Construction cranes

Learn here how to create and use plugins.

Moderator: Plugin Moderators

User avatar
Posts: 8134
Joined: Tue Jun 07, 2016 21:12
Plugins: Show
Version: Beta


Plugin Creator

Re: Construction cranes


Post by CommanderABab » Fri Oct 27, 2017 20:30

former member wrote:
Fri Oct 27, 2017 18:19
...How to make cranes that will spawn on construction sites when a building is being built:

A crane JSON consists of only the ID, type and frames.

Code: Select all

...The png file has 4 frames: 2 for the tower, and 2 for the actual crane structure (heading east and north-east).
As an example here's my custom crane image. The image is always 256x64.
You can create your pictures based on this one, but keep in mind the original one was created by Theo.

Of course, cranes will only appear in easy, middle and hard modes.
Thank you for sharing this! Does that crane replace one of the ingame ones, or does it add to the repertoire of cranes?
ps890giv ps890giv<<ps890giv ps890giv ps890giv ps890giv ps890giv

User avatar
Inhabitant of a Solar System
Posts: 1866
Joined: Thu Aug 24, 2017 11:17
Location: In your heart
Plugins: Show
Version: Beta
Phone model: Samsung


Plugin Creator

Re: Construction cranes


Post by TheFennekin » Wed Nov 01, 2017 3:23

Don't even blink

User avatar
Posts: 3406
Joined: Sun Oct 26, 2008 12:34
Plugins: Show
Version: Beta
Phone model: S7 edge


Re: Construction cranes


Post by Lobby » Thu Nov 30, 2017 22:13

The ingame crane has the id "$crane" and contains all available cranes. If you add one with an own id it will be picked with a chance of 50%. Cranes are almost hardcoded and have therefore no features :space
...Have a nice stay

Post Reply Previous topicNext topic

Return to “Tutorials and Documentation”

Who is online

Users browsing this forum: No registered users and 1 guest