Although this issue can be fixed by reducing the amount of plug-ins used, it seems like that having a lot of plug-ins disorients the way that the game reads the texture. I think that the plug-ins are not fully responsible for the problem itself, but rather at how the game orients the textures.
All of these issues only appeared at the release of TT66.
Do you have any issues? Don't hesitate to tell us about it.
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