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Re: Creating a generic region via Console

Posted: 08 May 2018, 19:54
by -LeoLeo-
Erm..... I kinda need help.

The region I'm trying to create crashed the game. And the file incomplete.
I'm pretty sure it's because my hardware,
but I do have "4 GB of RAM and 6.5 GB available storage"

Code: Select all

cr:{name:"New New York",seed:"234164817390",size:18,maps:[0,0,8, 0,8,8, 0,16,8, 8,0,8, 8,8,8, 8,16,8, 16,0,8, 16,8,8, 16,16,8]}
Is there region so powerful my phone can't handle? Or is it the code?? Any help would be very appreciated ❤️

Re: Creating a generic region via Console

Posted: 08 May 2018, 22:15
by CommanderABab
That's nine giant maps at one time!

Re: Creating a generic region via Console

Posted: 09 May 2018, 08:20
by -LeoLeo-
CommanderABab wrote:
08 May 2018, 22:15
That's nine giant maps at one time!
I've probably underestimate the power of giant maps...

Re: Creating a generic region via Console

Posted: 09 May 2018, 15:02
by -LeoLeo-
CommanderABab wrote:
08 May 2018, 22:15
That's nine giant maps at one time!
I want this. But the game just always crashes after creating a single folder. Not even a region file!!

Re: Creating a generic region via Console

Posted: 09 May 2018, 17:54
by CommanderABab
-LeoLeo- wrote:
09 May 2018, 15:02
CommanderABab wrote:
08 May 2018, 22:15
That's nine giant maps at one time!
I want this. But the game just always crashes after creating a single folder. Not even a region file!!
For bigger maps, I just create the maps one at a time as a one map region, then place them in a region folder, naming them correctly, then editing a copy of the region .json file for a smaller region.

Re: Creating a generic region via Console

Posted: 09 May 2018, 20:43
by -LeoLeo-
CommanderABab wrote:
09 May 2018, 17:54
For bigger maps, I just create the maps one at a time as a one map region, then place them in a region folder, naming them correctly, then editing a copy of the region .json file for a smaller region.
I figured that out after 3 hour of tinkering.
But the biggest help is from you, Commander.
I seriously don't know how to thank you enough for your effort to help me...
I überly appreciate it. *Sheds a tear*

Screenshot_20180510_014047.jpg

Re: Creating a generic region via Console

Posted: 08 Dec 2018, 19:37
by KolaKattz
THX! Ive been looking for something like this since you added regions. Can't wait to build some big maps.

Re: Creating a generic region via Console

Posted: 03 Mar 2019, 06:30
by RayXP
Can someone post a code for a region with 4 giant (8×8) maps?

Re: Creating a generic region via Console

Posted: 03 Mar 2019, 12:59
by Lobby

Code: Select all

cr:{name:"My Region",seed:"8324",size:16,maps:[0,0,8, 8,0,8, 0,8,8, 8,8,8]}
It will internally try to create a 16x16 sized city, so that might fail due to RAM limitation.

Re: Creating a generic region via Console

Posted: 04 Mar 2019, 04:19
by RayXP
I only got 3, sadly...

Re: Creating a generic region via Console

Posted: 06 Mar 2019, 05:43
by Elmana4321
Como coloco carreteras en la región?

Re: Creating a generic region via Console

Posted: 06 Mar 2019, 10:54
by CommanderABab
How do I place roads in the region?

Same as any map. :)

Re: Creating a generic region via Console

Posted: 16 Mar 2019, 00:21
by Imran M
Do you know how I can make a few 32x32 maps?

Re: Creating a generic region via Console

Posted: 10 Jun 2019, 15:17
by AndreitheTare
I tried making a region with your example and it said "No value for name".

Re: Creating a generic region via Console

Posted: 10 Jun 2019, 16:18
by CommanderABab
Try again and check the syntax of what you enter.

Re: Creating a generic region via Bitmap

Posted: 17 Jun 2019, 03:47
by Mg3094066
Ummm I tried to do a region like this...

Code: Select all

cr:{name:"test",bmp:"512.png",terrain:true,size:8,maps:[0,0,8]}]
With this bitmap:
512.png
512.png (39.29 KiB) Viewed 8870 times
And I got this:
Screenshot_20190616-180842.png
:mine :bq :calc :66: :bb

Re: Creating a generic region via Console

Posted: 17 Jun 2019, 16:27
by CommanderABab
Where you have bmp, you should put seed in this instance.

Re: Creating a generic region via Console

Posted: 17 Jun 2019, 16:28
by CommanderABab
Did you try to play it? :)

Re: Creating a generic region via Console

Posted: 17 Jun 2019, 17:35
by Lobby
Light values range from 0 to 255. Right now, anything below 128 10 will be water.

Re: Creating a generic region via Bitmap

Posted: 18 Jun 2019, 20:26
by Mg3094066
The region where I live IRL is finally available:
AAAAAAAAAAAAAAAAAAAÀAAAAAAA
AAAAAAAAAAAAAAAAAAAÀAAAAAAA
:mine :bc :bt :66: :android :mine :img