Page 4 of 4

Re: Cars

Posted: Fri Dec 14, 2018 12:55
by Imran M
@Lobby Hi, there's something wrong. When I try to use my truck, it says it can't find the I'd.

Re: Cars

Posted: Fri Dec 14, 2018 13:40
by Lobby
@Imran M That's because of the order in which your files are read in. Rename your "space cars" folder into "a_space cars" to ensure that it will be loaded first.

Re: Cars

Posted: Fri Dec 14, 2018 13:59
by Imran M
Thanks! I didn't know that!

Re: Cars

Posted: Fri Dec 14, 2018 14:30
by Imran M
Meh, close enough.

Re: Cars, did you know? Designating level in car spawner.

Posted: Sat Apr 20, 2019 3:34
by CommanderABab

Code: Select all

"car spawner":[
           {
             "cars":["$bigcarplugin63"],
             "count":1000,
             "radius":3000,
             "level":-1,
              "targets":[
                "$busdepot00",
                "$easteregg00",
                "$easteregg00",
                "$easteregg00",
                "$easteregg00",
                "$busstop00",
                "$busdepot00",
                "$railstation00",
                "$bigpark00" ,
                "$easteregg00"
            ] 
           },
           {
             "cars":["$bigcarplugin63"],
             "count":1000,
             "radius":3000,
             "level":0,
              "targets":[
                "$busdepot00",
                "$easteregg00",
                "$easteregg00",
                "$easteregg00",
                "$easteregg00",
                "$busstop00",
                "$busdepot00",
                "$railstation00",
                "$bigpark00" ,
                "$easteregg00"
            ] 
           },
           {
             "cars":["$bigcarplugin63"],
             "count":1000,
             "radius":3000,
             "level":1,
              "targets":[
                "$busdepot00",
                "$easteregg00",
                "$easteregg00",
                "$easteregg00",
                "$easteregg00",
                "$busstop00",
                "$busdepot00",
                "$railstation00",
                "$bigpark00" ,
                "$easteregg00"
            ] 
           },
           {
             "cars":["$bigcarplugin63"],
             "count":1000,
             "radius":3000,
             "level":2,
              "targets":[
                "$busdepot00",
                "$easteregg00",
                "$easteregg00",
                "$easteregg00",
                "$easteregg00",
                "$busstop00",
                "$busdepot00",
                "$railstation00",
                "$bigpark00" ,
                "$easteregg00"
            ] 
           },
           {
             "cars":["$bigcarplugin63"],
             "count":1000,
             "radius":3000,
             "level":3,
              "targets":[
                "$busdepot00",
                "$easteregg00",
                "$easteregg00",
                "$easteregg00",
                "$easteregg00",
                "$busstop00",
                "$busdepot00",
                "$railstation00",
                "$bigpark00" ,
                "$easteregg00"
            ] 
           },
           {
             "cars":["$bigcarplugin63"],
             "count":1000,
             "radius":3000,
             "level":4,
              "targets":[
                "$busdepot00",
                "$easteregg00",
                "$easteregg00",
                "$easteregg00",
                "$easteregg00",
                "$busstop00",
                "$busdepot00",
                "$railstation00",
                "$bigpark00" ,
                "$easteregg00"
            ] 
           },
           {
             "cars":["$bigcarplugin63"],
             "count":100,
             "radius":300,
             "level":1           
           }
         ],
That you can spawn cars from different levels?
So, if car spawner designates level 3 for a car(s), then that/those car(s) you would spawn directly to a level 3 bridge next to the building.

I think default ground level would be 0.

Re: Cars

Posted: Thu Jul 11, 2019 15:22
by Faayr
What's wrong with that?
farmmilk.zip
(3.54 KiB) Downloaded 10 times

Re: Cars

Posted: Thu Jul 11, 2019 18:17
by CommanderABab
Your .json with commas expanded to commas and linefeed:

Code: Select all

{ "id":"milkcar.28eu9jd",
 "type":"car",
 "frames":[ {"bmp":"milkcar.png",
"w":15,
"h":10,
"count":4} ,
 {"bmp":"milkcar.png",
"w":15,
"h":10,
"count":4},
 {"bmp":"milkcar.png",
"w":15,
"h":10,
"count":4} ],
 "v2":true,
 "capacity":1,
 "flag normal":false,
 "flag user2":true },
 [ { "id":"milfarm929jd",
 "type":"industrial",
 "workers":190,
 "author":"Lancaster Kingdom",
 "width":1,
 "height":1,
 "frames":[{"bmp":"milkfarm.png"}],
 "smoke":[{"id":"$smoke07",
"x":13,
"y":-14}],
 "level":3,
 "car spawner":[ { "cars":["milkcar.28eu9jd"],
 "radius":100,
 "count":70 } ] } ]
Should be:

Code: Select all

[{ "id":"milkcar.28eu9jd",
 "type":"car",
 "frames":[ {"bmp":"milkcar.png",
"w":15,
"h":10,
"count":4}  ],
 "v2":true,
 "capacity":1,
 "flag normal":false,
 "flag user2":true },
 { "id":"milfarm929jd",
 "type":"industrial",
 "workers":190,
 "author":"Lancaster Kingdom",
 "width":1,
 "height":1,
 "frames":[{"bmp":"milkfarm.png"}],
 "smoke":[{"id":"$smoke07",
"x":13,
"y":-14}],
 "level":3,
 "car spawner":[ { "cars":["milkcar.28eu9jd"],
 "radius":100,
 "count":70 } ] } ]
I redacted multiple uses of the same .png in the frames statements for the car, but that wasn't causing your problem. The json being an array [] of objects {}, didn't start with the initial [, which was later in the file. I moved it to the beginning.