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Date Function

Posted: Thu Aug 10, 2017 18:15
by iborrobi
Is it possible to make a Plugin with date function?
for ex : city halls will show a fireworks animation every new year (30/12/20**)

Re: Date Function

Posted: Thu Aug 10, 2017 18:26
by rjroldan1
idk but its awsome when its possible

Re: Date Function

Posted: Thu Aug 10, 2017 19:38
by CommanderABab
Would be interesting!

Re: Date Function

Posted: Thu Aug 10, 2017 21:15
by JustAnyone
@Lobby please. Add this goodness.

Re: Date Function

Posted: Fri Aug 11, 2017 9:17
by khadafi laidi
IMPOSSIBLE!! :bb :bx

Re: Date Function

Posted: Fri Aug 11, 2017 12:48
by JustAnyone
khadafi laidi wrote:
Fri Aug 11, 2017 9:17
IMPOSSIBLE!! :bb :bx
If you can program an app to find current Time. So then "everything is possible I suppose" - General Krukov

Re: Date Function

Posted: Fri Aug 11, 2017 13:05
by Barky
I guess it would be cool

No real space for it on the gui though

Re: Date Function

Posted: Fri Aug 11, 2017 15:40
by KINGTUT10101
It wouldn't be in the UI. He wants it to be a plug-in function.

Re: Date Function

Posted: Fri Aug 11, 2017 20:25
by Josh
Sounds interesting! I want to have this if it is not difficult to code.

Re: Date Function

Posted: Fri Aug 11, 2017 20:30
by iborrobi
KINGTUT10101 wrote:
Fri Aug 11, 2017 15:40
It wouldn't be in the UI. He wants it to be a plug-in function.
in the UI too would be good... but i think it must be in Debug menu or Experimental Features..

Re: Date Function

Posted: Fri Aug 11, 2017 21:31
by Lobby
So in short, you want a date dependent animation?

Re: Date Function

Posted: Fri Aug 11, 2017 21:36
by JustAnyone
Lobby wrote:
Fri Aug 11, 2017 21:31
So in short, you want a date dependent animation?
Yes!

Re: Date Function

Posted: Fri Aug 11, 2017 21:58
by Barky
KINGTUT10101 wrote:
Fri Aug 11, 2017 15:40
It wouldn't be in the UI. He wants it to be a plug-in function.
Ah Thanks

Re: Date Function

Posted: Sat Aug 12, 2017 0:08
by KINGTUT10101
iborrobi wrote:
Fri Aug 11, 2017 20:30
KINGTUT10101 wrote:
Fri Aug 11, 2017 15:40
It wouldn't be in the UI. He wants it to be a plug-in function.
in the UI too would be good... but i think it must be in Debug menu or Experimental Features..
Why would anything new be needed in the UI anyways? We already have the ability to check the date.

Re: Date Function

Posted: Sat Aug 12, 2017 13:35
by iborrobi
KINGTUT10101 wrote:
Sat Aug 12, 2017 0:08
iborrobi wrote:
Fri Aug 11, 2017 20:30
KINGTUT10101 wrote:
Fri Aug 11, 2017 15:40
It wouldn't be in the UI. He wants it to be a plug-in function.
in the UI too would be good... but i think it must be in Debug menu or Experimental Features..
Why would anything new be needed in the UI anyways? We already have the ability to check the date.
not to check the date.... but to change the date. BTW for now on just date function for Plugins would be ok.

Re: Date Function

Posted: Sat Aug 12, 2017 14:28
by BetterBear
Lobby wrote:
Fri Aug 11, 2017 21:31
So in short, you want a date dependent animation?
Would be cool. I think its possible by using something similar of the code of hinting easter eggs in yellow texts.
Or maybe in real-time in game?

Re: Date Function

Posted: Sat Aug 12, 2017 14:53
by iborrobi
Lobby wrote:
Fri Aug 11, 2017 21:31
So in short, you want a date dependent animation?
Not just animations, I want an ability to change frames too ( such as winter frames, but its depends on date). Honestly im (personally) not so eager about this, y know just make one frame is really tiring. So i think its not so necessary to add this function someday, but it's depends on you.