Togglable Sand and Permanent Snow

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TheoTownFan
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Togglable Sand and Permanent Snow

#1

Post by TheoTownFan »

Okay, I like the idea of having a desert type in a world and probably some permanent snow but I don't like it. I don't want it to be deleted permanently cuz that would cause lots of issues and I guess some people like it I guess. But can you guys make it togglable?

I prefer my worlds to be... Green. I would like beaches, but I can implant them myself. I just liked it how it was in the older model when I could randomize a seed and not worry about it having those ugly (to me) deserts and snow things.

I'm not ranting, I just like my world green at the start. If I need to implant so beaches or some snow patches here and there for realism, I'll do that. I just want to have deserts and snow patches toggleable just like experimental features.

Ps: mayn... I suggest a lot of stuff don't I? :/ lol

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JustAnyone
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Re: Togglable Sand and Permanent Snow

#2

Post by JustAnyone »

Sorry, those are new biomes. You can't turn them off. They are part of general generation now.

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cesareborgia94
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Re: Togglable Sand and Permanent Snow

#3

Post by cesareborgia94 »

Or you could just replace those sands and snow with greens for a fee XD.

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KINGTUT10101
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Re: Togglable Sand and Permanent Snow

#4

Post by KINGTUT10101 »

I was so sad when I found out that they made replacing ground cost money.

It nearly made me go bankrupt on a new city lol.

I wish they would've put that in the changelog (I don't remember seeing that mentioned)...

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TheoTownFan
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Re: Togglable Sand and Permanent Snow

#5

Post by TheoTownFan »

KINGTUT10101 wrote:
22 Jun 2019, 04:23
I was so sad when I found out that they made replacing ground cost money.

It nearly made me go bankrupt on a new city lol.

I wish they would've put that in the changelog (I don't remember seeing that mentioned)...
Wait... What? How do you pay for it? Is there a tab for that?

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CommanderABab
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Re: Togglable Sand and Permanent Snow

#6

Post by CommanderABab »

I think building land or water has always cost Theons except when unintentionally left out.

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KINGTUT10101
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Re: Togglable Sand and Permanent Snow

#7

Post by KINGTUT10101 »

No, building ground deco like WTC park Decal, or park decals did not cost money until recently.

My cities would've been bankrupt if it had always costed money.

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JustAnyone
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Re: Togglable Sand and Permanent Snow

#8

Post by JustAnyone »

Originally, it was supposed to cost money, but it didn't and was flagged as bug and never fixed. About not mentioning stuff in changelogs, every update there are like 13 changes which result in fixing bugs, and adding new features. The whole TT66 update had over 200 changes which we couldn't fit in a changelog so that's why lots of other things aren't mentioned like TT66 has integrated JRE and such.

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KINGTUT10101
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Re: Togglable Sand and Permanent Snow

#9

Post by KINGTUT10101 »

You could at least mention them elsewhere, like here on the forums. It's better than leaving us in the dark tbh.

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