Pier Terrain by TweetyGee

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TweetyGee
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Pier Terrain by TweetyGee

#1

Post by TweetyGee » Mon Feb 12, 2018 3:08

Hey there, i just made my first plugin. B)
With it you are able to place a pier which can be used as the normal land! It can be placed everywhere and it will not overwrite the existing terrains, as well as you find it in its own category!
With the newest update you are able to build Pier roads! But watch out, Industrytrucks are not able to get on them. They are way too heavy for these wooden piers ;)
I know there still are some bugs while using things with a different ground but because of things like that it still is v1.1 and under developement!
:space


SCREENSHOT:
PierPlugin by TweetyGee.png

DOWNLOAD:
Pier v1.1 by TweetyGee.zip
(279.92 KiB) Downloaded 2442 times

In the following versions I am going to add:
1. Some of the TheoTown decorations + some own decorations (moving/blinking ferris wheel) with the pier floor texture.
2. Some of the TheoTown buildings ( 1x1 / 2x2 || Commercial/Residential) + some own buildings with the pier floor texture.
3. Adding a pier road.
4. A pier zone which compensates everything and behaves somehow like the military zone (only pier buildings are able to be placed there).


Changelog(click):
Changelog:
v1.1:
- added new road type which uses "flag pkw" and "flag bus" and has a speed of 1.5
- changed the id of the pier terrain

v1.0:
- added a new category: "Pier" in which all buldings/decorations connected to the pier area are going to be placed in.
- added "Pier" to the category "Pier"
- changed the id of the pier terrain

v0.5:
- added the new terrain "Pier"


Older Versions:
v1.0:
Pier v1.0 by TweetyGee.zip
(209.89 KiB) Downloaded 242 times
v0.5:
Pier v0.5 by TweetyGee.zip
(7.37 KiB) Downloaded 625 times

Have fun building your own waterworld! :fire
Last edited by TweetyGee on Tue Feb 13, 2018 0:31, edited 3 times in total.

Godgametheo
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Re: Pier Terrain by TweetyGee

#2

Post by Godgametheo » Mon Feb 12, 2018 4:16

:bc :space
Very nice!
Perfect Plug in!!!

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Re: Pier Terrain by TweetyGee

#3

Post by -LeoLeo- » Mon Feb 12, 2018 4:39

Looks amazing! <3


Before
Screenshot_20180212_093709.png
After
Screenshot_20180212_093747.png
• I'm one with the Lombaxes •

Have you ever seen anybody be so excited about new icons for transit!??!?!!!?❤️ |ℹ️|
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22Alpha
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Re: Pier Terrain by TweetyGee

#4

Post by 22Alpha » Mon Feb 12, 2018 5:28

Has anyone tried to use it just like an embankment or some by the shore pathway?
:mine

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Re: Pier Terrain by TweetyGee

#5

Post by Pounkiller » Mon Feb 12, 2018 8:20

Very good for a first plugin...
¡Probably not actively sustaining following the forum nor its alternative side-platforms!
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yusuf8a684
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Re: Pier Terrain by TweetyGee

#6

Post by yusuf8a684 » Mon Feb 12, 2018 19:24

that is realy good idea :bc
TheoTown Multiplayer Region
25x3Z7Z
We are playing on a region which other players in it as well. Our goal is making real world region...

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JustAnyone
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Re: Pier Terrain by TweetyGee

#7

Post by JustAnyone » Mon Feb 12, 2018 20:21

Amazing plugin!

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Re: Pier Terrain by TweetyGee

#8

Post by resimuschaste » Mon Feb 12, 2018 21:01

Oh wonderful good plugin
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Re: Pier Terrain by TweetyGee

#9

Post by Frankypeppers » Tue Feb 13, 2018 2:41

Nice job TweetyGee!
I'm just a TheoTown user. I really don't want to put a lot here. But im on the TheoTown Discord with the same username if you wanna talk. :fire
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Re: Pier Terrain by TweetyGee

#10

Post by TheOracle » Wed Feb 14, 2018 12:42

This is very useful, good job!
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Re: Pier Terrain by TweetyGee

#11

Post by Pounkiller » Wed Feb 14, 2018 20:57

I can finally make this;
14759082992_4ec474d813_o.0.jpg
Hmm or cannot 'cause we don't have a ferris wheel... :(
¡Probably not actively sustaining following the forum nor its alternative side-platforms!
≈Out of Place, Out of Time≈

TweetyGee
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Re: Pier Terrain by TweetyGee

#12

Post by TweetyGee » Wed Feb 14, 2018 21:14

Pounkiller wrote:
Wed Feb 14, 2018 20:57
Hmm or cannot 'cause we don't have a ferris wheel... :(
Im working on it at the moment! :mine

wetguy
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Re: Pier Terrain by TweetyGee

#13

Post by wetguy » Thu Feb 15, 2018 4:20

I'd like a pier that is more elevated above the water, like this:
Attachments
DSCN1638.JPG

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Re: Pier Terrain by TweetyGee

#14

Post by A guy from Malaysia » Thu Feb 15, 2018 9:40

Glorious :bc
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Re: Pier Terrain by TweetyGee

#15

Post by wetguy » Sun Apr 29, 2018 3:36

There is a problem with this plugin, it spawns in randomly generated maps as if it was natural. Can you (@TweetyGee) or someone else fix this?

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Re: Pier Terrain by TweetyGee

#16

Post by JustAnyone » Sun Apr 29, 2018 8:35

just insert

Code: Select all

"auto build":false,
somewhere

wetguy
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Re: Pier Terrain by TweetyGee

#17

Post by wetguy » Mon Apr 30, 2018 22:23

JustAnyone wrote:
Sun Apr 29, 2018 8:35
just insert

Code: Select all

"auto build":false,
somewhere
Does this work?
Attachments
Pier v1.1 by TweetyGee.zip
(11.93 KiB) Downloaded 65 times

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JustAnyone
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Re: Pier Terrain by TweetyGee

#18

Post by JustAnyone » Tue May 01, 2018 8:37

@wetguy no. Move the comma from "auto build":false to line above.

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Re: Pier Terrain by TweetyGee

#19

Post by wetguy » Thu May 03, 2018 23:26

Does this one work?
Attachments
Pier v1.1 by TweetyGee.zip
(11.93 KiB) Downloaded 51 times
Pier v1.11 by TweetyGee.json
(1.53 KiB) Downloaded 35 times

wetguy
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Re: Pier Terrain by TweetyGee

#20

Post by wetguy » Sat Aug 11, 2018 18:28

That one did not work.
Here is a new version (Thanks to @JustAnyone )
Attachments
Pier v1.11 by TweetyGee.zip
(12.4 KiB) Downloaded 124 times

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