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The game won't start

Posted: 22 Sep 2019, 21:56
by Alberonn
Hi,

I bought the game on Steam about 15 minutes ago and I tried to start it several times. The game stops loading very quickly, the loading bar is at 75% and then it crashes. Every time.
I already deinstalled and reinstalled it, but that doesn't change anything.
I am runnig the newest GPU drivers.

Here is the text from the crashfile:
, v: 0 (Desktop)
1.7.60p (760), p:true

java.lang.RuntimeException: OpenGL error in texture.setup:teximg2d: 0x505 (1285) in Texture 4096x4096, depth:16, units:1, intformat:6408, formattype:32819

java.lang.RuntimeException: OpenGL error in texture.setup:teximg2d: 0x505 (1285) in Texture 4096x4096, depth:16, units:1, intformat:6408, formattype:32819
at io.blueflower.stapel2d.drawing.GLUtil.checkError(GLUtil.java:23)
at io.blueflower.stapel2d.drawing.Texture.setUp(Texture.java:97)
at io.blueflower.stapel2d.drawing.Engine.loadTexture(Engine.java:695)
at info.flowersoft.theotown.stages.LoadingStage.loadTexture(LoadingStage.java:1306)
at info.flowersoft.theotown.stages.LoadingStage.access$2300(LoadingStage.java:84)
at info.flowersoft.theotown.stages.LoadingStage$20.run(LoadingStage.java:276)
at info.flowersoft.theotown.stages.LoadingStage.update(LoadingStage.java:1402)
at io.blueflower.stapel2d.gamestack.GameStack.update(GameStack.java:135)
at info.flowersoft.theotown.MyGdxGame.render(MyGdxGame.java:118)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Window.update(Lwjgl3Window.java:399)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.loop(Lwjgl3Application.java:137)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:111)
at info.flowersoft.theotown.desktop.DesktopLauncher.main(DesktopLauncher.java:69)

I hope you can help me.

Regards,
Marco

Re: The game won't start

Posted: 23 Sep 2019, 00:04
by Lobby
Hi, this sounds unfortunate. Please let me know which operating system you are using.

The error message indicates that for whatever reason the game failed to allocate the necessary textures on your GPU. This can have various reasons the graphics driver doesn't tell us.