Futuristic Road Pack V5.1 (FIXED & NOW OPEN SOURCE)

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TheSpaceFrontier
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Futuristic Road Pack V5.1 (FIXED & NOW OPEN SOURCE)

#1

Post by TheSpaceFrontier »

Hello fellow city builders, I present to you the roads of the future. This is the first diagonal road pack that supports diagonal bridges in the game. It is a bit more expensive compared to your traditional roads, but it supports faster speeds for vehicles, deeper tunnels, and higher level bridges.
FRPV5-1.png
FRPV5-1.png (374.81 KiB) Viewed 11027 times
beauty.jpg
beauty.jpg (94.37 KiB) Viewed 11026 times
Road map:
V1— two-way diagonal road
V2— one-way diagonal road
V3— avenue road
V4— highways
V5— categories
V6— ???

V1 contains:
two-way diagonal road
V2 contains:
one-way diagonal road
V3 contains:
avenue diagonal road
intersection road
pedestrian crossing road
pedestrian crossing road decoration (found in road decos)
V4 contains:
highway diagonal road
V5 contains:
separate category
allow diagonal attribute
V5.1 contains:
fix for the new update

V5.1 download:
Futuristic Road Pack V5.1 Master File™.zip
(450.33 KiB) Downloaded 894 times
TUTORIALS
Show
Tutorial for making diagonal road bridge
Step 1:
Construct the diagonal section of your bridge first. Make sure it is not connected to anything else yet.
diagonabridge.png
diagonabridge.png (285.8 KiB) Viewed 11026 times
Step 2:
Tap on the bridge and upgrade it to the suitable bridge type. For this example we will upgrade it to the horizontal view.
diagonabridgeoption.png
diagonabridgeoption.png (227.78 KiB) Viewed 11026 times
diagonabridgesmooth.png
diagonabridgesmooth.png (281.04 KiB) Viewed 11026 times
Step 3:
Connect both ends with straight bridge pieces and you're done. This also applies to the vertical orientation of the bridge.
diagonabridgefinish.png
diagonabridgefinish.png (286.56 KiB) Viewed 11026 times
Show
Tutorial for making avenues
Step 1:(top)
Build the dimensions of your avenue road first. Construct its width and length.

Step 2:(middle)
Construct the width all across the avenue's length.

Step 3:(bottom)
Connect all the roads of the avenue. (In this example we just made a six lane avenue going one direction. You have to do this method for each direction.)
diagonalroadbuild.jpg
diagonalroadbuild.jpg (67.31 KiB) Viewed 11026 times
Show
Tutorial for making intersections
Step 1:
Use the "futuristic intersection road" and fill in the intersection of your road. That's basically it.
diagonalroadintersection.jpg
diagonalroadintersection.jpg (75.45 KiB) Viewed 11026 times
Show
Tutorial for making crossings
For odd-numbered roads:
Step 1:
Place the "futuristic intersection road" on both sides of the avenue.
diagonalroadpedestrian.jpg
diagonalroadpedestrian.jpg (97.06 KiB) Viewed 11026 times
Step 2:
Destroy the road in between and replace it with a "futuristic road crossing"
diagonalroadpedestrianhighlight.jpg
diagonalroadpedestrianhighlight.jpg (92.62 KiB) Viewed 11026 times
Step 3:
Repair the top part with an avenue road, then add crossings to both sides of the avenue. Then repeat the process for the remaining sections.
diagonalroadpedestrianmarks.jpg
diagonalroadpedestrianmarks.jpg (75.19 KiB) Viewed 11026 times
For even-numbered roads:
Step 1:
Place the "futuristic road crossing" on both sides of the avenue and repeat the process.
diagonalroadpedestrianmarks2.jpg
diagonalroadpedestrianmarks2.jpg (67.04 KiB) Viewed 11026 times
Show
Tips for making diagonal avenues
To make horizontal avenues, the arrows should point at Northwest or Southeast
diagonalroad.jpg
diagonalroad.jpg (84.44 KiB) Viewed 11026 times
To make vertical avenues, the arrows should point at Northeast or Southwest
diagonalroadvertical.jpg
diagonalroadvertical.jpg (88.97 KiB) Viewed 11026 times

Important Notes:
-Currently the bridge is only limited to two view orientations, so rotating the map will ruin the effect. I don't think there's anything around this problem, so you'll just have to live with it.

-The same principles apply to making their bridge counterparts, such as the roads, avenues, and intersections.

-These tutorials are just here to give you the basic understanding of how this road network works. There are other methods and techniques to placing them faster and easier. There are also numerous combinations you can make with these. Just learn and explore how this operates and you can make marvelous things.

-I made the tutorials as concise as I can. If you have any questions, please ask me via replying here or PM.

Credits: Lobby & Theo for the country road texture template, Lobby for the category code, and people on the Discord server for helping with my code.

