Game crash

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ff48r
Settler
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Game crash

#1

Post by ff48r »

, v: 0 (Desktop)
1.9.06p (1906), p:true

java.lang.NullPointerException

java.lang.NullPointerException
at info.flowersoft.theotown.components.DefaultTransportation.isWayValid(DefaultTransportation.java:329)
at info.flowersoft.theotown.components.DefaultTransportation.updateCars(DefaultTransportation.java:276)
at info.flowersoft.theotown.components.traffic.carcontroller.DefaultCarController.update(DefaultCarController.java:111)
at info.flowersoft.theotown.components.traffic.CarTrafficHandler$3.run(CarTrafficHandler.java:338)
at io.blueflower.stapel2d.util.CyclicWorker$1.run(CyclicWorker.java:56)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
:bq

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Lobby
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Re: Game crash

#2

Post by Lobby »

Thank you for your bug report. This is a (rare) bug of that specific version that is already fixed in the 1.9.07 update :)
=^._.^= ∫

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