Light animations

Learn here how to create and use plugins.

Moderator: Plugin Moderators

User avatar
CommanderABab
AB
Reactions:
Posts: 8644
Joined: Tue Jun 07, 2016 21:12
Plugins: Show
Version: Beta

Platform

Plugin Creator

Light animations

#1

Post by CommanderABab »

To include light within your plugins:

Use

Code: Select all

"light":true
within an animation and use that animation as the plugin image. Note the frames is left null in the plugin itself and draw ground is used.

Code: Select all

[{  
	  "id":"$testlightanim",
	  "type":"animation",
	  "light":true,
	  "light switching":false,
	  "frames": [{"bmp":"unsettlingi.png","handle y":8}]
	},
	"id":"$testxlight",
	   "title": "test",
		"text": "test",
		"build time": 3,
		"price": 0,
		"removable": true,
		"needs road": false,
		"needs land":false,
		
		"draw ground": true,
		"max count":96,
		"type": "park",
		"frames":[],
		"animation":[{"id":"$testlightanim"}],
		"slope aware":true,
		"influence park":10,
		"width": 1,
		"height": 1,
		"fun":[
        
        {"condition":{"type":"and","inner":[{"type":"buildable","id":"$testxlight","x":-1,"y":-1}, {"type":"days built","min":3,"max":4},{"type":"building count","id":"$testxlight","min":0,"max":50},{"type":"rect","x":-6,"y":-6,"w":13,"h":13,"min":1,"max":169,"inner":[{"type":"road","level":0}]}]},
"actions":[{"type":"build","id":"$testxlight","x":-1,"y":-1}],"p":100, "ignore sucess":true }]
]
unsettlingi.png
unsettlingi.png (290 Bytes) Viewed 1946 times
Use:

Code: Select all

"light":true,
	  "light switching":true
or omit the light switching line because the default is true if light is used.
If light switching is true, the park will only be visible at night with the day night cycle plugin from the plugin store built on the map. With both lines omitted, the park would always be visible, but darken at night.
The code should work if you include the image in the test folder within your plugins folder.
Image

User avatar
Kulche
Pluche
Reactions:
Posts: 1023
Joined: Wed Jun 07, 2017 20:28
Plugins: Show
Version: Beta

Plugin Creator

Platform

Re: Light animations

#2

Post by Kulche »

Thanks.
Don't ask about proper night definitions and tutorials because they will come out later.
I'm not lazy, I'm motivated to do nothing!
...blame lobby for that

User avatar
Lakan Haraya
Metropolitan
Reactions:
Posts: 112
Joined: Thu Mar 28, 2019 9:34
Location: Rizal, Philippines
Plugins: Show
Version: Beta

Plugin Creator

Platform

Re: Light animations

#3

Post by Lakan Haraya »

Heya!! I think, this is what I'm looking for! Hmm... Thanks @CommanderABab
"ᜀᜃᜓ ᜀᜅ᜔ ᜁᜌᜓᜅ᜔ ᜑᜇᜌ"
CEO of Haráya Motors

“TheoTown Philippines Council”
“Kapulungan Ng Mga Nagkakaisang Lungsod”

Pinoy? Sali na :jb:
https://discord.gg/DkVyNx

Sparkle8538
Small-town resident
Reactions:
Posts: 25
Joined: Fri Jul 26, 2019 11:35
Plugins: Show

Re: Light animations

#4

Post by Sparkle8538 »

Night frames not animation?

Code: Select all

"night frames":[{"bmp":"YOUR_FRAMES_HERE.png"}]

User avatar
CommanderABab
AB
Reactions:
Posts: 8644
Joined: Tue Jun 07, 2016 21:12
Plugins: Show
Version: Beta

Platform

Plugin Creator

Re: Light animations

#5

Post by CommanderABab »

Maybe, ...
Image

User avatar
Kulche
Pluche
Reactions:
Posts: 1023
Joined: Wed Jun 07, 2017 20:28
Plugins: Show
Version: Beta

Plugin Creator

Platform

Re: Light animations

#6

Post by Kulche »

No, it doesn't work that way.
I'm not lazy, I'm motivated to do nothing!
...blame lobby for that

Sparkle8538
Small-town resident
Reactions:
Posts: 25
Joined: Fri Jul 26, 2019 11:35
Plugins: Show

Re: Light animations

#7

Post by Sparkle8538 »

Maybe lobby must launch it

User avatar
Bookeric
Former A guy from Malaysia
Reactions:
Posts: 4926
Joined: Fri Feb 10, 2017 17:40
Plugins: Show

Platform

Re: Light animations

#8

Post by Bookeric »

Sparkle8538 wrote:
Thu Aug 29, 2019 18:21
Maybe lobby must launch it
what?
This guy is online in this forum again I guess
...Goodbye Stefan, You always be number one 1975-2018

Post Reply Previous topicNext topic

Return to “Tutorials and Documentation”