OPEN SOURCE UPDATE
It has been quite a while since this plugin came out and I just want to thank you all for liking it. I know I haven't been really active in the community for a couple of months now because I have such little spare time left. It has come to my attention that there are some quirks with the plugin that needs ironing out. Since I have no time to fix this in a practical timeframe I will be leaving it for the community to work with. The plugin's Master File™ will be open for anyone to use. You don't have to credit me for using textures or codes(as long as you credit Lobby and Theo). Good luck and have fun.

FRP V5.1 MasterFile
Futuristic Road Pack V5.1 Master File™.zip
(450.33 KiB) Downloaded 894 times
FRP V5 Master File
Futuristic Road Pack V5.plugin
(155.03 KiB) Downloaded 479 times
Additional Note: Plugin is now fixed (until an update breaks it again)
Last edited by TheSpaceFrontier on 08 Apr 2021, 01:32, edited 16 times in total.

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Bearbear76
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Re: Futuristic Road Pack

#2

Post by Bearbear76 »

Looks amazing!

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TheSpaceFrontier
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Re: Futuristic Road Pack

#3

Post by TheSpaceFrontier »

Ølsken wrote:
21 Dec 2019, 00:10
Looks amazing!
Thank you

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imajoke
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Re: Futuristic Road Pack

#4

Post by imajoke »

cant wait for more roads... keep up the good work

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hihihihi
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Re: Futuristic Road Pack V3

#5

Post by hihihihi »

very VERY good!!So nice!

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KACPerez
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Re: Futuristic Road Pack V4

#6

Post by KACPerez »

Super Road! Nice work, keep up

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imajoke
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Re: Futuristic Road Pack V4

#7

Post by imajoke »

the way to make the smooth intersections doesnt work real good with traffic, a one way futuristic intersection road would be nice, and easy to make too! (same for the pedestrian crossing road) all that needs to be done is to add " "one way":true " and change the id... i can do it if you want...

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imajoke
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Re: Futuristic Road Pack V4

#8

Post by imajoke »

nvm u have to do it because its one of those files that cant be unzipped

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XtraBuilder101
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Re: Futuristic Road Pack V4

#9

Post by XtraBuilder101 »

Its not futuristic but it looks like a real road

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PizzaHarmony
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Re: Futuristic Road Pack V4

#10

Post by PizzaHarmony »

How can I make a normal diagonal road? I have no idea how? I tried searching many times but no results come up.

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TheSpaceFrontier
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Re: Futuristic Road Pack V4

#11

Post by TheSpaceFrontier »

PizzaHarmony wrote:
14 Aug 2020, 15:20
How can I make a normal diagonal road? I have no idea how? I tried searching many times but no results come up.
This IS the tutorial, but what specifically are you having trouble with?

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imajoke
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Re: Futuristic Road Pack V4

#12

Post by imajoke »

PizzaHarmony wrote:
14 Aug 2020, 15:20
How can I make a normal diagonal road? I have no idea how? I tried searching many times but no results come up.
You make a diagonal road by making a road plugin where the curve textures for a road are diagonal.

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Re: Futuristic Road Pack V5 (NOW OPEN SOURCE)

#13

Post by imajoke »

OPEN SOURCE UPDATE
It has been quite a while since this plugin came out and I just want to thank you all for liking it. I know I haven't been really active in the community for a couple of months now because I have such little spare time left. It has come to my attention that there are some quirks with the plugin that needs ironing out. Since I have no time to fix this in a practical timeframe I will be leaving it for the community to work with. The plugin's Master File™ will be open for anyone to use. You don't have to credit me for using textures or codes(as long as you credit Lobby and Theo). Good luck and have fun.

FRP V5 Master File
Futuristic Road Pack V5 Master File™.zip
FRP V4 Code
Futuristic Road Pack V4 Clean version.json

Additional Note: I'll try to fix the current version don't worry(yet)
How did you get the roads to work without a json?

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TheSpaceFrontier
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Re: Futuristic Road Pack V5 (NOW OPEN SOURCE)

#14

Post by TheSpaceFrontier »

imajoke wrote:
22 Mar 2021, 21:33
OPEN SOURCE UPDATE
It has been quite a while since this plugin came out and I just want to thank you all for liking it. I know I haven't been really active in the community for a couple of months now because I have such little spare time left. It has come to my attention that there are some quirks with the plugin that needs ironing out. Since I have no time to fix this in a practical timeframe I will be leaving it for the community to work with. The plugin's Master File™ will be open for anyone to use. You don't have to credit me for using textures or codes(as long as you credit Lobby and Theo). Good luck and have fun.

FRP V5 Master File
Futuristic Road Pack V5 Master File™.zip
FRP V4 Code
Futuristic Road Pack V4 Clean version.json

Additional Note: I'll try to fix the current version don't worry(yet)
How did you get the roads to work without a json?
You can see the json under every folder. They're at the bottom.

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imajoke
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Re: Futuristic Road Pack V5.1 (FIXED & NOW OPEN SOURCE)

#15

Post by imajoke »

The thing with the intersection road is that it's two way and it makes the intersection look even worse when cars start going through it.

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naufalromzi69
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Re: Futuristic Road Pack V5.1 (FIXED & NOW OPEN SOURCE)

#16

Post by naufalromzi69 »

How to add sidewalk on road?

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