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Re: Total Management

Posted: 29 Jun 2017, 13:42
by Josh
Noticed that it didn't work. But ok now just have to wait for 1.3.07. You are very good with json! Best mods ever, I hope it works!

Re: Total Management

Posted: 29 Jun 2017, 13:53
by malsa
Wow former member you are the best i loved it your plug in (But this i one i will use this plug in later)

Re: Total Management

Posted: 29 Jun 2017, 14:18
by Bearbear76
Amazing :bc :bc :bc :bc :bc

Re: Total Management

Posted: 29 Jun 2017, 14:23
by Bearbear76
former member wrote:
29 Jun 2017, 14:21
Bearbear65 wrote:
29 Jun 2017, 14:18
Amazing :bc :bc :bc :bc :bc
Thanks :bc
Your welcome :bc :bc :bc :bc :bc :bc :bc
:lol:

Re: Total Management

Posted: 29 Jun 2017, 14:44
by Lobby
Great idea, thank you for sharing it :bc

Re: Total Management

Posted: 29 Jun 2017, 14:46
by Josh
Now the mod works thank you, I appreciate it!

Re: Total Management

Posted: 29 Jun 2017, 16:44
by KINGTUT10101
It should remove any effects the building has when it's disabled, not just it's power supply.

Re: Total Management

Posted: 29 Jun 2017, 16:45
by KINGTUT10101
Here's another idea you could add: Half capacity.

Re: Total Management

Posted: 29 Jun 2017, 17:07
by KINGTUT10101
:bc :bc :bc

Re: Total Management 1.1

Posted: 29 Jun 2017, 19:08
by KINGTUT10101
Bugs:
-Disable and half give you monthly income
-The monthly price is way too high
(At least on wind turbines)

Re: M.S

Posted: 08 Dec 2017, 00:30
by M.S
I liked it, I liked it. Congratulations!!!

Re: Total Management 1.4 Update

Posted: 04 Apr 2018, 12:57
by Quardhine
Can you notice that the Monthly Income is 1T. We can't disable this building.