A visual guide for shadows, shading, depth and noise

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The26
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A visual guide for shadows, shading, depth and noise

#1

Post by The26 »

Hello! This is a guide on shadows, shading, depth, and noise. This guide will show you examples of correct and incorrect usages of the shadows, depth, etc. I tried to use the least text that I could to save you from lots of reading, and visual help is usually much more helpful.
Note: X means "incorrect", and the checkmark means "correct".



Part 1: Shadows
plugintutorial1.png
plugintutorial1.png (4.08 KiB) Viewed 7572 times
Make sure the shadow is a horizontal line! Also, the shadow should go through the back of the building.

plugintutorial2.png
plugintutorial2.png (3.24 KiB) Viewed 7572 times
Shadows can also be cast on walls. Don't forget that when making more complicated shapes!



Part 2: Shading
plugintutorial3.png
plugintutorial3.png (2.31 KiB) Viewed 7572 times
Don't forget to separate the left side from the right side! The left side is lighter, while the right one will be darker.

plugintutorial4.png
plugintutorial4.png (3.34 KiB) Viewed 7572 times
And one more thing about the light, it will always come from the left. The rightmost parts should be the darkest!



Part 3: Depth
plugintutorial5.png
plugintutorial5.png (2.89 KiB) Viewed 7572 times
Adding depth to the windows can make your plugin look so much better! I feel like it's very obvious from the example I've given :)

plugintutorial6.png
plugintutorial6.png (2.07 KiB) Viewed 7572 times
If you're doing flat roofs, make sure to add a lighter pixel above the walls. It gives more sense of depth and just looks good.


Part 4: Noise
plugintutorial7.png
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Noise can help make your plugin look less like a plastic brick, but make sure not to add too much noise, or else your building will look very ugly. Noise can be made by adding in a few lighter/darker pixels on your building. It doesn't have to be very obvious.


Part 5: Extra stuff
So, after the visuals I've shown to you with a little bit of text, let's compare a building that uses little to no shadows, shading, etc., to a building that uses the said stuff!
plugintutorial8.png
plugintutorial8.png (5.58 KiB) Viewed 7572 times
As you can see, the turquoise building is extremely ugly and will most likely require you some eye bleach :lol:
The blue building is just much nicer to look at, doesn't look as ugly and effortless, and has more detail than the turquoise building.


I hope you've learned or remembered something from this tutorial/guide, have a nice day! :img

PS: If you've found a mistake or know another trick that can help, feel free to post it here! I'll make sure to update this post. Cya! :space

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Imran M
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Re: A visual guide for shadows, shading, depth and noise

#2

Post by Imran M »

I wish this existed when i first started, these are very simple things and tricks that could have been done to upgrade my old buildings

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The New Anthony
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Re: A visual guide for shadows, shading, depth and noise

#3

Post by The New Anthony »

Shadows has always been a problem with me.

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Re: A visual guide for shadows, shading, depth and noise

#4

Post by FVI »

The26 wrote:
07 Aug 2021, 00:29
(long post)
Thank you! This tutorial is very useful :) Now that I have a practical guide, I can create more satisfying plugins :teach

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FVI
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Re: A visual guide for shadows, shading, depth and noise

#5

Post by FVI »

Mine - This is my plugin, don't reuse any contents of it without my explicit permission.
Please don't use it.
Hello. I need help because the noise I can't do it. How much should be the parcentual difference between the base color and the noise Please?
Milano.png
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erionit
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Re: A visual guide for shadows, shading, depth and noise

#6

Post by erionit »

FVI wrote:
28 Jul 2022, 19:59
Mine - This is my plugin, don't reuse any contents of it without my explicit permission.
Please don't use it.
Hello. I need help because the noise I can't do it. How much should be the parcentual difference between the base color and the noise Please?
Milano.png
since the difference between the shadow and the sunny side is about 20 percent (+-), I use somewhere 5-9 percent of the difference between the main color and the noise colors. to darken and lighten the windows, the percentage difference is 20-30 in different situations

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FVI
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Re: A visual guide for shadows, shading, depth and noise

#7

Post by FVI »

arangasit wrote:
28 Jul 2022, 20:07
FVI wrote:
28 Jul 2022, 19:59
Mine - This is my plugin, don't reuse any contents of it without my explicit permission.
Please don't use it.
Hello. I need help because the noise I can't do it. How much should be the parcentual difference between the base color and the noise Please?
Milano.png
since the difference between the shadow and the sunny side is about 20 percent (+-), I use somewhere 5-9 percent of the difference between the main color and the noise colors. to darken and lighten the windows, the percentage difference is 20-30 in different situations
Thank you :) so from 5 to 9 per cent?

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erionit
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Re: A visual guide for shadows, shading, depth and noise

#8

Post by erionit »

FVI wrote:
28 Jul 2022, 20:22
arangasit wrote:
28 Jul 2022, 20:07
FVI wrote:
28 Jul 2022, 19:59
Mine - This is my plugin, don't reuse any contents of it without my explicit permission.
Please don't use it.
Hello. I need help because the noise I can't do it. How much should be the parcentual difference between the base color and the noise Please?
Milano.png
since the difference between the shadow and the sunny side is about 20 percent (+-), I use somewhere 5-9 percent of the difference between the main color and the noise colors. to darken and lighten the windows, the percentage difference is 20-30 in different situations
Thank you :) so from 5 to 9 per cent?
from 5 to 9 percent of the difference in noise (if your question is translated into my language has 2 meanings, so if I misunderstood you, excuse me)

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CommanderABab
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Re: A visual guide for shadows, shading, depth and noise

#9

Post by CommanderABab »

:mine
FVI wrote:
28 Jul 2022, 19:59
Mine - This is my plugin, don't reuse any contents of it without my explicit permission.
Please don't use it.
Hello. I need help because the noise I can't do it. How much should be the parcentual difference between the base color and the noise Please?
Milano.png
probably 5-10%.

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Rad
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Re: A visual guide for shadows, shading, depth and noise

#10

Post by Rad »

@The26 You are a lifesaver thanks,now my plugins will look way better

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Dongwertycii64
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Re: A visual guide for shadows, shading, depth and noise

#11

Post by Dongwertycii64 »

maybe this is the reason the plugin is hard to get approved, if i create a plugin i have to be careful 😥

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Vax
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Re: A visual guide for shadows, shading, depth and noise

#12

Post by Vax »

Oh no i didn't even know you need to make a shadow:( now my big Apartment will get dissaproved😭😭😭

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Re: A visual guide for shadows, shading, depth and noise

#13

Post by CRUtheLegend »

My all plugins are disapproved

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