#12

Post by ElephantEthan » Wed Oct 31, 2018 14:30

- "Boss, this cemetery is full. We need a new one!"
- "Nah, we'll just dump the bodies in that lake over there. Nobody will notice!
- "But boss, isn't that a bit... disrespectful? It's Halloween, kids are everywhere"
- "What, you're afraid of little kids dressed as pumpkins?"
- "No, sir. I'll---Sir."
- "What?!"
- "Sir. That pumpkin..."
- "It's just kids, get to work!"
- "IT'S THE DEVIL!"
Euife_18-10-31_13.20.19.png
Euife_18-10-31_13.21.10.png
Euife_18-10-31_13.20.33.png
Don't deal with the devil!

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Re: Dubland Island

#13

Post by ElephantEthan » Fri Nov 02, 2018 13:56

Population: 30 000 (+9 000)
Expanding onto a small island, all the rich people are gonna live there therefore it's called Richmond. It's just what my keyboard suggested.
Euife_18-11-02_12.46.34.png

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