Light animations

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CommanderABab
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Light animations

#1

Post by CommanderABab »

To include light within your plugins:

Use

Code: Select all

"light":true
within an animation and use that animation as the plugin image. Note the frames is left null in the plugin itself and draw ground is used.

Code: Select all

[{  
	  "id":"$testlightanim",
	  "type":"animation",
	  "light":true,
	  "light switching":false,
	  "frames": [{"bmp":"unsettlingi.png","handle y":8}]
	},
	"id":"$testxlight",
	   "title": "test",
		"text": "test",
		"build time": 3,
		"price": 0,
		"removable": true,
		"needs road": false,
		"needs land":false,
		
		"draw ground": true,
		"max count":96,
		"type": "park",
		"frames":[],
		"animation":[{"id":"$testlightanim"}],
		"slope aware":true,
		"influence park":10,
		"width": 1,
		"height": 1,
		"fun":[
        
        {"condition":{"type":"and","inner":[{"type":"buildable","id":"$testxlight","x":-1,"y":-1}, {"type":"days built","min":3,"max":4},{"type":"building count","id":"$testxlight","min":0,"max":50},{"type":"rect","x":-6,"y":-6,"w":13,"h":13,"min":1,"max":169,"inner":[{"type":"road","level":0}]}]},
"actions":[{"type":"build","id":"$testxlight","x":-1,"y":-1}],"p":100, "ignore sucess":true }]
]
unsettlingi.png
unsettlingi.png (290 Bytes) Viewed 2816 times
Use:

Code: Select all

"light":true,
	  "light switching":true
or omit the light switching line because the default is true if light is used.
If light switching is true, the park will only be visible at night with the day night cycle plugin from the plugin store built on the map. With both lines omitted, the park would always be visible, but darken at night.
The code should work if you include the image in the test folder within your plugins folder.
Image

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Kulche
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Re: Light animations

#2

Post by Kulche »

Thanks.
Don't ask about proper night definitions and tutorials because they will come out later.
I'm not lazy, I'm motivated to do nothing!
...blame lobby for that

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Lakan Haraya
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Re: Light animations

#3

Post by Lakan Haraya »

Heya!! I think, this is what I'm looking for! Hmm... Thanks @CommanderABab
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Sparkle8538
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Re: Light animations

#4

Post by Sparkle8538 »

Night frames not animation?

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"night frames":[{"bmp":"YOUR_FRAMES_HERE.png"}]

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CommanderABab
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Re: Light animations

#5

Post by CommanderABab »

Maybe, ...
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Kulche
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Re: Light animations

#6

Post by Kulche »

No, it doesn't work that way.
I'm not lazy, I'm motivated to do nothing!
...blame lobby for that

Sparkle8538
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Re: Light animations

#7

Post by Sparkle8538 »

Maybe lobby must launch it

malsa
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Re: Light animations

#8

Post by malsa »

Sparkle8538 wrote:
Thu Aug 29, 2019 18:21
Maybe lobby must launch it
what?
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Jeremiah Stephens
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Re: Light animations

#9

Post by Jeremiah Stephens »

What is the minimum version for this?
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CommanderABab
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Re: Light animations

#10

Post by CommanderABab »

Probably 1.7.43 to be safe.
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