WATER BUGS

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Stepanhie
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WATER BUGS

#1

Post by Stepanhie »

since theotown updated the water feature all floating buildings and ships are like this...
(Cut by water)
please fix this bug developer :'(
@Lobby
@Dominykas
Screenshot_20210630_123129.jpg

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JustAnyone
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Re: WATER BUGS

#2

Post by JustAnyone »

That's because water is now drawn per tile basis and the ship texture does not fit into the building width and height.

A fix is to correct ship width and height.

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Stepanhie
Inhabitant of a Megacity
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Posts: 246
Joined: 18 Jun 2020, 08:26
Location: Bandung Indonesia
Plugins: Showcase Store
Version: Beta

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Re: WATER BUGS

#3

Post by Stepanhie »

Dominykas wrote:
30 Jun 2021, 10:46
That's because water is now drawn per tile basis and the ship texture does not fit into the building width and height.

A fix is to correct ship width and height.
for "type":"ship" I beg you to improve its performance so it doesn't get cut by the water when the ship sails... since the water update.. all theotown ships are like that....
I hope you will fix the theotown ships bug soon...
Can I use code "length":3, ??

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JustAnyone
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Re: WATER BUGS

#4

Post by JustAnyone »

The image contains building of decoration type, not a ship.

Ships as far as I am concerned, are working as intended. Though, you may want @Lobby to confirm that.

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Stepanhie
Inhabitant of a Megacity
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Posts: 246
Joined: 18 Jun 2020, 08:26
Location: Bandung Indonesia
Plugins: Showcase Store
Version: Beta

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Re: WATER BUGS

#5

Post by Stepanhie »

Dominykas wrote:
30 Jun 2021, 15:42
The image contains building of decoration type, not a ship.

Ships as far as I am concerned, are working as intended. Though, you may want @Lobby to confirm that.
Yes, I hope the performance of theotown ships will be improved soon in the next version ("type":"ship")

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Tonyc403
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Re: WATER BUGS

#6

Post by Tonyc403 »

Yup fugly mess

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