The game won't start
Posted: 22 Sep 2019, 21:56
Hi,
I bought the game on Steam about 15 minutes ago and I tried to start it several times. The game stops loading very quickly, the loading bar is at 75% and then it crashes. Every time.
I already deinstalled and reinstalled it, but that doesn't change anything.
I am runnig the newest GPU drivers.
Here is the text from the crashfile:
, v: 0 (Desktop)
1.7.60p (760), p:true
java.lang.RuntimeException: OpenGL error in texture.setup:teximg2d: 0x505 (1285) in Texture 4096x4096, depth:16, units:1, intformat:6408, formattype:32819
java.lang.RuntimeException: OpenGL error in texture.setup:teximg2d: 0x505 (1285) in Texture 4096x4096, depth:16, units:1, intformat:6408, formattype:32819
at io.blueflower.stapel2d.drawing.GLUtil.checkError(GLUtil.java:23)
at io.blueflower.stapel2d.drawing.Texture.setUp(Texture.java:97)
at io.blueflower.stapel2d.drawing.Engine.loadTexture(Engine.java:695)
at info.flowersoft.theotown.stages.LoadingStage.loadTexture(LoadingStage.java:1306)
at info.flowersoft.theotown.stages.LoadingStage.access$2300(LoadingStage.java:84)
at info.flowersoft.theotown.stages.LoadingStage$20.run(LoadingStage.java:276)
at info.flowersoft.theotown.stages.LoadingStage.update(LoadingStage.java:1402)
at io.blueflower.stapel2d.gamestack.GameStack.update(GameStack.java:135)
at info.flowersoft.theotown.MyGdxGame.render(MyGdxGame.java:118)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Window.update(Lwjgl3Window.java:399)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.loop(Lwjgl3Application.java:137)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:111)
at info.flowersoft.theotown.desktop.DesktopLauncher.main(DesktopLauncher.java:69)
I hope you can help me.
Regards,
Marco
I bought the game on Steam about 15 minutes ago and I tried to start it several times. The game stops loading very quickly, the loading bar is at 75% and then it crashes. Every time.
I already deinstalled and reinstalled it, but that doesn't change anything.
I am runnig the newest GPU drivers.
Here is the text from the crashfile:
, v: 0 (Desktop)
1.7.60p (760), p:true
java.lang.RuntimeException: OpenGL error in texture.setup:teximg2d: 0x505 (1285) in Texture 4096x4096, depth:16, units:1, intformat:6408, formattype:32819
java.lang.RuntimeException: OpenGL error in texture.setup:teximg2d: 0x505 (1285) in Texture 4096x4096, depth:16, units:1, intformat:6408, formattype:32819
at io.blueflower.stapel2d.drawing.GLUtil.checkError(GLUtil.java:23)
at io.blueflower.stapel2d.drawing.Texture.setUp(Texture.java:97)
at io.blueflower.stapel2d.drawing.Engine.loadTexture(Engine.java:695)
at info.flowersoft.theotown.stages.LoadingStage.loadTexture(LoadingStage.java:1306)
at info.flowersoft.theotown.stages.LoadingStage.access$2300(LoadingStage.java:84)
at info.flowersoft.theotown.stages.LoadingStage$20.run(LoadingStage.java:276)
at info.flowersoft.theotown.stages.LoadingStage.update(LoadingStage.java:1402)
at io.blueflower.stapel2d.gamestack.GameStack.update(GameStack.java:135)
at info.flowersoft.theotown.MyGdxGame.render(MyGdxGame.java:118)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Window.update(Lwjgl3Window.java:399)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.loop(Lwjgl3Application.java:137)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:111)
at info.flowersoft.theotown.desktop.DesktopLauncher.main(DesktopLauncher.java:69)
I hope you can help me.
Regards,
Marco