Water
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- KINGTUT10101
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Water
I would like to know if I could use the water tile texture for my plug-ins (If I use it I'll credit the creator). If yes, then could someone send me the texture?
- KINGTUT10101
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- KINGTUT10101
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- CommanderABab
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Code: Select all
"type":"water,"- KINGTUT10101
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Adding those to the plug-in made it disappear. I'll just add my json onto this post so someone can tell me what I did wrong
Code: Select all
[
{
"author": "Kingtut 101 and TheoTown (Water Texture)",
"frames": [
{
"bmp": "searock1.png"
},
{
"bmp": "searock2.png"
},
{
"bmp": "searock3.png"
}
],
"height": 1,
"id": "oceanrocks.kt101",
"needs land": false,
"needs water": true,
"price": 1000,
"text": "Some rocks for your oceans.",
"title": "Sea Rocks",
"type": "water",
"width": 1
}
]- CommanderABab
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- KINGTUT10101
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The pivot point is not set properly. The default behavior here works well for buildings and normal ground, but not for water, which now has to be moved 4 pixels down. To achieve that I recommend to set the pivot point manually. Here, this will look like
We don't have to set handle x as it's 0 by default.
Code: Select all
...
{"bmp": "searock1.png", "handle y": 4},
...- KINGTUT10101
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- Mg3094066
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Water
I wish the ships could pass down the bridges and cables. I've done a new survey about a new way to generate maps
- CommanderABab
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