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Why doesn't the in-game time run the same as time real life?

Posted: 14 Feb 2020, 14:01
by ImJoseph
Well, I love this game. I have been playing it for some time now and it's spectacular. It's the kind of game where you do just worry about creating a city and not completing missions and stuff!

So, I had been recently wondering about how quickly time runs in the game. It's something that perhaps could be improved or adapted to make it a little more realistic. So, why doesn't the in-game time run as normal as real life time?

So if I created a city two months ago, it should be two months old and building could take a few days to be completed, just as in real life. And there should be night and day, which would impact what happens during the game. For example, reduce traffic during night, more traffic in commercial areas in the evening... Well, just a few ideas. I don't know if they are worth taking intro consideration.

Have a good day!

Re: Why doesn't the in-game time run the same as time real life?

Posted: 14 Feb 2020, 19:02
by CommanderABab
ImageMaybe Lobby could make a realtime version! :)

Re: Why doesn't the in-game time run the same as time real life?

Posted: 15 Feb 2020, 00:08
by Bearbear76
CommanderABab wrote:
14 Feb 2020, 19:02
ImageMaybe Lobby could make a realtime version! :)
Realtime version would be fun.
Oh boy, 3 years to build a skyscraper can't wait. :lol:

Re: Why doesn't the in-game time run the same as time real life?

Posted: 15 Feb 2020, 01:37
by CommanderABab
I week for a skyscraper.

Re: Why doesn't the in-game time run the same as time real life?

Posted: 15 Feb 2020, 11:33
by Mg3094066
CommanderABab wrote:
15 Feb 2020, 01:37
I week for a skyscraper.
China Simulator 4028

Re: Why doesn't the in-game time run the same as time real life?

Posted: 15 Feb 2020, 11:34
by Mg3094066
Mexico Simulator:
56 years to build a road tile...
At year 56 the government deviated all the remaining needed money so the proyect never was finished... the End

Re: Why doesn't the in-game time run the same as time real life?

Posted: 15 Feb 2020, 16:24
by JohnSallow
Mg3094066 wrote:
15 Feb 2020, 11:34
Mexico Simulator:
56 years to build a road tile...
At year 56 the government deviated all the remaining needed money so the proyect never was finished... the End
Argentina Simulator:
30 years to build a 25-floor building while the country is facing a crisis since 70 years ago, and in which the 50% of the population is poor because of the corrupt government we have. Beat this, Mexico!

Re: Why doesn't the in-game time run the same as time real life?

Posted: 15 Feb 2020, 17:09
by Mg3094066
JohnSallow wrote:
15 Feb 2020, 16:24
Mg3094066 wrote:
15 Feb 2020, 11:34
Mexico Simulator:
56 years to build a road tile...
At year 56 the government deviated all the remaining needed money so the proyect never was finished... the End
Argentina Simulator:
30 years to build a 25-floor building while the country is facing a crisis since 70 years ago, and in which the 50% of the population is poor because of the corrupt government we have. Beat this, Mexico!
Nope... your example its still too big

Re: Why doesn't the in-game time run the same as time real life?

Posted: 18 Feb 2020, 00:12
by Bearbear76
Mg3094066 wrote:
15 Feb 2020, 11:34
Mexico Simulator:
56 years to build a road tile...
At year 56 the government deviated all the remaining needed money so the proyect never was finished... the End
Don't forget the potholes.

Re: Why doesn't the in-game time run the same as time real life?

Posted: 28 Feb 2020, 01:47
by ImJoseph
Well, at least it could be adjusted. IMHO, it passes to quickly.

Re: Why doesn't the in-game time run the same as time real life?

Posted: 29 Feb 2020, 15:52
by Bevise
5 years to built a skyscraper...LOL :space

Re: Why doesn't the in-game time run the same as time real life?

Posted: 06 Apr 2020, 04:25
by imajoke
ImJoseph wrote:
14 Feb 2020, 14:01
Well, I love this game. I have been playing it for some time now and it's spectacular. It's the kind of game where you do just worry about creating a city and not completing missions and stuff!

So, I had been recently wondering about how quickly time runs in the game. It's something that perhaps could be improved or adapted to make it a little more realistic. So, why doesn't the in-game time run as normal as real life time?

that would be stupid and boring, waiting 10 days to build a one floor building? NO THANKS

So if I created a city two months ago, it should be two months old and building could take a few days to be completed, just as in real life. And there should be night and day, which would impact what happens during the game. For example, reduce traffic during night, more traffic in commercial areas in the evening... Well, just a few ideas. I don't know if they are worth taking intro consideration.

Have a good day!

Re: Why doesn't the in-game time run the same as time real life?

Posted: 06 Apr 2020, 04:25
by imajoke
what the hell

Re: Why doesn't the in-game time run the same as time real life?

Posted: 06 Apr 2020, 04:26
by imajoke
darn thing glitched

Re: Why doesn't the in-game time run the same as time real life?

Posted: 06 Apr 2020, 04:27
by imajoke
ImJoseph wrote:
14 Feb 2020, 14:01
Well, I love this game. I have been playing it for some time now and it's spectacular. It's the kind of game where you do just worry about creating a city and not completing missions and stuff!

So, I had been recently wondering about how quickly time runs in the game. It's something that perhaps could be improved or adapted to make it a little more realistic. So, why doesn't the in-game time run as normal as real life time?

So if I created a city two months ago, it should be two months old and building could take a few days to be completed, just as in real life. And there should be night and day, which would impact what happens during the game. For example, reduce traffic during night, more traffic in commercial areas in the evening... Well, just a few ideas. I don't know if they are worth taking intro consideration.

Have a good day!
that seems kinda dumb and boring, you already have to wait a while to build something, and 10 real life days? NO THANKS

Re: Why doesn't the in-game time run the same as time real life?

Posted: 17 Sep 2020, 17:36
by AUTigers
There is a Day Night Cycle Plugin

Re: Why doesn't the in-game time run the same as time real life?

Posted: 24 Oct 2020, 19:51
by THEMAX
120 years to build a cathedral from Catalonia :D

Re: Why doesn't the in-game time run the same as time real life?

Posted: 25 Oct 2020, 03:10
by theotownbruhmoment
imajoke wrote:
06 Apr 2020, 04:27
ImJoseph wrote:
14 Feb 2020, 14:01
Well, I love this game. I have been playing it for some time now and it's spectacular. It's the kind of game where you do just worry about creating a city and not completing missions and stuff!

So, I had been recently wondering about how quickly time runs in the game. It's something that perhaps could be improved or adapted to make it a little more realistic. So, why doesn't the in-game time run as normal as real life time?

So if I created a city two months ago, it should be two months old and building could take a few days to be completed, just as in real life. And there should be night and day, which would impact what happens during the game. For example, reduce traffic during night, more traffic in commercial areas in the evening... Well, just a few ideas. I don't know if they are worth taking intro consideration.

Have a good day!
that seems kinda dumb and boring, you already have to wait a while to build something, and 10 real life days? NO THANKS
yeah, the werty central park tower plugin takes around 900 days to complete ingame, that would legit take THREE YEARS TO COMPLETE. LET THAT SINK IN.