Togglable Sand and Permanent Snow

Share your ideas about possible future content here.
TheoTownFan
Townsman
Reactions:
Posts: 45
Joined: Wed Jul 25, 2018 1:31
Location: Arkansas, USA
Plugins: Show
Version: Beta
Phone model: Samsung Galaxy J3

Platform

Togglable Sand and Permanent Snow

#1

Post by TheoTownFan » Thu Jun 20, 2019 3:21

Okay, I like the idea of having a desert type in a world and probably some permanent snow but I don't like it. I don't want it to be deleted permanently cuz that would cause lots of issues and I guess some people like it I guess. But can you guys make it togglable?

I prefer my worlds to be... Green. I would like beaches, but I can implant them myself. I just liked it how it was in the older model when I could randomize a seed and not worry about it having those ugly (to me) deserts and snow things.

I'm not ranting, I just like my world green at the start. If I need to implant so beaches or some snow patches here and there for realism, I'll do that. I just want to have deserts and snow patches toggleable just like experimental features.

Ps: mayn... I suggest a lot of stuff don't I? :/ lol
★ Official TheoTown Idea Giver and Suggester ★

User avatar
JustAnyone
Junior Developer
Reactions:
Posts: 2676
Joined: Sun Jul 23, 2017 12:45
Location: No idea either
Plugins: Show
Phone model: Nokia 3310

Plugin Creator

Platform

Re: Togglable Sand and Permanent Snow

#2

Post by JustAnyone » Thu Jun 20, 2019 9:44

Sorry, those are new biomes. You can't turn them off. They are part of general generation now.

cesareborgia94
Inhabitant of a Continent
Reactions:
Posts: 1275
Joined: Sun Nov 12, 2017 9:23
Location: The Kingdom of Babilandia
Plugins: Show
Version: Beta
Phone model: Samsung Galaxy 360H

Platform

Plugin Creator

Re: Togglable Sand and Permanent Snow

#3

Post by cesareborgia94 » Thu Jun 20, 2019 12:38

Or you could just replace those sands and snow with greens for a fee XD.
I rarely make plugins now, but I still make them in spare time.
Disclaimer Please no request, I'm busy with real life stuff, I hope you understand ;)
You can find me here only. Discord is sh**, sorry JA :(

User avatar
KINGTUT10101
1,000,000 inhabitants
Reactions:
Posts: 1937
Joined: Thu Jul 07, 2016 22:50
Location: 'Merica
Plugins: Show
Version: Beta
Phone model: Moto x4

Platform

Plugin Creator

Re: Togglable Sand and Permanent Snow

#4

Post by KINGTUT10101 » Sat Jun 22, 2019 4:23

I was so sad when I found out that they made replacing ground cost money.

It nearly made me go bankrupt on a new city lol.

I wish they would've put that in the changelog (I don't remember seeing that mentioned)...

TheoTownFan
Townsman
Reactions:
Posts: 45
Joined: Wed Jul 25, 2018 1:31
Location: Arkansas, USA
Plugins: Show
Version: Beta
Phone model: Samsung Galaxy J3

Platform

Re: Togglable Sand and Permanent Snow

#5

Post by TheoTownFan » Sat Jun 22, 2019 23:14

KINGTUT10101 wrote:
Sat Jun 22, 2019 4:23
I was so sad when I found out that they made replacing ground cost money.

It nearly made me go bankrupt on a new city lol.

I wish they would've put that in the changelog (I don't remember seeing that mentioned)...
Wait... What? How do you pay for it? Is there a tab for that?
★ Official TheoTown Idea Giver and Suggester ★

User avatar
CommanderABab
AB
Reactions:
Posts: 7878
Joined: Tue Jun 07, 2016 21:12
Plugins: Show
Version: Beta

Platform

Plugin Creator

Re: Togglable Sand and Permanent Snow

#6

Post by CommanderABab » Sat Jun 22, 2019 23:26

I think building land or water has always cost Theons except when unintentionally left out.
770!770Currently using alpha 770. 770 What's new? :)
Need plugins dialog!!
:)

Telegram - t.me/
🆎️🆎️🆎️🆎️Commander🆎️🆎️

User avatar
KINGTUT10101
1,000,000 inhabitants
Reactions:
Posts: 1937
Joined: Thu Jul 07, 2016 22:50
Location: 'Merica
Plugins: Show
Version: Beta
Phone model: Moto x4

Platform

Plugin Creator

Re: Togglable Sand and Permanent Snow

#7

Post by KINGTUT10101 » Sun Jun 23, 2019 4:33

No, building ground deco like WTC park Decal, or park decals did not cost money until recently.

My cities would've been bankrupt if it had always costed money.

User avatar
JustAnyone
Junior Developer
Reactions:
Posts: 2676
Joined: Sun Jul 23, 2017 12:45
Location: No idea either
Plugins: Show
Phone model: Nokia 3310

Plugin Creator

Platform

Re: Togglable Sand and Permanent Snow

#8

Post by JustAnyone » Sun Jun 23, 2019 11:36

Originally, it was supposed to cost money, but it didn't and was flagged as bug and never fixed. About not mentioning stuff in changelogs, every update there are like 13 changes which result in fixing bugs, and adding new features. The whole TT66 update had over 200 changes which we couldn't fit in a changelog so that's why lots of other things aren't mentioned like TT66 has integrated JRE and such.

User avatar
KINGTUT10101
1,000,000 inhabitants
Reactions:
Posts: 1937
Joined: Thu Jul 07, 2016 22:50
Location: 'Merica
Plugins: Show
Version: Beta
Phone model: Moto x4

Platform

Plugin Creator

Re: Togglable Sand and Permanent Snow

#9

Post by KINGTUT10101 » Sun Jun 23, 2019 23:03

You could at least mention them elsewhere, like here on the forums. It's better than leaving us in the dark tbh.

Post Reply Previous topicNext topic

Return to “Suggestions”

Who is online

Users browsing this forum: No registered users and 4 guests