It is possible with road decos, we thought that for our pack but it was too hard and our schools starting soon
Roads and transportation project
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- yusuf8a684
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Re: Roads and transportation project
The Internet Addict
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I can't define my self time to time... Just do not %100 trust me. Texting that honestly...
Know your friends well, enemies
- THEMAX
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Re: Roads and transportation project
As I already did that with coast guard plugin, I might try to create some decorative boats with income . But first I have to get my tablet back from reparations . x(
Hopefully it will come back soon.
I can do that from PC ( texture , Json, etc ) but I can’t guarantee it work .
Hopefully it will come back soon.
I can do that from PC ( texture , Json, etc ) but I can’t guarantee it work .
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Leader of AEOY and steel pact

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Leader of AEOY and steel pact
- Graham_Memeboi
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Re: Roads and transportation project
I have some ideas:
2 lane road with bus lane
4 lane road with bus lane
2 lane road with median/trees and bus lane
And maybe some sort of way to place bus stops on the bus lane, but could be hard to code!
2 lane road with bus lane
4 lane road with bus lane
2 lane road with median/trees and bus lane
And maybe some sort of way to place bus stops on the bus lane, but could be hard to code!
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Re: Roads and transportation project
"should be done later this week"KINGTUT10101 wrote: ↑Fri Jun 15, 2018 22:38Well, the correct term for now would be "creatING" it. It's a WIP right now, but I should be done later this week.
It's been two years...
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Re: Roads and transportation project
two years later and this project still hasn't even started
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- CommanderABab
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Re: Roads and transportation project
It's up to you now. The original posters are no longer very active.

- KINGTUT10101
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Re: Roads and transportation project
What are you talking about, the bike lanes? I finished those ages ago.imajoke wrote: ↑Sat May 16, 2020 21:32"should be done later this week"KINGTUT10101 wrote: ↑Fri Jun 15, 2018 22:38Well, the correct term for now would be "creatING" it. It's a WIP right now, but I should be done later this week.
It's been two years...
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- TheSpaceFrontier
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Re: Roads and transportation project
Well if it makes anyone better, I'm independently making a road plugin involving hundreds of frames. It'll contain rural roads, urban roads, avenues, hi-ways, intersections, bus/bicycle/truck lanes, alleys, invisible roads(that supports bridges). Bridge types include industrial cantilever, industrial suspension, modern cantilever, modern suspension, and wooden. Of course both base roads and bridges will include straight, diagonal, and curved types. I also plan on making road decos, fences, terrain, and decos that'll accompany the road network such as road markings, raillings, lights, decals(cracks, dirt, pot holes, ect.), traffic lights, pedestrian crossings, parking lots, walls, vehicles, props, etc. It'll include 100+ categories to separate and organize it.
Currently I'm in the very early stages, so don't expect it soon. I'm expecting to finish this in 6 months.(hopefully earlier)
Currently I'm in the very early stages, so don't expect it soon. I'm expecting to finish this in 6 months.(hopefully earlier)
Just a regular player with a keen eye for small details.
- TheSpaceFrontier
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Re: Roads and transportation project
Things got real difficult for me irl (school+work) so, this will be shelved for the meantime. Still, estimated production time for this is about 6 months by myself. I'm also figuring out how to optimize this before I make all the textures. I'll update you guys when I resume.TheSpaceFrontier wrote: ↑Thu Sep 10, 2020 19:23Well if it makes anyone better, I'm independently making a road plugin involving hundreds of frames. It'll contain rural roads, urban roads, avenues, hi-ways, intersections, bus/bicycle/truck lanes, alleys, invisible roads(that supports bridges). Bridge types include industrial cantilever, industrial suspension, modern cantilever, modern suspension, and wooden. Of course both base roads and bridges will include straight, diagonal, and curved types. I also plan on making road decos, fences, terrain, and decos that'll accompany the road network such as road markings, raillings, lights, decals(cracks, dirt, pot holes, ect.), traffic lights, pedestrian crossings, parking lots, walls, vehicles, props, etc. It'll include 100+ categories to separate and organize it.
Currently I'm in the very early stages, so don't expect it soon. I'm expecting to finish this in 6 months.(hopefully earlier)


Progress so far
Just a regular player with a keen eye for small details.
- -LeoLeo-
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Re: Roads and transportation project
@thespace Oh my goodness! That's ambitious! I'm rooting for you. Wish you the best with school.
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¤ The CEO of Leopolis Corp.
¤ Love Ratchet&Clank

