Override ocean
Posted: Wed Dec 06, 2017 0:58
Doesn't this looks beautiful?
So let's start with the needed graphics: Both are divided into 8 frames which are then used for the animation. The latter image is use for the water sparkle effect (which can be turned off). If the latter image is just white for you that's normal as it just uses white and transparency.
So let's replace these graphics by applying some color shift: Now the important part
Ready to download (includes original graphics for modification)
I don't think so, either. But I'm sure you can come up with a use for replacing the default ocean so here I present a way to do so. However, as you my notice coastlines are a problem. To solve it (depending on the color of your water) you might have to override the ground, too. Another thing is that water will always be blue in the minimap.So let's start with the needed graphics: Both are divided into 8 frames which are then used for the animation. The latter image is use for the water sparkle effect (which can be turned off). If the latter image is just white for you that's normal as it just uses white and transparency.
So let's replace these graphics by applying some color shift: Now the important part

Code: Select all
[
{
"override":true,
"id":"$anim_ocean00",
"type":"animation",
"frames":[{"bmp":"water.png","w":128,"h":128,"count":8,"target height":64}]
},
{
"override":true,
"id":"$anim_ocean01",
"type":"animation",
"frames":[{"bmp":"sparkle.png","w":128,"h":128,"count":8,"target height":64}]
}
]
