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The Green Pixels are Back

Posted: 31 Mar 2017, 01:51
by KINGTUT10101
Image

Posted: 31 Mar 2017, 02:04
by CommanderABab
Could you explain a bit more or provide a link to the previous instance thread?

Posted: 31 Mar 2017, 02:28
by KINGTUT10101
Look at the edge of the road, green pixels are there that shouldn't exist.

Posted: 31 Mar 2017, 03:46
by Bearbear76
Yes It's from the buildings :D
I want that to be fixed

Posted: 31 Mar 2017, 08:59
by Ahmad Nur Aizat
It's not actually bug, it's just old buildings that has done without the plot getting removed or replaced

Posted: 31 Mar 2017, 09:33
by Bearbear76
It will take time but I want it to be fixed :D

Posted: 31 Mar 2017, 09:38
by Ahmad Nur Aizat
Bearbear65 wrote:It will take time but I want it to be fixed :D
Actually, these buildings need to be reworked since they're saved in .png files

Posted: 31 Mar 2017, 09:48
by Bearbear76
Ahmad Nur Aizat wrote:
Bearbear65 wrote:It will take time but I want it to be fixed :D
Actually, these buildings need to be reworked since they're saved in .png files
why do they need to be reworked if there in a .png file ??

Posted: 31 Mar 2017, 10:01
by Ahmad Nur Aizat
Because more or less, buildings worked by Theo sometimes are made in layer form, which .png files don't support it. So in order to put in the game, they need to be saved in .png

Posted: 31 Mar 2017, 10:03
by Bearbear76
Ahmad Nur Aizat wrote:Because more or less, buildings worked by Theo sometimes are made in layer form, which .png files don't support it. So in order to put in the game, they need to be saved in .png
interesting

Posted: 31 Mar 2017, 16:07
by theotheoderich
Ahmad Nur Aizat wrote:Because more or less, buildings worked by Theo sometimes are made in layer form, which .png files don't support it. So in order to put in the game, they need to be saved in .png
All my buildings contains several drawing layers.
With only one layer it is very difficult to draw detailed buildings.
The new big city hall for example contains 32 graphic layers in the last original save file.
After all work is done all layers will be mixed into a single layer and saved as a PNG file.

And yes, correct, the buildings with the green pixel borders are "old" buildings. In the first versions of TheoTown every residential building had a green border, every commercial building a blue one, every industrial building a yellow one and every public building a red border.
From time to time i will remove some of this green borders.

Posted: 31 Mar 2017, 16:12
by Ahmad Nur Aizat
Which is why reworking all of old buildings needs a lot of time

Posted: 01 Apr 2017, 03:44
by Bearbear76
Can someone count how many buildings have green edges :D